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How to use this page. Each tree card shows totals to fully max that tree. Open a section for the full buff list, then tap Show levels on a tech for per-level costs.

191 techs · 720 level rows · 3 trees · totals assume every tech is maxed

Development (45 techs)

Total time 883d 4h
Total power 2.87M
Levels 129
Total cost (max tree)
Ammo 212.94M Cash 212.94M Electricity 42.5M Gas 10.64M Alloy 3.57M
Total buffs (7)
Construction Speed +27.8% Healing Speed +404.8% Hospital Capacity +163.3K Research Speed +27.8% Squad Queues +3 Training Capacity +204 Training Speed +202.2%
Building Tech I Max Lv.3 · 3 levels
Increases building construction speed.
Construction Speed +0.4% to +1.3%
Lv Research cost Time Power Effect Requirement
1 Ammo ×2.7K · Cash ×2.7K · Electricity ×540 · Gas ×130 · Alloy ×160 2s 2,000 +0.4% Research Center Lv.1
2 Ammo ×3.7K · Cash ×3.7K · Electricity ×750 · Gas ×180 · Alloy ×220 40s 4,000 +0.8% Research Center Lv.2
3 Ammo ×8.1K · Cash ×8.1K · Electricity ×1.6K · Gas ×400 · Alloy ×480 1m 48s 6,500 +1.3% Research Center Lv.3
Hospital Expansion I Max Lv.3 · 3 levels
Increases Hospital capacity.
Hospital Capacity +540 to +1.8K
Lv Research cost Time Power Effect Requirement
1 Ammo ×670 · Cash ×670 · Electricity ×130 · Gas ×30 · Alloy ×40 13s 1,080 +540 Research Center Lv.1 · Building Tech I Lv.1
2 Ammo ×940 · Cash ×940 · Electricity ×180 · Gas ×40 · Alloy ×50 20s 2,160 +1.1K Research Center Lv.2
3 Ammo ×2K · Cash ×2K · Electricity ×400 · Gas ×100 · Alloy ×120 54s 3,600 +1.8K Research Center Lv.3
Division Expansion I Max Lv.3 · 3 levels
Increases the number of Agents that can be trained at once.
Training Capacity +2 to +7
Lv Research cost Time Power Effect Requirement
1 Ammo ×2K · Cash ×2K · Electricity ×400 · Gas ×100 · Alloy ×120 27s 1,300 +2 Research Center Lv.1 · Building Tech I Lv.1
2 Ammo ×2.8K · Cash ×2.8K · Electricity ×560 · Gas ×140 · Alloy ×160 40s 2,600 +4 Research Center Lv.2
3 Ammo ×6K · Cash ×6K · Electricity ×1.2K · Gas ×300 · Alloy ×360 1m 48s 4,550 +7 Research Center Lv.3
Advanced Tech I Max Lv.3 · 3 levels
Increases Research Center research speed.
Research Speed +0.4% to +1.3%
Lv Research cost Time Power Effect Requirement
1 Ammo ×2.2K · Cash ×2.2K · Electricity ×450 · Gas ×110 · Alloy ×140 35s 2,000 +0.4% Research Center Lv.1 · Hospital Expansion I Lv.1 · Division Expansion I Lv.1
2 Ammo ×3.2K · Cash ×3.2K · Electricity ×640 · Gas ×160 · Alloy ×190 52s 4,000 +0.8% Research Center Lv.2
3 Ammo ×6.8K · Cash ×6.8K · Electricity ×1.3K · Gas ×340 · Alloy ×420 2m 20s 6,500 +1.3% Research Center Lv.3
Emergency Care I Max Lv.3 · 3 levels
Increases healing speed for wounded troops.
Healing Speed +4.6% to +15.2%
Lv Research cost Time Power Effect Requirement
1 Ammo ×6.7K · Cash ×6.7K · Electricity ×1.3K · Gas ×330 · Alloy ×400 1m 34s 4,600 +4.6% Research Center Lv.2 · Advanced Tech I Lv.1
2 Ammo ×9.4K · Cash ×9.4K · Electricity ×1.8K · Gas ×470 · Alloy ×560 2m 21s 9,200 +9.2% Research Center Lv.3
3 Ammo ×20K · Cash ×20K · Electricity ×4K · Gas ×1K · Alloy ×1.2K 6m 18s 15,200 +15.2% Research Center Lv.4
Training Gear I Max Lv.3 · 3 levels
Increases Agent training speed.
Training Speed +2.2% to +7.4%
Lv Research cost Time Power Effect Requirement
1 Ammo ×5.4K · Cash ×5.4K · Electricity ×1K · Gas ×270 · Alloy ×320 1m 21s 3,960 +2.2% Research Center Lv.2 · Advanced Tech I Lv.1
2 Ammo ×7.5K · Cash ×7.5K · Electricity ×1.5K · Gas ×370 · Alloy ×440 2m 1s 7,920 +4.4% Research Center Lv.3
3 Ammo ×16K · Cash ×16K · Electricity ×3.2K · Gas ×810 · Alloy ×960 5m 24s 13,320 +7.4% Research Center Lv.4
Squad Queue I Max Lv.1 · 1 levels
Increases the number of available Squad Queues.
Squad Queues +1
Lv Research cost Time Power Effect Requirement
1 Ammo ×6.7K · Cash ×6.7K · Electricity ×1.3K · Gas ×330 · Alloy ×400 4m 30s 2,700 +1 Research Center Lv.2 · Emergency Care I Lv.1 · Training Gear I Lv.1
Building Tech II Max Lv.3 · 3 levels
Increases building construction speed.
Construction Speed +0.6% to +2.2%
Lv Research cost Time Power Effect Requirement
1 Ammo ×27K · Cash ×27K · Electricity ×5.4K · Gas ×1.3K · Alloy ×320 5m 0s 3,000 +0.6% Research Center Lv.2 · Squad Queue I Lv.1
2 Ammo ×37K · Cash ×37K · Electricity ×7.5K · Gas ×1.8K · Alloy ×440 7m 30s 6,000 +1.2% Research Center Lv.3
3 Ammo ×81K · Cash ×81K · Electricity ×16K · Gas ×4K · Alloy ×960 20m 0s 11,000 +2.2% Research Center Lv.4
Hospital Expansion II Max Lv.3 · 3 levels
Increases Hospital capacity.
Hospital Capacity +1.1K to +3.6K
Lv Research cost Time Power Effect Requirement
1 Ammo ×6.7K · Cash ×6.7K · Electricity ×1.3K · Gas ×330 · Alloy ×80 2m 30s 2,200 +1.1K Research Center Lv.4 · Building Tech II Lv.1
2 Ammo ×9.4K · Cash ×9.4K · Electricity ×1.8K · Gas ×470 · Alloy ×110 3m 45s 4,400 +2.2K Research Center Lv.5
3 Ammo ×20K · Cash ×20K · Electricity ×4K · Gas ×1K · Alloy ×240 10m 0s 7,200 +3.6K Research Center Lv.6
Division Expansion II Max Lv.3 · 3 levels
Increases the number of Agents that can be trained at once.
Training Capacity +4 to +15
Lv Research cost Time Power Effect Requirement
1 Ammo ×20K · Cash ×20K · Electricity ×4K · Gas ×1K · Alloy ×240 5m 0s 2,600 +4 Research Center Lv.4 · Building Tech II Lv.1
2 Ammo ×28K · Cash ×28K · Electricity ×5.6K · Gas ×1.4K · Alloy ×330 7m 30s 5,850 +9 Research Center Lv.5
3 Ammo ×60K · Cash ×60K · Electricity ×12K · Gas ×3K · Alloy ×720 20m 0s 9,750 +15 Research Center Lv.6
Advanced Tech II Max Lv.3 · 3 levels
Increases Research Center research speed.
Research Speed +0.6% to +2.2%
Lv Research cost Time Power Effect Requirement
1 Ammo ×22K · Cash ×22K · Electricity ×4.5K · Gas ×1.1K · Alloy ×280 6m 30s 3,000 +0.6% Research Center Lv.6 · Hospital Expansion II Lv.1 · Division Expansion II Lv.1
2 Ammo ×32K · Cash ×32K · Electricity ×6.4K · Gas ×1.6K · Alloy ×390 9m 45s 6,000 +1.2% Research Center Lv.7
3 Ammo ×68K · Cash ×68K · Electricity ×13K · Gas ×3.4K · Alloy ×840 26m 0s 11,000 +2.2% Research Center Lv.8
Emergency Care II Max Lv.3 · 3 levels
Increases healing speed for wounded troops.
Healing Speed +9% to +30%
Lv Research cost Time Power Effect Requirement
1 Ammo ×67K · Cash ×67K · Electricity ×13K · Gas ×3.3K · Alloy ×800 17m 30s 9,000 +9% Research Center Lv.8 · Advanced Tech II Lv.1
2 Ammo ×94K · Cash ×94K · Electricity ×18K · Gas ×4.7K · Alloy ×1.1K 26m 15s 18,000 +18% Research Center Lv.9
3 Ammo ×200K · Cash ×200K · Electricity ×40K · Gas ×10K · Alloy ×2.4K 1h 10m 30,000 +30% Research Center Lv.10
Training Gear II Max Lv.3 · 3 levels
Increases Agent training speed.
Training Speed +4.6% to +15.2%
Lv Research cost Time Power Effect Requirement
1 Ammo ×54K · Cash ×54K · Electricity ×10K · Gas ×2.7K · Alloy ×640 15m 0s 8,280 +4.6% Research Center Lv.8 · Advanced Tech II Lv.1
2 Ammo ×75K · Cash ×75K · Electricity ×15K · Gas ×3.7K · Alloy ×890 22m 30s 16,560 +9.2% Research Center Lv.9
3 Ammo ×160K · Cash ×160K · Electricity ×32K · Gas ×8.1K · Alloy ×1.9K 1h 0m 27,360 +15.2% Research Center Lv.10
Building Tech III Max Lv.3 · 3 levels
Increases building construction speed.
Construction Speed +1% to +3%
Lv Research cost Time Power Effect Requirement
1 Ammo ×86K · Cash ×86K · Electricity ×17K · Gas ×4.3K · Alloy ×960 20m 0s 5,000 +1% Research Center Lv.9 · Emergency Care II Lv.1 · Training Gear II Lv.1
2 Ammo ×120K · Cash ×120K · Electricity ×24K · Gas ×6K · Alloy ×1.3K 30m 0s 10,000 +2% Research Center Lv.10
3 Ammo ×250K · Cash ×250K · Electricity ×51K · Gas ×12K · Alloy ×2.8K 1h 20m 15,000 +3% Research Center Lv.11
Hospital Expansion III Max Lv.3 · 3 levels
Increases Hospital capacity.
Hospital Capacity +2.2K to +7.3K
Lv Research cost Time Power Effect Requirement
1 Ammo ×21K · Cash ×21K · Electricity ×4.3K · Gas ×1K · Alloy ×240 10m 0s 4,400 +2.2K Research Center Lv.10 · Building Tech III Lv.1
2 Ammo ×30K · Cash ×30K · Electricity ×6K · Gas ×1.5K · Alloy ×330 15m 0s 8,800 +4.4K Research Center Lv.11
3 Ammo ×64K · Cash ×64K · Electricity ×12K · Gas ×3.2K · Alloy ×720 40m 0s 14,600 +7.3K Research Center Lv.12
Division Expansion III Max Lv.3 · 3 levels
Increases the number of Agents that can be trained at once.
Training Capacity +7 to +23
Lv Research cost Time Power Effect Requirement
1 Ammo ×64K · Cash ×64K · Electricity ×12K · Gas ×3.2K · Alloy ×720 20m 0s 4,550 +7 Research Center Lv.10 · Building Tech III Lv.1
2 Ammo ×90K · Cash ×90K · Electricity ×18K · Gas ×4.5K · Alloy ×1K 30m 0s 9,100 +14 Research Center Lv.11
3 Ammo ×190K · Cash ×190K · Electricity ×38K · Gas ×9.7K · Alloy ×2.1K 1h 20m 14,950 +23 Research Center Lv.12
Advanced Tech III Max Lv.3 · 3 levels
Increases Research Center research speed.
Research Speed +1% to +3%
Lv Research cost Time Power Effect Requirement
1 Ammo ×73K · Cash ×73K · Electricity ×14K · Gas ×3.6K · Alloy ×840 26m 0s 5,000 +1% Research Center Lv.11 · Hospital Expansion III Lv.1 · Division Expansion III Lv.1
2 Ammo ×100K · Cash ×100K · Electricity ×20K · Gas ×5.1K · Alloy ×1.1K 39m 0s 10,000 +2% Research Center Lv.12
3 Ammo ×220K · Cash ×220K · Electricity ×44K · Gas ×11K · Alloy ×2.5K 1h 44m 15,000 +3% Research Center Lv.13
Emergency Care III Max Lv.3 · 3 levels
Increases healing speed for wounded troops.
Healing Speed +13.4% to +44.8%
Lv Research cost Time Power Effect Requirement
1 Ammo ×210K · Cash ×210K · Electricity ×43K · Gas ×10K · Alloy ×2.4K 1h 10m 13,400 +13.4% Research Center Lv.12 · Advanced Tech III Lv.1
2 Ammo ×300K · Cash ×300K · Electricity ×60K · Gas ×15K · Alloy ×3.3K 1h 45m 26,800 +26.8% Research Center Lv.13
3 Ammo ×640K · Cash ×640K · Electricity ×120K · Gas ×32K · Alloy ×7.2K 4h 40m 44,800 +44.8% Research Center Lv.14
Training Gear III Max Lv.3 · 3 levels
Increases Agent training speed.
Training Speed +6.8% to +22.6%
Lv Research cost Time Power Effect Requirement
1 Ammo ×170K · Cash ×170K · Electricity ×34K · Gas ×8.6K · Alloy ×1.9K 1h 0m 12,240 +6.8% Research Center Lv.12 · Advanced Tech III Lv.1
2 Ammo ×240K · Cash ×240K · Electricity ×48K · Gas ×12K · Alloy ×2.6K 1h 30m 24,480 +13.6% Research Center Lv.13
3 Ammo ×510K · Cash ×510K · Electricity ×100K · Gas ×25K · Alloy ×5.7K 4h 0m 40,680 +22.6% Research Center Lv.14
Squad Queue II Max Lv.1 · 1 levels
Increases the number of available Squad Queues.
Squad Queues +1
Lv Research cost Time Power Effect Requirement
1 Ammo ×67K · Cash ×67K · Electricity ×13K · Gas ×3.3K · Alloy ×800 50m 0s 2,700 +1 Research Center Lv.13 · Emergency Care III Lv.1 · Training Gear III Lv.1
Building Tech IV Max Lv.3 · 3 levels
Increases building construction speed.
Construction Speed +1.2% to +3.9%
Lv Research cost Time Power Effect Requirement
1 Ammo ×240K · Cash ×240K · Electricity ×49K · Gas ×12K · Alloy ×3.2K 2h 13m 6,000 +1.2% Research Center Lv.14 · Squad Queue II Lv.1
2 Ammo ×340K · Cash ×340K · Electricity ×69K · Gas ×17K · Alloy ×4.4K 3h 20m 12,000 +2.4% Research Center Lv.15
3 Ammo ×740K · Cash ×740K · Electricity ×140K · Gas ×37K · Alloy ×9.6K 8h 53m 19,500 +3.9% Research Center Lv.16
Hospital Expansion IV Max Lv.3 · 3 levels
Increases Hospital capacity.
Hospital Capacity +4.3K to +14.4K
Lv Research cost Time Power Effect Requirement
1 Ammo ×62K · Cash ×62K · Electricity ×12K · Gas ×3.1K · Alloy ×800 1h 6m 8,600 +4.3K Research Center Lv.15 · Building Tech IV Lv.1
2 Ammo ×86K · Cash ×86K · Electricity ×17K · Gas ×4.3K · Alloy ×1.1K 1h 40m 17,200 +8.6K Research Center Lv.16
3 Ammo ×180K · Cash ×180K · Electricity ×37K · Gas ×9.3K · Alloy ×2.4K 4h 26m 28,800 +14.4K Research Center Lv.17
Division Expansion IV Max Lv.3 · 3 levels
Increases the number of Agents that can be trained at once.
Training Capacity +9 to +30
Lv Research cost Time Power Effect Requirement
1 Ammo ×180K · Cash ×180K · Electricity ×37K · Gas ×9.3K · Alloy ×2.4K 2h 13m 5,850 +9 Research Center Lv.15 · Building Tech IV Lv.1
2 Ammo ×260K · Cash ×260K · Electricity ×52K · Gas ×13K · Alloy ×3.3K 3h 20m 11,700 +18 Research Center Lv.16
3 Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×7.2K 8h 53m 19,500 +30 Research Center Lv.17
Advanced Tech IV Max Lv.3 · 3 levels
Increases Research Center research speed.
Research Speed +1.2% to +3.9%
Lv Research cost Time Power Effect Requirement
1 Ammo ×210K · Cash ×210K · Electricity ×42K · Gas ×10K · Alloy ×2.8K 2h 53m 6,000 +1.2% Research Center Lv.16 · Hospital Expansion IV Lv.1 · Division Expansion IV Lv.1
2 Ammo ×290K · Cash ×290K · Electricity ×59K · Gas ×14K · Alloy ×3.9K 4h 20m 12,000 +2.4% Research Center Lv.17
3 Ammo ×630K · Cash ×630K · Electricity ×120K · Gas ×31K · Alloy ×8.4K 11h 33m 19,500 +3.9% Research Center Lv.18
Emergency Care IV Max Lv.3 · 3 levels
Increases healing speed for wounded troops.
Healing Speed +18% to +60%
Lv Research cost Time Power Effect Requirement
1 Ammo ×620K · Cash ×620K · Electricity ×120K · Gas ×31K · Alloy ×8K 7h 46m 18,000 +18% Research Center Lv.17 · Advanced Tech IV Lv.1
2 Ammo ×860K · Cash ×860K · Electricity ×170K · Gas ×43K · Alloy ×11K 11h 40m 36,000 +36% Research Center Lv.18
3 Ammo ×1.8M · Cash ×1.8M · Electricity ×370K · Gas ×93K · Alloy ×24K 1d 7h 60,000 +60% Research Center Lv.19
Training Gear IV Max Lv.3 · 3 levels
Increases Agent training speed.
Training Speed +9% to +30%
Lv Research cost Time Power Effect Requirement
1 Ammo ×490K · Cash ×490K · Electricity ×99K · Gas ×24K · Alloy ×6.4K 6h 40m 16,200 +9% Research Center Lv.17 · Advanced Tech IV Lv.1
2 Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×8.9K 10h 0m 32,400 +18% Research Center Lv.18
3 Ammo ×1.4M · Cash ×1.4M · Electricity ×290K · Gas ×74K · Alloy ×19K 1d 2h 54,000 +30% Research Center Lv.19
Squad Queue III Max Lv.1 · 1 levels
Increases the number of available Squad Queues.
Squad Queues +1
Lv Research cost Time Power Effect Requirement
1 Ammo ×210K · Cash ×210K · Electricity ×43K · Gas ×10K · Alloy ×2.4K 3h 20m 2,700 +1 Research Center Lv.18 · Emergency Care IV Lv.1 · Training Gear IV Lv.1
Building Tech V Max Lv.3 · 3 levels
Increases building construction speed.
Construction Speed +1.6% to +5.2%
Lv Research cost Time Power Effect Requirement
1 Ammo ×440K · Cash ×440K · Electricity ×88K · Gas ×22K · Alloy ×12K 13h 53m 8,000 +1.6% Research Center Lv.19 · Squad Queue III Lv.1
2 Ammo ×610K · Cash ×610K · Electricity ×120K · Gas ×30K · Alloy ×17K 20h 50m 16,000 +3.2% Research Center Lv.20
3 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K 2d 7h 26,000 +5.2% Research Center Lv.21
Hospital Expansion V Max Lv.3 · 3 levels
Increases Hospital capacity.
Hospital Capacity +8.6K to +29.2K
Lv Research cost Time Power Effect Requirement
1 Ammo ×110K · Cash ×110K · Electricity ×22K · Gas ×5.5K · Alloy ×3.2K 6h 56m 17,200 +8.6K Research Center Lv.20 · Building Tech V Lv.1
2 Ammo ×150K · Cash ×150K · Electricity ×30K · Gas ×7.7K · Alloy ×4.4K 10h 25m 34,400 +17.2K Research Center Lv.21
3 Ammo ×330K · Cash ×330K · Electricity ×66K · Gas ×16K · Alloy ×9.6K 1d 3h 58,400 +29.2K Research Center Lv.22
Division Expansion V Max Lv.3 · 3 levels
Increases the number of Agents that can be trained at once.
Training Capacity +11 to +37
Lv Research cost Time Power Effect Requirement
1 Ammo ×330K · Cash ×330K · Electricity ×66K · Gas ×16K · Alloy ×9.6K 13h 53m 7,150 +11 Research Center Lv.20 · Building Tech V Lv.1
2 Ammo ×460K · Cash ×460K · Electricity ×92K · Gas ×23K · Alloy ×13K 20h 50m 14,300 +22 Research Center Lv.21
3 Ammo ×990K · Cash ×990K · Electricity ×190K · Gas ×49K · Alloy ×28K 2d 7h 24,050 +37 Research Center Lv.22
Advanced Tech V Max Lv.3 · 3 levels
Increases Research Center research speed.
Research Speed +1.6% to +5.2%
Lv Research cost Time Power Effect Requirement
1 Ammo ×370K · Cash ×370K · Electricity ×75K · Gas ×18K · Alloy ×11K 18h 3m 8,000 +1.6% Research Center Lv.21 · Hospital Expansion V Lv.1 · Division Expansion V Lv.1
2 Ammo ×520K · Cash ×520K · Electricity ×100K · Gas ×26K · Alloy ×15K 1d 3h 16,000 +3.2% Research Center Lv.22
3 Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×56K · Alloy ×33K 3d 26,000 +5.2% Research Center Lv.23
Emergency Care V Max Lv.3 · 3 levels
Increases healing speed for wounded troops.
Healing Speed +22.4% to +74.8%
Lv Research cost Time Power Effect Requirement
1 Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×55K · Alloy ×32K 2d 22,400 +22.4% Research Center Lv.22 · Advanced Tech V Lv.1
2 Ammo ×1.5M · Cash ×1.5M · Electricity ×300K · Gas ×77K · Alloy ×44K 3d 44,800 +44.8% Research Center Lv.23
3 Ammo ×3.3M · Cash ×3.3M · Electricity ×660K · Gas ×160K · Alloy ×96K 8d 2h 74,800 +74.8% Research Center Lv.24
Training Gear V Max Lv.3 · 3 levels
Increases Agent training speed.
Training Speed +11.2% to +37.4%
Lv Research cost Time Power Effect Requirement
1 Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K 1d 17h 20,160 +11.2% Research Center Lv.22 · Advanced Tech V Lv.1
2 Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×61K · Alloy ×35K 2d 14h 40,320 +22.4% Research Center Lv.23
3 Ammo ×2.6M · Cash ×2.6M · Electricity ×530K · Gas ×130K · Alloy ×76K 6d 22h 67,320 +37.4% Research Center Lv.24
Building Tech VI Max Lv.3 · 3 levels
Increases building construction speed.
Construction Speed +1.8% to +6.1%
Lv Research cost Time Power Effect Requirement
1 Ammo ×1.5M · Cash ×1.5M · Electricity ×310K · Gas ×77K · Alloy ×25K 2d 18h 9,000 +1.8% Research Center Lv.24 · Emergency Care V Lv.1 · Training Gear V Lv.1
2 Ammo ×2.1M · Cash ×2.1M · Electricity ×430K · Gas ×100K · Alloy ×35K 4d 4h 18,000 +3.6% Research Center Lv.25
3 Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K 11d 2h 30,500 +6.1% Research Center Lv.26
Hospital Expansion VI Max Lv.3 · 3 levels
Increases Hospital capacity.
Hospital Capacity +12K to +40K
Lv Research cost Time Power Effect Requirement
1 Ammo ×380K · Cash ×380K · Electricity ×77K · Gas ×19K · Alloy ×6.4K 1d 9h 24,000 +12K Research Center Lv.25 · Building Tech VI Lv.1
2 Ammo ×540K · Cash ×540K · Electricity ×100K · Gas ×27K · Alloy ×8.9K 2d 2h 48,000 +24K Research Center Lv.26
3 Ammo ×1.1M · Cash ×1.1M · Electricity ×230K · Gas ×58K · Alloy ×19K 5d 13h 80,000 +40K Research Center Lv.27
Division Expansion VI Max Lv.3 · 3 levels
Increases the number of Agents that can be trained at once.
Training Capacity +14 to +46
Lv Research cost Time Power Effect Requirement
1 Ammo ×1.1M · Cash ×1.1M · Electricity ×230K · Gas ×58K · Alloy ×19K 2d 18h 9,100 +14 Research Center Lv.25 · Building Tech VI Lv.1
2 Ammo ×1.6M · Cash ×1.6M · Electricity ×320K · Gas ×81K · Alloy ×26K 4d 4h 18,200 +28 Research Center Lv.26
3 Ammo ×3.4M · Cash ×3.4M · Electricity ×690K · Gas ×170K · Alloy ×57K 11d 2h 29,900 +46 Research Center Lv.27
Advanced Tech VI Max Lv.3 · 3 levels
Increases Research Center research speed.
Research Speed +1.8% to +6.1%
Lv Research cost Time Power Effect Requirement
1 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×22K 3d 14h 9,000 +1.8% Research Center Lv.26 · Hospital Expansion VI Lv.1 · Division Expansion VI Lv.1
2 Ammo ×1.8M · Cash ×1.8M · Electricity ×370K · Gas ×92K · Alloy ×31K 5d 10h 18,000 +3.6% Research Center Lv.27
3 Ammo ×3.9M · Cash ×3.9M · Electricity ×790K · Gas ×190K · Alloy ×67K 14d 10h 30,500 +6.1% Research Center Lv.28
Emergency Care VI Max Lv.3 · 3 levels
Increases healing speed for wounded troops.
Healing Speed +27% to +90%
Lv Research cost Time Power Effect Requirement
1 Ammo ×3.8M · Cash ×3.8M · Electricity ×770K · Gas ×190K · Alloy ×64K 9d 17h 27,000 +27% Research Center Lv.27 · Advanced Tech VI Lv.1
2 Ammo ×5.4M · Cash ×5.4M · Electricity ×1M · Gas ×270K · Alloy ×89K 14d 14h 54,000 +54% Research Center Lv.28
3 Ammo ×11M · Cash ×11M · Electricity ×2.3M · Gas ×580K · Alloy ×190K 38d 21h 90,000 +90% Research Center Lv.29
Training Gear VI Max Lv.3 · 3 levels
Increases Agent training speed.
Training Speed +13.4% to +44.8%
Lv Research cost Time Power Effect Requirement
1 Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K 8d 8h 24,120 +13.4% Research Center Lv.27 · Advanced Tech VI Lv.1
2 Ammo ×4.3M · Cash ×4.3M · Electricity ×870K · Gas ×210K · Alloy ×71K 12d 12h 48,240 +26.8% Research Center Lv.28
3 Ammo ×9.3M · Cash ×9.3M · Electricity ×1.8M · Gas ×460K · Alloy ×150K 33d 8h 80,640 +44.8% Research Center Lv.29
Building Tech VII Max Lv.3 · 3 levels
Increases building construction speed.
Construction Speed +1.8% to +6.1%
Lv Research cost Time Power Effect Requirement
1 Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×48K 9d 17h 9,000 +1.8% Research Center Lv.28 · Emergency Care VI Lv.1 · Training Gear VI Lv.1
2 Ammo ×4.3M · Cash ×4.3M · Electricity ×870K · Gas ×210K · Alloy ×67K 14d 14h 18,000 +3.6% Research Center Lv.29
3 Ammo ×9.3M · Cash ×9.3M · Electricity ×1.8M · Gas ×460K · Alloy ×140K 38d 21h 30,500 +6.1% Research Center Lv.30
Hospital Expansion VII Max Lv.3 · 3 levels
Increases Hospital capacity.
Hospital Capacity +20K to +67K
Lv Research cost Time Power Effect Requirement
1 Ammo ×770K · Cash ×770K · Electricity ×150K · Gas ×38K · Alloy ×12K 4d 20h 40,000 +20K Research Center Lv.29 · Building Tech VII Lv.1
2 Ammo ×1M · Cash ×1M · Electricity ×210K · Gas ×54K · Alloy ×16K 7d 7h 80,000 +40K Research Center Lv.30
3 Ammo ×2.3M · Cash ×2.3M · Electricity ×460K · Gas ×110K · Alloy ×36K 19d 10h 134,000 +67K Research Center Lv.30
Division Expansion VII Max Lv.3 · 3 levels
Increases the number of Agents that can be trained at once.
Training Capacity +14 to +46
Lv Research cost Time Power Effect Requirement
1 Ammo ×2.3M · Cash ×2.3M · Electricity ×460K · Gas ×110K · Alloy ×36K 9d 17h 9,100 +14 Research Center Lv.29 · Building Tech VII Lv.1
2 Ammo ×3.2M · Cash ×3.2M · Electricity ×650K · Gas ×160K · Alloy ×50K 14d 14h 18,200 +28 Research Center Lv.30
3 Ammo ×6.9M · Cash ×6.9M · Electricity ×1.3M · Gas ×340K · Alloy ×100K 38d 21h 29,900 +46 Research Center Lv.30
Advanced Tech VII Max Lv.3 · 3 levels
Increases Research Center research speed.
Research Speed +1.8% to +6.1%
Lv Research cost Time Power Effect Requirement
1 Ammo ×2.6M · Cash ×2.6M · Electricity ×520K · Gas ×130K · Alloy ×42K 12d 15h 9,000 +1.8% Research Center Lv.30 · Hospital Expansion VII Lv.1 · Division Expansion VII Lv.1
2 Ammo ×3.7M · Cash ×3.7M · Electricity ×740K · Gas ×180K · Alloy ×58K 18d 23h 18,000 +3.6% Research Center Lv.30
3 Ammo ×7.9M · Cash ×7.9M · Electricity ×1.5M · Gas ×390K · Alloy ×120K 50d 13h 30,500 +6.1% Research Center Lv.30
Emergency Care VII Max Lv.3 · 3 levels
Increases healing speed for wounded troops.
Healing Speed +27% to +90%
Lv Research cost Time Power Effect Requirement
1 Ammo ×7.7M · Cash ×7.7M · Electricity ×1.5M · Gas ×380K · Alloy ×120K 34d 27,000 +27% Research Center Lv.30 · Advanced Tech VII Lv.1
2 Ammo ×10M · Cash ×10M · Electricity ×2.1M · Gas ×540K · Alloy ×160K 51d 1h 54,000 +54% Research Center Lv.30
3 Ammo ×23M · Cash ×23M · Electricity ×4.6M · Gas ×1.1M · Alloy ×360K 136d 2h 90,000 +90% Research Center Lv.30
Training Gear VII Max Lv.3 · 3 levels
Increases Agent training speed.
Training Speed +13.4% to +44.8%
Lv Research cost Time Power Effect Requirement
1 Ammo ×6.2M · Cash ×6.2M · Electricity ×1.2M · Gas ×310K · Alloy ×96K 29d 4h 24,120 +13.4% Research Center Lv.30 · Advanced Tech VII Lv.1
2 Ammo ×8.7M · Cash ×8.7M · Electricity ×1.7M · Gas ×430K · Alloy ×130K 43d 18h 48,240 +26.8% Research Center Lv.30
3 Ammo ×18M · Cash ×18M · Electricity ×3.7M · Gas ×930K · Alloy ×280K 116d 16h 80,640 +44.8% Research Center Lv.30

Economy (44 techs)

Total time 166d 6h
Total power 465.7K
Levels 132
Total cost (max tree)
Ammo 162.92M Cash 162.92M Electricity 32.4M Gas 8.09M Alloy 3.22M
Total buffs (4)
Ammo Confiscation Speed +242.5% Cash Confiscation Speed +242.5% Electricity Confiscation Speed +242% Gas Confiscation Speed +242%
Ammo Production I Max Lv.3 · 3 levels
Increases Ammo production from the Armory.
Bonus +400 to +1.4K
Lv Research cost Time Power Effect Requirement
1 Ammo ×5.4K · Cash ×5.4K · Electricity ×1K · Gas ×270 · Alloy ×320 27s 1,040 +400 Research Center Lv.1
2 Ammo ×7.5K · Cash ×7.5K · Electricity ×1.5K · Gas ×370 · Alloy ×440 40s 2,080 +800 Research Center Lv.2
3 Ammo ×16K · Cash ×16K · Electricity ×3.2K · Gas ×810 · Alloy ×960 1m 48s 3,510 +1.4K Research Center Lv.3
Cell Management I Max Lv.3 · 3 levels
Increases Cash production from Cells.
Bonus +400 to +1.4K
Lv Research cost Time Power Effect Requirement
1 Ammo ×5.4K · Cash ×5.4K · Electricity ×1K · Gas ×270 · Alloy ×320 27s 1,040 +400 Research Center Lv.3 · Ammo Production I Lv.1
2 Ammo ×7.5K · Cash ×7.5K · Electricity ×1.5K · Gas ×370 · Alloy ×440 40s 2,080 +800 Research Center Lv.4
3 Ammo ×16K · Cash ×16K · Electricity ×3.2K · Gas ×810 · Alloy ×960 1m 48s 3,510 +1.4K Research Center Lv.5
Ammo Transport I Max Lv.3 · 3 levels
Increases Ammo confiscation speed.
Ammo Confiscation Speed +8% to +27%
Lv Research cost Time Power Effect Requirement
1 Ammo ×4K · Cash ×4K · Electricity ×810 · Gas ×200 · Alloy ×240 27s 1,000 +8% Research Center Lv.5 · Cell Management I Lv.1
2 Ammo ×5.6K · Cash ×5.6K · Electricity ×1.1K · Gas ×280 · Alloy ×330 40s 2,000 +16% Research Center Lv.6
3 Ammo ×12K · Cash ×12K · Electricity ×2.4K · Gas ×600 · Alloy ×720 1m 48s 3,375 +27% Research Center Lv.7
Cash Transport I Max Lv.3 · 3 levels
Increases Cash confiscation speed.
Cash Confiscation Speed +8% to +27%
Lv Research cost Time Power Effect Requirement
1 Ammo ×4K · Cash ×4K · Electricity ×810 · Gas ×200 · Alloy ×240 27s 1,000 +8% Research Center Lv.5 · Cell Management I Lv.1
2 Ammo ×5.6K · Cash ×5.6K · Electricity ×1.1K · Gas ×280 · Alloy ×330 40s 2,000 +16% Research Center Lv.6
3 Ammo ×12K · Cash ×12K · Electricity ×2.4K · Gas ×600 · Alloy ×720 1m 48s 3,375 +27% Research Center Lv.7
Electricity Production I Max Lv.3 · 3 levels
Increases Electricity production from the Generator Room.
Bonus +800 to +2.7K
Lv Research cost Time Power Effect Requirement
1 Ammo ×13K · Cash ×13K · Electricity ×2.7K · Gas ×670 · Alloy ×800 2m 15s 2,080 +800 Research Center Lv.6 · Ammo Transport I Lv.1 · Cash Transport I Lv.1
2 Ammo ×18K · Cash ×18K · Electricity ×3.7K · Gas ×940 · Alloy ×1.1K 3m 22s 4,160 +1.6K Research Center Lv.7
3 Ammo ×40K · Cash ×40K · Electricity ×8.1K · Gas ×2K · Alloy ×2.4K 9m 0s 7,020 +2.7K Research Center Lv.8
Electricity Transport I Max Lv.3 · 3 levels
Increases Electricity confiscation speed.
Electricity Confiscation Speed +16% to +53.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×10K · Cash ×10K · Electricity ×2K · Gas ×500 · Alloy ×600 1m 34s 2,000 +16% Research Center Lv.7 · Electricity Production I Lv.1
2 Ammo ×14K · Cash ×14K · Electricity ×2.8K · Gas ×700 · Alloy ×840 2m 21s 4,000 +32% Research Center Lv.8
3 Ammo ×30K · Cash ×30K · Electricity ×6K · Gas ×1.5K · Alloy ×1.8K 6m 18s 6,687 +53.5% Research Center Lv.9
Ammo Production II Max Lv.3 · 3 levels
Increases Ammo production from the Armory.
Bonus +400 to +1.4K
Lv Research cost Time Power Effect Requirement
1 Ammo ×54K · Cash ×54K · Electricity ×10K · Gas ×2.7K · Alloy ×640 5m 0s 1,040 +400 Research Center Lv.8 · Electricity Transport I Lv.1
2 Ammo ×75K · Cash ×75K · Electricity ×15K · Gas ×3.7K · Alloy ×890 7m 30s 2,080 +800 Research Center Lv.9
3 Ammo ×160K · Cash ×160K · Electricity ×32K · Gas ×8.1K · Alloy ×1.9K 20m 0s 3,510 +1.4K Research Center Lv.10
Cell Management II Max Lv.3 · 3 levels
Increases Cash production from Cells.
Bonus +400 to +1.4K
Lv Research cost Time Power Effect Requirement
1 Ammo ×54K · Cash ×54K · Electricity ×10K · Gas ×2.7K · Alloy ×640 5m 0s 1,040 +400 Research Center Lv.8 · Electricity Transport I Lv.1
2 Ammo ×75K · Cash ×75K · Electricity ×15K · Gas ×3.7K · Alloy ×890 7m 30s 2,080 +800 Research Center Lv.9
3 Ammo ×160K · Cash ×160K · Electricity ×32K · Gas ×8.1K · Alloy ×1.9K 20m 0s 3,510 +1.4K Research Center Lv.10
Gas Production I Max Lv.3 · 3 levels
Increases Gas production from the Gas Station.
Bonus +800 to +2.7K
Lv Research cost Time Power Effect Requirement
1 Ammo ×13K · Cash ×13K · Electricity ×2.7K · Gas ×670 · Alloy ×800 2m 15s 2,080 +800 Research Center Lv.10 · Ammo Production II Lv.1 · Cell Management II Lv.1
2 Ammo ×18K · Cash ×18K · Electricity ×3.7K · Gas ×940 · Alloy ×1.1K 3m 22s 4,160 +1.6K Research Center Lv.11
3 Ammo ×40K · Cash ×40K · Electricity ×8.1K · Gas ×2K · Alloy ×2.4K 9m 0s 7,020 +2.7K Research Center Lv.12
Ammo Transport II Max Lv.3 · 3 levels
Increases Ammo confiscation speed.
Ammo Confiscation Speed +8% to +27%
Lv Research cost Time Power Effect Requirement
1 Ammo ×40K · Cash ×40K · Electricity ×8.1K · Gas ×2K · Alloy ×480 5m 0s 1,000 +8% Research Center Lv.11 · Gas Production I Lv.1
2 Ammo ×56K · Cash ×56K · Electricity ×11K · Gas ×2.8K · Alloy ×670 7m 30s 2,000 +16% Research Center Lv.12
3 Ammo ×120K · Cash ×120K · Electricity ×24K · Gas ×6K · Alloy ×1.4K 20m 0s 3,375 +27% Research Center Lv.13
Cash Transport II Max Lv.3 · 3 levels
Increases Cash confiscation speed.
Cash Confiscation Speed +8% to +27%
Lv Research cost Time Power Effect Requirement
1 Ammo ×40K · Cash ×40K · Electricity ×8.1K · Gas ×2K · Alloy ×480 5m 0s 1,000 +8% Research Center Lv.11 · Gas Production I Lv.1
2 Ammo ×56K · Cash ×56K · Electricity ×11K · Gas ×2.8K · Alloy ×670 7m 30s 2,000 +16% Research Center Lv.12
3 Ammo ×120K · Cash ×120K · Electricity ×24K · Gas ×6K · Alloy ×1.4K 20m 0s 3,375 +27% Research Center Lv.13
Gas Transport I Max Lv.3 · 3 levels
Increases Gas confiscation speed.
Gas Confiscation Speed +16% to +53.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×10K · Cash ×10K · Electricity ×2K · Gas ×500 · Alloy ×600 1m 34s 2,000 +16% Research Center Lv.12 · Ammo Transport II Lv.1 · Cash Transport II Lv.1
2 Ammo ×14K · Cash ×14K · Electricity ×2.8K · Gas ×700 · Alloy ×840 2m 21s 4,000 +32% Research Center Lv.12
3 Ammo ×30K · Cash ×30K · Electricity ×6K · Gas ×1.5K · Alloy ×1.8K 6m 18s 6,687 +53.5% Research Center Lv.13
Ammo Production III Max Lv.3 · 3 levels
Increases Ammo production from the Armory.
Bonus +550 to +1.8K
Lv Research cost Time Power Effect Requirement
1 Ammo ×170K · Cash ×170K · Electricity ×34K · Gas ×8.6K · Alloy ×1.9K 20m 0s 1,430 +550 Research Center Lv.13 · Gas Transport I Lv.1
2 Ammo ×240K · Cash ×240K · Electricity ×48K · Gas ×12K · Alloy ×2.6K 30m 0s 2,860 +1.1K Research Center Lv.14
3 Ammo ×510K · Cash ×510K · Electricity ×100K · Gas ×25K · Alloy ×5.7K 1h 20m 4,680 +1.8K Research Center Lv.15
Electricity Production II Max Lv.3 · 3 levels
Increases Electricity production from the Generator Room.
Bonus +550 to +1.8K
Lv Research cost Time Power Effect Requirement
1 Ammo ×130K · Cash ×130K · Electricity ×27K · Gas ×6.7K · Alloy ×1.6K 25m 0s 1,430 +550 Research Center Lv.13 · Gas Transport I Lv.1
2 Ammo ×180K · Cash ×180K · Electricity ×37K · Gas ×9.4K · Alloy ×2.2K 37m 30s 2,860 +1.1K Research Center Lv.14
3 Ammo ×400K · Cash ×400K · Electricity ×81K · Gas ×20K · Alloy ×4.8K 1h 40m 4,680 +1.8K Research Center Lv.15
Cell Management III Max Lv.3 · 3 levels
Increases Cash production from Cells.
Bonus +550 to +1.8K
Lv Research cost Time Power Effect Requirement
1 Ammo ×170K · Cash ×170K · Electricity ×34K · Gas ×8.6K · Alloy ×1.9K 20m 0s 1,430 +550 Research Center Lv.13 · Gas Transport I Lv.1
2 Ammo ×240K · Cash ×240K · Electricity ×48K · Gas ×12K · Alloy ×2.6K 30m 0s 2,860 +1.1K Research Center Lv.14
3 Ammo ×510K · Cash ×510K · Electricity ×100K · Gas ×25K · Alloy ×5.7K 1h 20m 4,680 +1.8K Research Center Lv.15
Gas Production II Max Lv.3 · 3 levels
Increases Gas production from the Gas Station.
Bonus +550 to +1.8K
Lv Research cost Time Power Effect Requirement
1 Ammo ×130K · Cash ×130K · Electricity ×27K · Gas ×6.7K · Alloy ×1.6K 25m 0s 1,430 +550 Research Center Lv.15 · Ammo Production III Lv.1 · Electricity Production II Lv.1 · Cell Management III Lv.1
2 Ammo ×180K · Cash ×180K · Electricity ×37K · Gas ×9.4K · Alloy ×2.2K 37m 30s 2,860 +1.1K Research Center Lv.16
3 Ammo ×400K · Cash ×400K · Electricity ×81K · Gas ×20K · Alloy ×4.8K 1h 40m 4,680 +1.8K Research Center Lv.17
Ammo Transport III Max Lv.3 · 3 levels
Increases Ammo confiscation speed.
Ammo Confiscation Speed +11% to +36.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×120K · Cash ×120K · Electricity ×25K · Gas ×6.4K · Alloy ×1.4K 20m 0s 1,375 +11% Research Center Lv.16 · Gas Production II Lv.1
2 Ammo ×180K · Cash ×180K · Electricity ×36K · Gas ×9K · Alloy ×2K 30m 0s 2,750 +22% Research Center Lv.17
3 Ammo ×380K · Cash ×380K · Electricity ×77K · Gas ×19K · Alloy ×4.3K 1h 20m 4,562 +36.5% Research Center Lv.18
Electricity Transport II Max Lv.3 · 3 levels
Increases Electricity confiscation speed.
Electricity Confiscation Speed +11% to +36.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×100K · Cash ×100K · Electricity ×20K · Gas ×5K · Alloy ×1.2K 17m 30s 1,375 +11% Research Center Lv.16 · Gas Production II Lv.1
2 Ammo ×140K · Cash ×140K · Electricity ×28K · Gas ×7K · Alloy ×1.6K 26m 15s 2,750 +22% Research Center Lv.17
3 Ammo ×300K · Cash ×300K · Electricity ×60K · Gas ×15K · Alloy ×3.6K 1h 10m 4,562 +36.5% Research Center Lv.18
Cash Transport III Max Lv.3 · 3 levels
Increases Cash confiscation speed.
Cash Confiscation Speed +11% to +36.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×120K · Cash ×120K · Electricity ×25K · Gas ×6.4K · Alloy ×1.4K 20m 0s 1,375 +11% Research Center Lv.16 · Gas Production II Lv.1
2 Ammo ×180K · Cash ×180K · Electricity ×36K · Gas ×9K · Alloy ×2K 30m 0s 2,750 +22% Research Center Lv.17
3 Ammo ×380K · Cash ×380K · Electricity ×77K · Gas ×19K · Alloy ×4.3K 1h 20m 4,562 +36.5% Research Center Lv.18
Gas Transport II Max Lv.3 · 3 levels
Increases Gas confiscation speed.
Gas Confiscation Speed +11% to +36.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×100K · Cash ×100K · Electricity ×20K · Gas ×5K · Alloy ×1.2K 17m 30s 1,375 +11% Research Center Lv.17 · Ammo Transport III Lv.1 · Electricity Transport II Lv.1 · Cash Transport III Lv.1
2 Ammo ×140K · Cash ×140K · Electricity ×28K · Gas ×7K · Alloy ×1.6K 26m 15s 2,750 +22% Research Center Lv.18
3 Ammo ×300K · Cash ×300K · Electricity ×60K · Gas ×15K · Alloy ×3.6K 1h 10m 4,562 +36.5% Research Center Lv.19
Ammo Production IV Max Lv.3 · 3 levels
Increases Ammo production from the Armory.
Bonus +700 to +2.3K
Lv Research cost Time Power Effect Requirement
1 Ammo ×490K · Cash ×490K · Electricity ×99K · Gas ×24K · Alloy ×6.4K 2h 13m 1,820 +700 Research Center Lv.18 · Gas Transport II Lv.1
2 Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×8.9K 3h 20m 3,510 +1.4K Research Center Lv.19
3 Ammo ×1.4M · Cash ×1.4M · Electricity ×290K · Gas ×74K · Alloy ×19K 8h 53m 5,850 +2.3K Research Center Lv.20
Electricity Production III Max Lv.3 · 3 levels
Increases Electricity production from the Generator Room.
Bonus +700 to +2.3K
Lv Research cost Time Power Effect Requirement
1 Ammo ×430K · Cash ×430K · Electricity ×86K · Gas ×21K · Alloy ×4.8K 1h 40m 1,820 +700 Research Center Lv.18 · Gas Transport II Lv.1
2 Ammo ×600K · Cash ×600K · Electricity ×120K · Gas ×30K · Alloy ×6.7K 2h 30m 3,510 +1.4K Research Center Lv.19
3 Ammo ×1.2M · Cash ×1.2M · Electricity ×250K · Gas ×64K · Alloy ×14K 6h 40m 5,850 +2.3K Research Center Lv.20
Cell Management IV Max Lv.3 · 3 levels
Increases Cash production from Cells.
Bonus +700 to +2.3K
Lv Research cost Time Power Effect Requirement
1 Ammo ×490K · Cash ×490K · Electricity ×99K · Gas ×24K · Alloy ×6.4K 2h 13m 1,820 +700 Research Center Lv.18 · Gas Transport II Lv.1
2 Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×8.9K 3h 20m 3,510 +1.4K Research Center Lv.19
3 Ammo ×1.4M · Cash ×1.4M · Electricity ×290K · Gas ×74K · Alloy ×19K 8h 53m 5,850 +2.3K Research Center Lv.20
Gas Production III Max Lv.3 · 3 levels
Increases Gas production from the Gas Station.
Bonus +700 to +2.3K
Lv Research cost Time Power Effect Requirement
1 Ammo ×430K · Cash ×430K · Electricity ×86K · Gas ×21K · Alloy ×4.8K 1h 40m 1,820 +700 Research Center Lv.20 · Ammo Production IV Lv.1 · Electricity Production III Lv.1 · Cell Management IV Lv.1
2 Ammo ×600K · Cash ×600K · Electricity ×120K · Gas ×30K · Alloy ×6.7K 2h 30m 3,510 +1.4K Research Center Lv.21
3 Ammo ×1.2M · Cash ×1.2M · Electricity ×250K · Gas ×64K · Alloy ×14K 6h 40m 5,850 +2.3K Research Center Lv.22
Ammo Transport IV Max Lv.3 · 3 levels
Increases Ammo confiscation speed.
Ammo Confiscation Speed +13.5% to +45%
Lv Research cost Time Power Effect Requirement
1 Ammo ×370K · Cash ×370K · Electricity ×74K · Gas ×18K · Alloy ×4.8K 2h 13m 1,687 +13.5% Research Center Lv.21 · Gas Production III Lv.1
2 Ammo ×520K · Cash ×520K · Electricity ×100K · Gas ×26K · Alloy ×6.7K 3h 20m 3,375 +27% Research Center Lv.22
3 Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×55K · Alloy ×14K 8h 53m 5,625 +45% Research Center Lv.23
Electricity Transport III Max Lv.3 · 3 levels
Increases Electricity confiscation speed.
Electricity Confiscation Speed +13.5% to +45%
Lv Research cost Time Power Effect Requirement
1 Ammo ×320K · Cash ×320K · Electricity ×64K · Gas ×16K · Alloy ×3.6K 1h 10m 1,687 +13.5% Research Center Lv.21 · Gas Production III Lv.1
2 Ammo ×450K · Cash ×450K · Electricity ×90K · Gas ×22K · Alloy ×5K 1h 45m 3,375 +27% Research Center Lv.22
3 Ammo ×970K · Cash ×970K · Electricity ×190K · Gas ×48K · Alloy ×10K 4h 40m 5,625 +45% Research Center Lv.23
Cash Transport IV Max Lv.3 · 3 levels
Increases Cash confiscation speed.
Cash Confiscation Speed +13.5% to +45%
Lv Research cost Time Power Effect Requirement
1 Ammo ×370K · Cash ×370K · Electricity ×74K · Gas ×18K · Alloy ×4.8K 2h 13m 1,687 +13.5% Research Center Lv.21 · Gas Production III Lv.1
2 Ammo ×520K · Cash ×520K · Electricity ×100K · Gas ×26K · Alloy ×6.7K 3h 20m 3,375 +27% Research Center Lv.22
3 Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×55K · Alloy ×14K 8h 53m 5,625 +45% Research Center Lv.23
Gas Transport III Max Lv.3 · 3 levels
Increases Gas confiscation speed.
Gas Confiscation Speed +13.5% to +45%
Lv Research cost Time Power Effect Requirement
1 Ammo ×320K · Cash ×320K · Electricity ×64K · Gas ×16K · Alloy ×3.6K 1h 10m 1,687 +13.5% Research Center Lv.22 · Ammo Transport IV Lv.1 · Electricity Transport III Lv.1 · Cash Transport IV Lv.1
2 Ammo ×450K · Cash ×450K · Electricity ×90K · Gas ×22K · Alloy ×5K 1h 45m 3,375 +27% Research Center Lv.23
3 Ammo ×970K · Cash ×970K · Electricity ×190K · Gas ×48K · Alloy ×10K 4h 40m 5,625 +45% Research Center Lv.24
Ammo Production V Max Lv.3 · 3 levels
Increases Ammo production from the Armory.
Bonus +800 to +2.6K
Lv Research cost Time Power Effect Requirement
1 Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K 13h 53m 2,080 +800 Research Center Lv.23 · Gas Transport III Lv.1
2 Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×61K · Alloy ×35K 20h 50m 4,160 +1.6K Research Center Lv.24
3 Ammo ×2.6M · Cash ×2.6M · Electricity ×530K · Gas ×130K · Alloy ×76K 2d 7h 6,760 +2.6K Research Center Lv.25
Electricity Production IV Max Lv.3 · 3 levels
Increases Electricity production from the Generator Room.
Bonus +800 to +2.6K
Lv Research cost Time Power Effect Requirement
1 Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×62K · Alloy ×16K 11h 6m 2,080 +800 Research Center Lv.23 · Gas Transport III Lv.1
2 Ammo ×1.7M · Cash ×1.7M · Electricity ×340K · Gas ×86K · Alloy ×22K 16h 40m 4,160 +1.6K Research Center Lv.24
3 Ammo ×3.7M · Cash ×3.7M · Electricity ×740K · Gas ×180K · Alloy ×48K 1d 20h 6,760 +2.6K Research Center Lv.25
Cell Management V Max Lv.3 · 3 levels
Increases Cash production from Cells.
Bonus +800 to +2.6K
Lv Research cost Time Power Effect Requirement
1 Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K 13h 53m 2,080 +800 Research Center Lv.23 · Gas Transport III Lv.1
2 Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×61K · Alloy ×35K 20h 50m 4,160 +1.6K Research Center Lv.24
3 Ammo ×2.6M · Cash ×2.6M · Electricity ×530K · Gas ×130K · Alloy ×76K 2d 7h 6,760 +2.6K Research Center Lv.25
Gas Production IV Max Lv.3 · 3 levels
Increases Gas production from the Gas Station.
Bonus +700 to +2.3K
Lv Research cost Time Power Effect Requirement
1 Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×62K · Alloy ×16K 11h 6m 1,820 +700 Research Center Lv.25 · Ammo Production V Lv.1 · Electricity Production IV Lv.1 · Cell Management V Lv.1
2 Ammo ×1.7M · Cash ×1.7M · Electricity ×340K · Gas ×86K · Alloy ×22K 16h 40m 3,510 +1.4K Research Center Lv.26
3 Ammo ×3.7M · Cash ×3.7M · Electricity ×740K · Gas ×180K · Alloy ×48K 1d 20h 5,850 +2.3K Research Center Lv.27
Ammo Transport V Max Lv.3 · 3 levels
Increases Ammo confiscation speed.
Ammo Confiscation Speed +16% to +53.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×660K · Cash ×660K · Electricity ×130K · Gas ×33K · Alloy ×19K 13h 53m 2,000 +16% Research Center Lv.26 · Gas Production IV Lv.1
2 Ammo ×920K · Cash ×920K · Electricity ×180K · Gas ×46K · Alloy ×26K 20h 50m 4,000 +32% Research Center Lv.27
3 Ammo ×1.9M · Cash ×1.9M · Electricity ×390K · Gas ×99K · Alloy ×57K 2d 7h 6,687 +53.5% Research Center Lv.28
Electricity Transport IV Max Lv.3 · 3 levels
Increases Electricity confiscation speed.
Electricity Confiscation Speed +16% to +53.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×930K · Cash ×930K · Electricity ×180K · Gas ×46K · Alloy ×12K 7h 46m 2,000 +16% Research Center Lv.26 · Gas Production IV Lv.1
2 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×65K · Alloy ×16K 11h 40m 4,000 +32% Research Center Lv.27
3 Ammo ×2.7M · Cash ×2.7M · Electricity ×550K · Gas ×130K · Alloy ×36K 1d 7h 6,687 +53.5% Research Center Lv.28
Cash Transport V Max Lv.3 · 3 levels
Increases Cash confiscation speed.
Cash Confiscation Speed +16% to +53.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×660K · Cash ×660K · Electricity ×130K · Gas ×33K · Alloy ×19K 13h 53m 2,000 +16% Research Center Lv.26 · Gas Production IV Lv.1
2 Ammo ×920K · Cash ×920K · Electricity ×180K · Gas ×46K · Alloy ×26K 20h 50m 4,000 +32% Research Center Lv.27
3 Ammo ×1.9M · Cash ×1.9M · Electricity ×390K · Gas ×99K · Alloy ×57K 2d 7h 6,687 +53.5% Research Center Lv.28
Gas Transport IV Max Lv.3 · 3 levels
Increases Gas confiscation speed.
Gas Confiscation Speed +16% to +53.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×930K · Cash ×930K · Electricity ×180K · Gas ×46K · Alloy ×12K 7h 46m 2,000 +16% Research Center Lv.27 · Ammo Transport V Lv.1 · Electricity Transport IV Lv.1 · Cash Transport V Lv.1
2 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×65K · Alloy ×16K 11h 40m 4,000 +32% Research Center Lv.28
3 Ammo ×2.7M · Cash ×2.7M · Electricity ×550K · Gas ×130K · Alloy ×36K 1d 7h 6,687 +53.5% Research Center Lv.29
Ammo Production VI Max Lv.3 · 3 levels
Increases Ammo production from the Armory.
Bonus +800 to +2.6K
Lv Research cost Time Power Effect Requirement
1 Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K 2d 18h 2,080 +800 Research Center Lv.28 · Gas Transport IV Lv.1
2 Ammo ×4.3M · Cash ×4.3M · Electricity ×870K · Gas ×210K · Alloy ×71K 4d 4h 4,160 +1.6K Research Center Lv.29
3 Ammo ×9.3M · Cash ×9.3M · Electricity ×1.8M · Gas ×460K · Alloy ×150K 11d 2h 6,760 +2.6K Research Center Lv.30
Electricity Production V Max Lv.3 · 3 levels
Increases Electricity production from the Generator Room.
Bonus +800 to +2.6K
Lv Research cost Time Power Effect Requirement
1 Ammo ×2.2M · Cash ×2.2M · Electricity ×440K · Gas ×110K · Alloy ×64K 2d 21h 2,080 +800 Research Center Lv.28 · Gas Transport IV Lv.1
2 Ammo ×3M · Cash ×3M · Electricity ×610K · Gas ×150K · Alloy ×89K 4d 8h 4,160 +1.6K Research Center Lv.29
3 Ammo ×6.6M · Cash ×6.6M · Electricity ×1.3M · Gas ×330K · Alloy ×190K 11d 13h 6,760 +2.6K Research Center Lv.30
Cell Management VI Max Lv.3 · 3 levels
Increases Cash production from Cells.
Bonus +800 to +2.6K
Lv Research cost Time Power Effect Requirement
1 Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K 2d 18h 2,080 +800 Research Center Lv.28 · Gas Transport IV Lv.1
2 Ammo ×4.3M · Cash ×4.3M · Electricity ×870K · Gas ×210K · Alloy ×71K 4d 4h 4,160 +1.6K Research Center Lv.29
3 Ammo ×9.3M · Cash ×9.3M · Electricity ×1.8M · Gas ×460K · Alloy ×150K 11d 2h 6,760 +2.6K Research Center Lv.30
Gas Production V Max Lv.3 · 3 levels
Increases Gas production from the Gas Station.
Bonus +800 to +2.6K
Lv Research cost Time Power Effect Requirement
1 Ammo ×2.2M · Cash ×2.2M · Electricity ×440K · Gas ×110K · Alloy ×64K 2d 21h 2,080 +800 Research Center Lv.30 · Ammo Production VI Lv.1 · Electricity Production V Lv.1 · Cell Management VI Lv.1
2 Ammo ×3M · Cash ×3M · Electricity ×610K · Gas ×150K · Alloy ×89K 4d 8h 4,160 +1.6K Research Center Lv.30
3 Ammo ×6.6M · Cash ×6.6M · Electricity ×1.3M · Gas ×330K · Alloy ×190K 11d 13h 6,760 +2.6K Research Center Lv.30
Ammo Transport VI Max Lv.3 · 3 levels
Increases Ammo confiscation speed.
Ammo Confiscation Speed +16% to +53.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×2.3M · Cash ×2.3M · Electricity ×460K · Gas ×110K · Alloy ×38K 2d 18h 2,000 +16% Research Center Lv.30 · Gas Production V Lv.1
2 Ammo ×3.2M · Cash ×3.2M · Electricity ×650K · Gas ×160K · Alloy ×53K 4d 4h 4,000 +32% Research Center Lv.30
3 Ammo ×6.9M · Cash ×6.9M · Electricity ×1.3M · Gas ×340K · Alloy ×110K 11d 2h 6,687 +53.5% Research Center Lv.30
Electricity Transport V Max Lv.3 · 3 levels
Increases Electricity confiscation speed.
Electricity Confiscation Speed +16% to +53.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×1.6M · Cash ×1.6M · Electricity ×330K · Gas ×83K · Alloy ×48K 2d 2,000 +16% Research Center Lv.30 · Gas Production V Lv.1
2 Ammo ×2.3M · Cash ×2.3M · Electricity ×460K · Gas ×110K · Alloy ×67K 3d 4,000 +32% Research Center Lv.30
3 Ammo ×4.9M · Cash ×4.9M · Electricity ×990K · Gas ×240K · Alloy ×140K 8d 2h 6,687 +53.5% Research Center Lv.30
Cash Transport VI Max Lv.3 · 3 levels
Increases Cash confiscation speed.
Cash Confiscation Speed +16% to +53.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×2.3M · Cash ×2.3M · Electricity ×460K · Gas ×110K · Alloy ×38K 2d 18h 2,000 +16% Research Center Lv.30 · Gas Production V Lv.1
2 Ammo ×3.2M · Cash ×3.2M · Electricity ×650K · Gas ×160K · Alloy ×53K 4d 4h 4,000 +32% Research Center Lv.30
3 Ammo ×6.9M · Cash ×6.9M · Electricity ×1.3M · Gas ×340K · Alloy ×110K 11d 2h 6,687 +53.5% Research Center Lv.30
Gas Transport V Max Lv.3 · 3 levels
Increases Gas confiscation speed.
Gas Confiscation Speed +16% to +53.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×1.6M · Cash ×1.6M · Electricity ×330K · Gas ×83K · Alloy ×48K 2d 2,000 +16% Research Center Lv.30 · Ammo Transport VI Lv.1 · Electricity Transport V Lv.1 · Cash Transport VI Lv.1
2 Ammo ×2.3M · Cash ×2.3M · Electricity ×460K · Gas ×110K · Alloy ×67K 3d 4,000 +32% Research Center Lv.30
3 Ammo ×4.9M · Cash ×4.9M · Electricity ×990K · Gas ×240K · Alloy ×140K 8d 2h 6,687 +53.5% Research Center Lv.30

Battle (102 techs)

Total time 3914d 18h
Total power 18.03M
Levels 459
Total cost (max tree)
Ammo 901.4M Cash 901.4M Electricity 180.62M Gas 45.28M Alloy 16.44M
Total buffs (17)
Biker Attack +111.75% Biker Defense +111.75% Biker Health +111.75% Biker Penetration +111.75% Deployment Capacity +32.2K Guard Attack +111.75% Guard Defense +111.75% Guard Health +111.75% Guard Penetration +111.75% Marksman Attack +111.75% Marksman Defense +111.75% Marksman Health +111.75% Marksman Penetration +111.75% Squad Attack +47.25% Squad Defense +47.25% Squad Health +47.25% Squad Penetration +47.25%
Weapons Training I Max Lv.3 · 3 levels
Increases Squad Attack.
Squad Attack +0.5% to +1.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×8.7K · Cash ×8.7K · Electricity ×1.7K · Gas ×430 · Alloy ×520 2m 55s 4,200 +0.5% Research Center Lv.1
2 Ammo ×12K · Cash ×12K · Electricity ×2.4K · Gas ×610 · Alloy ×720 4m 23s 8,400 +1% Research Center Lv.2
3 Ammo ×26K · Cash ×26K · Electricity ×5.2K · Gas ×1.3K · Alloy ×1.5K 11m 42s 12,600 +1.5% Research Center Lv.3
Counterattack I Max Lv.3 · 3 levels
Increases Guard Attack.
Guard Attack +1.25% to +4%
Lv Research cost Time Power Effect Requirement
1 Ammo ×3.3K · Cash ×3.3K · Electricity ×670 · Gas ×160 · Alloy ×200 1m 7s 1,750 +1.25% Research Center Lv.4 · Weapons Training I Lv.1
2 Ammo ×4.7K · Cash ×4.7K · Electricity ×940 · Gas ×230 · Alloy ×280 1m 41s 3,500 +2.5% Research Center Lv.5
3 Ammo ×10K · Cash ×10K · Electricity ×2K · Gas ×500 · Alloy ×600 4m 30s 5,600 +4% Research Center Lv.6
Sniper Training I Max Lv.3 · 3 levels
Increases Marksman Attack.
Marksman Attack +1.25% to +4%
Lv Research cost Time Power Effect Requirement
1 Ammo ×8.1K · Cash ×8.1K · Electricity ×1.6K · Gas ×400 · Alloy ×480 2m 42s 4,375 +1.25% Research Center Lv.4 · Weapons Training I Lv.1
2 Ammo ×11K · Cash ×11K · Electricity ×2.2K · Gas ×560 · Alloy ×670 4m 3s 8,750 +2.5% Research Center Lv.5
3 Ammo ×24K · Cash ×24K · Electricity ×4.8K · Gas ×1.2K · Alloy ×1.4K 10m 48s 14,000 +4% Research Center Lv.6
Mounted Fire I Max Lv.3 · 3 levels
Increases Biker Attack.
Biker Attack +1.25% to +4%
Lv Research cost Time Power Effect Requirement
1 Ammo ×8.1K · Cash ×8.1K · Electricity ×1.6K · Gas ×400 · Alloy ×480 2m 42s 4,375 +1.25% Research Center Lv.4 · Weapons Training I Lv.1
2 Ammo ×11K · Cash ×11K · Electricity ×2.2K · Gas ×560 · Alloy ×670 4m 3s 8,750 +2.5% Research Center Lv.5
3 Ammo ×24K · Cash ×24K · Electricity ×4.8K · Gas ×1.2K · Alloy ×1.4K 10m 48s 14,000 +4% Research Center Lv.6
Defense Formation I Max Lv.3 · 3 levels
Increases Guard Defense.
Guard Defense +1.25% to +4%
Lv Research cost Time Power Effect Requirement
1 Ammo ×10K · Cash ×10K · Electricity ×2K · Gas ×500 · Alloy ×600 3m 22s 5,625 +1.25% Research Center Lv.4 · Counterattack I Lv.1
2 Ammo ×14K · Cash ×14K · Electricity ×2.8K · Gas ×700 · Alloy ×840 5m 3s 11,250 +2.5% Research Center Lv.5
3 Ammo ×30K · Cash ×30K · Electricity ×6K · Gas ×1.5K · Alloy ×1.8K 13m 30s 18,000 +4% Research Center Lv.6
Stealth Training I Max Lv.3 · 3 levels
Increases Marksman Defense.
Marksman Defense +1.25% to +4%
Lv Research cost Time Power Effect Requirement
1 Ammo ×5.4K · Cash ×5.4K · Electricity ×1K · Gas ×270 · Alloy ×320 1m 48s 3,000 +1.25% Research Center Lv.4 · Sniper Training I Lv.1
2 Ammo ×7.5K · Cash ×7.5K · Electricity ×1.5K · Gas ×370 · Alloy ×440 2m 42s 6,000 +2.5% Research Center Lv.5
3 Ammo ×16K · Cash ×16K · Electricity ×3.2K · Gas ×810 · Alloy ×960 7m 12s 9,600 +4% Research Center Lv.6
Tactical Advance I Max Lv.3 · 3 levels
Increases Biker Defense.
Biker Defense +1.25% to +4%
Lv Research cost Time Power Effect Requirement
1 Ammo ×5.4K · Cash ×5.4K · Electricity ×1K · Gas ×270 · Alloy ×320 1m 48s 3,000 +1.25% Research Center Lv.4 · Mounted Fire I Lv.1
2 Ammo ×7.5K · Cash ×7.5K · Electricity ×1.5K · Gas ×370 · Alloy ×440 2m 42s 6,000 +2.5% Research Center Lv.5
3 Ammo ×16K · Cash ×16K · Electricity ×3.2K · Gas ×810 · Alloy ×960 7m 12s 9,600 +4% Research Center Lv.6
Defense Training I Max Lv.3 · 3 levels
Increases Squad Defense.
Squad Defense +0.5% to +1.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×8.7K · Cash ×8.7K · Electricity ×1.7K · Gas ×430 · Alloy ×520 2m 55s 4,200 +0.5% Research Center Lv.5 · Defense Formation I Lv.1 · Stealth Training I Lv.1 · Tactical Advance I Lv.1
2 Ammo ×12K · Cash ×12K · Electricity ×2.4K · Gas ×610 · Alloy ×720 4m 23s 8,400 +1% Research Center Lv.6
3 Ammo ×26K · Cash ×26K · Electricity ×5.2K · Gas ×1.3K · Alloy ×1.5K 11m 42s 12,600 +1.5% Research Center Lv.7
Survival Training I Max Lv.3 · 3 levels
Increases Squad Health.
Squad Health +0.5% to +1.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×8.7K · Cash ×8.7K · Electricity ×1.7K · Gas ×430 · Alloy ×520 2m 55s 4,200 +0.5% Research Center Lv.5 · Defense Training I Lv.1
2 Ammo ×12K · Cash ×12K · Electricity ×2.4K · Gas ×610 · Alloy ×720 4m 23s 8,400 +1% Research Center Lv.6
3 Ammo ×26K · Cash ×26K · Electricity ×5.2K · Gas ×1.3K · Alloy ×1.5K 11m 42s 12,600 +1.5% Research Center Lv.7
Assault Training I Max Lv.3 · 3 levels
Increases Squad Penetration.
Squad Penetration +0.5% to +1.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×8.7K · Cash ×8.7K · Electricity ×1.7K · Gas ×430 · Alloy ×520 2m 55s 4,200 +0.5% Research Center Lv.5 · Defense Training I Lv.1
2 Ammo ×12K · Cash ×12K · Electricity ×2.4K · Gas ×610 · Alloy ×720 4m 23s 8,400 +1% Research Center Lv.6
3 Ammo ×26K · Cash ×26K · Electricity ×5.2K · Gas ×1.3K · Alloy ×1.5K 11m 42s 12,600 +1.5% Research Center Lv.7
Troop Expansion I Max Lv.3 · 3 levels
Increases Deployment Capacity per march.
Deployment Capacity +320 to +1K
Lv Research cost Time Power Effect Requirement
1 Ammo ×9.4K · Cash ×9.4K · Electricity ×1.8K · Gas ×470 · Alloy ×560 3m 36s 5,760 +320 Research Center Lv.6 · Survival Training I Lv.1 · Assault Training I Lv.1
2 Ammo ×13K · Cash ×13K · Electricity ×2.6K · Gas ×660 · Alloy ×780 5m 24s 11,520 +640 Research Center Lv.7
3 Ammo ×28K · Cash ×28K · Electricity ×5.6K · Gas ×1.4K · Alloy ×1.6K 14m 24s 18,000 +1K Research Center Lv.8
Fierce Combat I Max Lv.3 · 3 levels
Increases Guard Penetration.
Guard Penetration +1.25% to +4%
Lv Research cost Time Power Effect Requirement
1 Ammo ×3.3K · Cash ×3.3K · Electricity ×670 · Gas ×160 · Alloy ×200 1m 7s 1,750 +1.25% Research Center Lv.7 · Troop Expansion I Lv.1
2 Ammo ×4.7K · Cash ×4.7K · Electricity ×940 · Gas ×230 · Alloy ×280 1m 41s 3,500 +2.5% Research Center Lv.8
3 Ammo ×10K · Cash ×10K · Electricity ×2K · Gas ×500 · Alloy ×600 4m 30s 5,600 +4% Research Center Lv.9
Precision Shot I Max Lv.3 · 3 levels
Increases Marksman Penetration.
Marksman Penetration +1.25% to +4%
Lv Research cost Time Power Effect Requirement
1 Ammo ×8.1K · Cash ×8.1K · Electricity ×1.6K · Gas ×400 · Alloy ×480 2m 42s 4,375 +1.25% Research Center Lv.7 · Troop Expansion I Lv.1
2 Ammo ×11K · Cash ×11K · Electricity ×2.2K · Gas ×560 · Alloy ×670 4m 3s 8,750 +2.5% Research Center Lv.8
3 Ammo ×24K · Cash ×24K · Electricity ×4.8K · Gas ×1.2K · Alloy ×1.4K 10m 48s 14,000 +4% Research Center Lv.9
Pistol Training I Max Lv.3 · 3 levels
Increases Biker Penetration.
Biker Penetration +1.25% to +4%
Lv Research cost Time Power Effect Requirement
1 Ammo ×8.1K · Cash ×8.1K · Electricity ×1.6K · Gas ×400 · Alloy ×480 2m 42s 4,375 +1.25% Research Center Lv.7 · Troop Expansion I Lv.1
2 Ammo ×11K · Cash ×11K · Electricity ×2.2K · Gas ×560 · Alloy ×670 4m 3s 8,750 +2.5% Research Center Lv.8
3 Ammo ×24K · Cash ×24K · Electricity ×4.8K · Gas ×1.2K · Alloy ×1.4K 10m 48s 14,000 +4% Research Center Lv.9
Cardio I Max Lv.3 · 3 levels
Increases Guard Health.
Guard Health +1.25% to +4%
Lv Research cost Time Power Effect Requirement
1 Ammo ×10K · Cash ×10K · Electricity ×2K · Gas ×500 · Alloy ×600 3m 22s 5,625 +1.25% Research Center Lv.7 · Fierce Combat I Lv.1
2 Ammo ×14K · Cash ×14K · Electricity ×2.8K · Gas ×700 · Alloy ×840 5m 3s 11,250 +2.5% Research Center Lv.8
3 Ammo ×30K · Cash ×30K · Electricity ×6K · Gas ×1.5K · Alloy ×1.8K 13m 30s 18,000 +4% Research Center Lv.9
Marksman Armor I Max Lv.3 · 3 levels
Increases Marksman Health.
Marksman Health +1.25% to +4%
Lv Research cost Time Power Effect Requirement
1 Ammo ×5.4K · Cash ×5.4K · Electricity ×1K · Gas ×270 · Alloy ×320 1m 48s 3,000 +1.25% Research Center Lv.7 · Precision Shot I Lv.1
2 Ammo ×7.5K · Cash ×7.5K · Electricity ×1.5K · Gas ×370 · Alloy ×440 2m 42s 6,000 +2.5% Research Center Lv.8
3 Ammo ×16K · Cash ×16K · Electricity ×3.2K · Gas ×810 · Alloy ×960 7m 12s 9,600 +4% Research Center Lv.9
Helmet Mod I Max Lv.3 · 3 levels
Increases Biker Health.
Biker Health +1.25% to +4%
Lv Research cost Time Power Effect Requirement
1 Ammo ×5.4K · Cash ×5.4K · Electricity ×1K · Gas ×270 · Alloy ×320 1m 48s 3,000 +1.25% Research Center Lv.7 · Pistol Training I Lv.1
2 Ammo ×7.5K · Cash ×7.5K · Electricity ×1.5K · Gas ×370 · Alloy ×440 2m 42s 6,000 +2.5% Research Center Lv.8
3 Ammo ×16K · Cash ×16K · Electricity ×3.2K · Gas ×810 · Alloy ×960 7m 12s 9,600 +4% Research Center Lv.9
Weapons Training II Max Lv.3 · 3 levels
Increases Squad Attack.
Squad Attack +0.75% to +2.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×87K · Cash ×87K · Electricity ×17K · Gas ×4.3K · Alloy ×1K 32m 30s 6,300 +0.75% Research Center Lv.8 · Cardio I Lv.1 · Marksman Armor I Lv.1 · Helmet Mod I Lv.1
2 Ammo ×120K · Cash ×120K · Electricity ×24K · Gas ×6.1K · Alloy ×1.4K 48m 45s 12,600 +1.5% Research Center Lv.8
3 Ammo ×260K · Cash ×260K · Electricity ×52K · Gas ×13K · Alloy ×3.1K 2h 10m 21,000 +2.5% Research Center Lv.9
Counterattack II Max Lv.3 · 3 levels
Increases Guard Attack.
Guard Attack +1.75% to +5.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×33K · Cash ×33K · Electricity ×6.7K · Gas ×1.6K · Alloy ×400 12m 30s 2,450 +1.75% Research Center Lv.9 · Weapons Training II Lv.1
2 Ammo ×47K · Cash ×47K · Electricity ×9.4K · Gas ×2.3K · Alloy ×560 18m 45s 4,900 +3.5% Research Center Lv.10
3 Ammo ×100K · Cash ×100K · Electricity ×20K · Gas ×5K · Alloy ×1.2K 50m 0s 7,700 +5.5% Research Center Lv.11
Sniper Training II Max Lv.3 · 3 levels
Increases Marksman Attack.
Marksman Attack +1.75% to +5.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×81K · Cash ×81K · Electricity ×16K · Gas ×4K · Alloy ×960 30m 0s 6,125 +1.75% Research Center Lv.9 · Weapons Training II Lv.1
2 Ammo ×110K · Cash ×110K · Electricity ×22K · Gas ×5.6K · Alloy ×1.3K 45m 0s 12,250 +3.5% Research Center Lv.10
3 Ammo ×240K · Cash ×240K · Electricity ×48K · Gas ×12K · Alloy ×2.8K 2h 0m 19,250 +5.5% Research Center Lv.11
Mounted Fire II Max Lv.3 · 3 levels
Increases Biker Attack.
Biker Attack +1.75% to +5.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×81K · Cash ×81K · Electricity ×16K · Gas ×4K · Alloy ×960 30m 0s 6,125 +1.75% Research Center Lv.9 · Weapons Training II Lv.1
2 Ammo ×110K · Cash ×110K · Electricity ×22K · Gas ×5.6K · Alloy ×1.3K 45m 0s 12,250 +3.5% Research Center Lv.10
3 Ammo ×240K · Cash ×240K · Electricity ×48K · Gas ×12K · Alloy ×2.8K 2h 0m 19,250 +5.5% Research Center Lv.11
Defense Formation II Max Lv.3 · 3 levels
Increases Guard Defense.
Guard Defense +1.75% to +5.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×100K · Cash ×100K · Electricity ×20K · Gas ×5K · Alloy ×1.2K 37m 30s 7,875 +1.75% Research Center Lv.9 · Counterattack II Lv.1
2 Ammo ×140K · Cash ×140K · Electricity ×28K · Gas ×7K · Alloy ×1.6K 56m 15s 15,750 +3.5% Research Center Lv.10
3 Ammo ×300K · Cash ×300K · Electricity ×60K · Gas ×15K · Alloy ×3.6K 2h 30m 24,750 +5.5% Research Center Lv.11
Stealth Training II Max Lv.3 · 3 levels
Increases Marksman Defense.
Marksman Defense +1.75% to +5.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×54K · Cash ×54K · Electricity ×10K · Gas ×2.7K · Alloy ×640 20m 0s 4,200 +1.75% Research Center Lv.9 · Sniper Training II Lv.1
2 Ammo ×75K · Cash ×75K · Electricity ×15K · Gas ×3.7K · Alloy ×890 30m 0s 8,400 +3.5% Research Center Lv.10
3 Ammo ×160K · Cash ×160K · Electricity ×32K · Gas ×8.1K · Alloy ×1.9K 1h 20m 13,200 +5.5% Research Center Lv.11
Tactical Advance II Max Lv.3 · 3 levels
Increases Biker Defense.
Biker Defense +1.75% to +5.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×54K · Cash ×54K · Electricity ×10K · Gas ×2.7K · Alloy ×640 20m 0s 4,200 +1.75% Research Center Lv.9 · Mounted Fire II Lv.1
2 Ammo ×75K · Cash ×75K · Electricity ×15K · Gas ×3.7K · Alloy ×890 30m 0s 8,400 +3.5% Research Center Lv.10
3 Ammo ×160K · Cash ×160K · Electricity ×32K · Gas ×8.1K · Alloy ×1.9K 1h 20m 13,200 +5.5% Research Center Lv.11
Defense Training II Max Lv.3 · 3 levels
Increases Squad Defense.
Squad Defense +0.75% to +2.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×87K · Cash ×87K · Electricity ×17K · Gas ×4.3K · Alloy ×1K 32m 30s 6,300 +0.75% Research Center Lv.10 · Defense Formation II Lv.1 · Stealth Training II Lv.1 · Tactical Advance II Lv.1
2 Ammo ×120K · Cash ×120K · Electricity ×24K · Gas ×6.1K · Alloy ×1.4K 48m 45s 12,600 +1.5% Research Center Lv.11
3 Ammo ×260K · Cash ×260K · Electricity ×52K · Gas ×13K · Alloy ×3.1K 2h 10m 21,000 +2.5% Research Center Lv.12
Survival Training II Max Lv.3 · 3 levels
Increases Squad Health.
Squad Health +0.75% to +2.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×87K · Cash ×87K · Electricity ×17K · Gas ×4.3K · Alloy ×1K 32m 30s 6,300 +0.75% Research Center Lv.10 · Defense Training II Lv.1
2 Ammo ×120K · Cash ×120K · Electricity ×24K · Gas ×6.1K · Alloy ×1.4K 48m 45s 12,600 +1.5% Research Center Lv.11
3 Ammo ×260K · Cash ×260K · Electricity ×52K · Gas ×13K · Alloy ×3.1K 2h 10m 21,000 +2.5% Research Center Lv.12
Assault Training II Max Lv.3 · 3 levels
Increases Squad Penetration.
Squad Penetration +0.75% to +2.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×87K · Cash ×87K · Electricity ×17K · Gas ×4.3K · Alloy ×1K 32m 30s 6,300 +0.75% Research Center Lv.10 · Defense Training II Lv.1
2 Ammo ×120K · Cash ×120K · Electricity ×24K · Gas ×6.1K · Alloy ×1.4K 48m 45s 12,600 +1.5% Research Center Lv.11
3 Ammo ×260K · Cash ×260K · Electricity ×52K · Gas ×13K · Alloy ×3.1K 2h 10m 21,000 +2.5% Research Center Lv.12
Troop Expansion II Max Lv.3 · 3 levels
Increases Deployment Capacity per march.
Deployment Capacity +320 to +1.4K
Lv Research cost Time Power Effect Requirement
1 Ammo ×94K · Cash ×94K · Electricity ×18K · Gas ×4.7K · Alloy ×1.1K 40m 0s 5,760 +320 Research Center Lv.11 · Survival Training II Lv.1 · Assault Training II Lv.1
2 Ammo ×130K · Cash ×130K · Electricity ×26K · Gas ×6.6K · Alloy ×1.5K 1h 0m 11,520 +640 Research Center Lv.12
3 Ammo ×280K · Cash ×280K · Electricity ×56K · Gas ×14K · Alloy ×3.3K 2h 40m 25,200 +1.4K Research Center Lv.13
Fierce Combat II Max Lv.3 · 3 levels
Increases Guard Penetration.
Guard Penetration +1.75% to +5.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×33K · Cash ×33K · Electricity ×6.7K · Gas ×1.6K · Alloy ×400 12m 30s 2,450 +1.75% Research Center Lv.12 · Troop Expansion II Lv.1
2 Ammo ×47K · Cash ×47K · Electricity ×9.4K · Gas ×2.3K · Alloy ×560 18m 45s 4,900 +3.5% Research Center Lv.13
3 Ammo ×100K · Cash ×100K · Electricity ×20K · Gas ×5K · Alloy ×1.2K 50m 0s 7,700 +5.5% Research Center Lv.14
Precision Shot II Max Lv.3 · 3 levels
Increases Marksman Penetration.
Marksman Penetration +1.75% to +5.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×81K · Cash ×81K · Electricity ×16K · Gas ×4K · Alloy ×960 30m 0s 6,125 +1.75% Research Center Lv.12 · Troop Expansion II Lv.1
2 Ammo ×110K · Cash ×110K · Electricity ×22K · Gas ×5.6K · Alloy ×1.3K 45m 0s 12,250 +3.5% Research Center Lv.13
3 Ammo ×240K · Cash ×240K · Electricity ×48K · Gas ×12K · Alloy ×2.8K 2h 0m 19,250 +5.5% Research Center Lv.14
Pistol Training II Max Lv.3 · 3 levels
Increases Biker Penetration.
Biker Penetration +1.75% to +5.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×81K · Cash ×81K · Electricity ×16K · Gas ×4K · Alloy ×960 30m 0s 6,125 +1.75% Research Center Lv.12 · Troop Expansion II Lv.1
2 Ammo ×110K · Cash ×110K · Electricity ×22K · Gas ×5.6K · Alloy ×1.3K 45m 0s 12,250 +3.5% Research Center Lv.13
3 Ammo ×240K · Cash ×240K · Electricity ×48K · Gas ×12K · Alloy ×2.8K 2h 0m 19,250 +5.5% Research Center Lv.14
Cardio II Max Lv.3 · 3 levels
Increases Guard Health.
Guard Health +1.75% to +5.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×100K · Cash ×100K · Electricity ×20K · Gas ×5K · Alloy ×1.2K 37m 30s 7,875 +1.75% Research Center Lv.12 · Fierce Combat II Lv.1
2 Ammo ×140K · Cash ×140K · Electricity ×28K · Gas ×7K · Alloy ×1.6K 56m 15s 15,750 +3.5% Research Center Lv.13
3 Ammo ×300K · Cash ×300K · Electricity ×60K · Gas ×15K · Alloy ×3.6K 2h 30m 24,750 +5.5% Research Center Lv.14
Marksman Armor II Max Lv.3 · 3 levels
Increases Marksman Health.
Marksman Health +1.75% to +5.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×54K · Cash ×54K · Electricity ×10K · Gas ×2.7K · Alloy ×640 20m 0s 4,200 +1.75% Research Center Lv.12 · Precision Shot II Lv.1
2 Ammo ×75K · Cash ×75K · Electricity ×15K · Gas ×3.7K · Alloy ×890 30m 0s 8,400 +3.5% Research Center Lv.13
3 Ammo ×160K · Cash ×160K · Electricity ×32K · Gas ×8.1K · Alloy ×1.9K 1h 20m 13,200 +5.5% Research Center Lv.14
Helmet Mod II Max Lv.3 · 3 levels
Increases Biker Health.
Biker Health +1.75% to +5.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×54K · Cash ×54K · Electricity ×10K · Gas ×2.7K · Alloy ×640 20m 0s 4,200 +1.75% Research Center Lv.12 · Pistol Training II Lv.1
2 Ammo ×75K · Cash ×75K · Electricity ×15K · Gas ×3.7K · Alloy ×890 30m 0s 8,400 +3.5% Research Center Lv.13
3 Ammo ×160K · Cash ×160K · Electricity ×32K · Gas ×8.1K · Alloy ×1.9K 1h 20m 13,200 +5.5% Research Center Lv.14
Weapons Training III Max Lv.4 · 4 levels
Increases Squad Attack.
Squad Attack +1% to +4.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×280K · Cash ×280K · Electricity ×56K · Gas ×14K · Alloy ×3.1K 2h 10m 8,400 +1% Research Center Lv.13 · Cardio II Lv.1 · Marksman Armor II Lv.1 · Helmet Mod II Lv.1
2 Ammo ×360K · Cash ×360K · Electricity ×73K · Gas ×18K · Alloy ×4K 2h 36m 16,800 +2% Research Center Lv.14
3 Ammo ×470K · Cash ×470K · Electricity ×95K · Gas ×23K · Alloy ×5.3K 4h 20m 25,200 +3% Research Center Lv.15
4 Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×56K · Alloy ×12K 13h 0m 37,800 +4.5% Research Center Lv.16
Counterattack III Max Lv.4 · 4 levels
Increases Guard Attack.
Guard Attack +2.5% to +11.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×100K · Cash ×100K · Electricity ×21K · Gas ×5.4K · Alloy ×1.2K 50m 0s 3,500 +2.5% Research Center Lv.14 · Weapons Training III Lv.1
2 Ammo ×140K · Cash ×140K · Electricity ×28K · Gas ×7K · Alloy ×1.5K 1h 0m 7,000 +5% Research Center Lv.15
3 Ammo ×180K · Cash ×180K · Electricity ×36K · Gas ×9.1K · Alloy ×2K 1h 40m 10,500 +7.5% Research Center Lv.16
4 Ammo ×430K · Cash ×430K · Electricity ×86K · Gas ×21K · Alloy ×4.8K 5h 0m 16,100 +11.5% Research Center Lv.17
Sniper Training III Max Lv.4 · 4 levels
Increases Marksman Attack.
Marksman Attack +2.5% to +11.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×250K · Cash ×250K · Electricity ×51K · Gas ×12K · Alloy ×2.8K 2h 0m 8,750 +2.5% Research Center Lv.14 · Weapons Training III Lv.1
2 Ammo ×330K · Cash ×330K · Electricity ×67K · Gas ×16K · Alloy ×3.7K 2h 24m 17,500 +5% Research Center Lv.15
3 Ammo ×440K · Cash ×440K · Electricity ×88K · Gas ×22K · Alloy ×4.8K 4h 0m 26,250 +7.5% Research Center Lv.16
4 Ammo ×1M · Cash ×1M · Electricity ×200K · Gas ×51K · Alloy ×11K 12h 0m 40,250 +11.5% Research Center Lv.17
Mounted Fire III Max Lv.4 · 4 levels
Increases Biker Attack.
Biker Attack +2.5% to +11.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×250K · Cash ×250K · Electricity ×51K · Gas ×12K · Alloy ×2.8K 2h 0m 8,750 +2.5% Research Center Lv.14 · Weapons Training III Lv.1
2 Ammo ×330K · Cash ×330K · Electricity ×67K · Gas ×16K · Alloy ×3.7K 2h 24m 17,500 +5% Research Center Lv.15
3 Ammo ×440K · Cash ×440K · Electricity ×88K · Gas ×22K · Alloy ×4.8K 4h 0m 26,250 +7.5% Research Center Lv.16
4 Ammo ×1M · Cash ×1M · Electricity ×200K · Gas ×51K · Alloy ×11K 12h 0m 40,250 +11.5% Research Center Lv.17
Defense Formation III Max Lv.4 · 4 levels
Increases Guard Defense.
Guard Defense +2.5% to +11.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×320K · Cash ×320K · Electricity ×64K · Gas ×16K · Alloy ×3.6K 2h 30m 11,250 +2.5% Research Center Lv.14 · Counterattack III Lv.1
2 Ammo ×420K · Cash ×420K · Electricity ×84K · Gas ×21K · Alloy ×4.6K 3h 0m 22,500 +5% Research Center Lv.15
3 Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×6.1K 5h 0m 33,750 +7.5% Research Center Lv.16
4 Ammo ×1.2M · Cash ×1.2M · Electricity ×250K · Gas ×64K · Alloy ×14K 15h 0m 51,750 +11.5% Research Center Lv.17
Stealth Training III Max Lv.4 · 4 levels
Increases Marksman Defense.
Marksman Defense +2.5% to +11.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×170K · Cash ×170K · Electricity ×34K · Gas ×8.6K · Alloy ×1.9K 1h 20m 6,000 +2.5% Research Center Lv.14 · Sniper Training III Lv.1
2 Ammo ×220K · Cash ×220K · Electricity ×44K · Gas ×11K · Alloy ×2.4K 1h 36m 12,000 +5% Research Center Lv.15
3 Ammo ×290K · Cash ×290K · Electricity ×58K · Gas ×14K · Alloy ×3.2K 2h 40m 18,000 +7.5% Research Center Lv.16
4 Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×7.6K 8h 0m 27,600 +11.5% Research Center Lv.17
Tactical Advance III Max Lv.4 · 4 levels
Increases Biker Defense.
Biker Defense +2.5% to +11.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×170K · Cash ×170K · Electricity ×34K · Gas ×8.6K · Alloy ×1.9K 1h 20m 6,000 +2.5% Research Center Lv.14 · Mounted Fire III Lv.1
2 Ammo ×220K · Cash ×220K · Electricity ×44K · Gas ×11K · Alloy ×2.4K 1h 36m 12,000 +5% Research Center Lv.15
3 Ammo ×290K · Cash ×290K · Electricity ×58K · Gas ×14K · Alloy ×3.2K 2h 40m 18,000 +7.5% Research Center Lv.16
4 Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×7.6K 8h 0m 27,600 +11.5% Research Center Lv.17
Defense Training III Max Lv.4 · 4 levels
Increases Squad Defense.
Squad Defense +1% to +4.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×280K · Cash ×280K · Electricity ×56K · Gas ×14K · Alloy ×3.1K 2h 10m 8,400 +1% Research Center Lv.15 · Defense Formation III Lv.1 · Stealth Training III Lv.1 · Tactical Advance III Lv.1
2 Ammo ×360K · Cash ×360K · Electricity ×73K · Gas ×18K · Alloy ×4K 2h 36m 16,800 +2% Research Center Lv.16
3 Ammo ×470K · Cash ×470K · Electricity ×95K · Gas ×23K · Alloy ×5.3K 4h 20m 25,200 +3% Research Center Lv.17
4 Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×56K · Alloy ×12K 13h 0m 37,800 +4.5% Research Center Lv.18
Survival Training III Max Lv.4 · 4 levels
Increases Squad Health.
Squad Health +1% to +4.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×280K · Cash ×280K · Electricity ×56K · Gas ×14K · Alloy ×3.1K 2h 10m 8,400 +1% Research Center Lv.15 · Defense Training III Lv.1
2 Ammo ×360K · Cash ×360K · Electricity ×73K · Gas ×18K · Alloy ×4K 2h 36m 16,800 +2% Research Center Lv.16
3 Ammo ×470K · Cash ×470K · Electricity ×95K · Gas ×23K · Alloy ×5.3K 4h 20m 25,200 +3% Research Center Lv.17
4 Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×56K · Alloy ×12K 13h 0m 37,800 +4.5% Research Center Lv.18
Assault Training III Max Lv.4 · 4 levels
Increases Squad Penetration.
Squad Penetration +1% to +4.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×280K · Cash ×280K · Electricity ×56K · Gas ×14K · Alloy ×3.1K 2h 10m 8,400 +1% Research Center Lv.15 · Defense Training III Lv.1
2 Ammo ×360K · Cash ×360K · Electricity ×73K · Gas ×18K · Alloy ×4K 2h 36m 16,800 +2% Research Center Lv.16
3 Ammo ×470K · Cash ×470K · Electricity ×95K · Gas ×23K · Alloy ×5.3K 4h 20m 25,200 +3% Research Center Lv.17
4 Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×56K · Alloy ×12K 13h 0m 37,800 +4.5% Research Center Lv.18
Troop Expansion III Max Lv.4 · 4 levels
Increases Deployment Capacity per march.
Deployment Capacity +620 to +2.8K
Lv Research cost Time Power Effect Requirement
1 Ammo ×300K · Cash ×300K · Electricity ×60K · Gas ×15K · Alloy ×3.3K 2h 40m 11,160 +620 Research Center Lv.16 · Survival Training III Lv.1 · Assault Training III Lv.1
2 Ammo ×390K · Cash ×390K · Electricity ×78K · Gas ×19K · Alloy ×4.3K 3h 12m 21,600 +1.2K Research Center Lv.17
3 Ammo ×510K · Cash ×510K · Electricity ×100K · Gas ×25K · Alloy ×5.7K 5h 20m 32,400 +1.8K Research Center Lv.18
4 Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×60K · Alloy ×13K 16h 0m 50,400 +2.8K Research Center Lv.19
Fierce Combat III Max Lv.4 · 4 levels
Increases Guard Penetration.
Guard Penetration +2.5% to +11.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×100K · Cash ×100K · Electricity ×21K · Gas ×5.4K · Alloy ×1.2K 50m 0s 3,500 +2.5% Research Center Lv.17 · Troop Expansion III Lv.1
2 Ammo ×140K · Cash ×140K · Electricity ×28K · Gas ×7K · Alloy ×1.5K 1h 0m 7,000 +5% Research Center Lv.18
3 Ammo ×180K · Cash ×180K · Electricity ×36K · Gas ×9.1K · Alloy ×2K 1h 40m 10,500 +7.5% Research Center Lv.19
4 Ammo ×430K · Cash ×430K · Electricity ×86K · Gas ×21K · Alloy ×4.8K 5h 0m 16,100 +11.5% Research Center Lv.20
Precision Shot III Max Lv.4 · 4 levels
Increases Marksman Penetration.
Marksman Penetration +2.5% to +11.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×250K · Cash ×250K · Electricity ×51K · Gas ×12K · Alloy ×2.8K 2h 0m 8,750 +2.5% Research Center Lv.17 · Troop Expansion III Lv.1
2 Ammo ×330K · Cash ×330K · Electricity ×67K · Gas ×16K · Alloy ×3.7K 2h 24m 17,500 +5% Research Center Lv.18
3 Ammo ×440K · Cash ×440K · Electricity ×88K · Gas ×22K · Alloy ×4.8K 4h 0m 26,250 +7.5% Research Center Lv.19
4 Ammo ×1M · Cash ×1M · Electricity ×200K · Gas ×51K · Alloy ×11K 12h 0m 40,250 +11.5% Research Center Lv.20
Pistol Training III Max Lv.4 · 4 levels
Increases Biker Penetration.
Biker Penetration +2.5% to +11.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×250K · Cash ×250K · Electricity ×51K · Gas ×12K · Alloy ×2.8K 2h 0m 8,750 +2.5% Research Center Lv.17 · Troop Expansion III Lv.1
2 Ammo ×330K · Cash ×330K · Electricity ×67K · Gas ×16K · Alloy ×3.7K 2h 24m 17,500 +5% Research Center Lv.18
3 Ammo ×440K · Cash ×440K · Electricity ×88K · Gas ×22K · Alloy ×4.8K 4h 0m 26,250 +7.5% Research Center Lv.19
4 Ammo ×1M · Cash ×1M · Electricity ×200K · Gas ×51K · Alloy ×11K 12h 0m 40,250 +11.5% Research Center Lv.20
Cardio III Max Lv.4 · 4 levels
Increases Guard Health.
Guard Health +2.5% to +11.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×320K · Cash ×320K · Electricity ×64K · Gas ×16K · Alloy ×3.6K 2h 30m 11,250 +2.5% Research Center Lv.17 · Fierce Combat III Lv.1
2 Ammo ×420K · Cash ×420K · Electricity ×84K · Gas ×21K · Alloy ×4.6K 3h 0m 22,500 +5% Research Center Lv.18
3 Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×6.1K 5h 0m 33,750 +7.5% Research Center Lv.19
4 Ammo ×1.2M · Cash ×1.2M · Electricity ×250K · Gas ×64K · Alloy ×14K 15h 0m 51,750 +11.5% Research Center Lv.20
Marksman Armor III Max Lv.4 · 4 levels
Increases Marksman Health.
Marksman Health +2.5% to +11.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×170K · Cash ×170K · Electricity ×34K · Gas ×8.6K · Alloy ×1.9K 1h 20m 6,000 +2.5% Research Center Lv.17 · Precision Shot III Lv.1
2 Ammo ×220K · Cash ×220K · Electricity ×44K · Gas ×11K · Alloy ×2.4K 1h 36m 12,000 +5% Research Center Lv.18
3 Ammo ×290K · Cash ×290K · Electricity ×58K · Gas ×14K · Alloy ×3.2K 2h 40m 18,000 +7.5% Research Center Lv.19
4 Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×7.6K 8h 0m 27,600 +11.5% Research Center Lv.20
Helmet Mod III Max Lv.4 · 4 levels
Increases Biker Health.
Biker Health +2.5% to +11.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×170K · Cash ×170K · Electricity ×34K · Gas ×8.6K · Alloy ×1.9K 1h 20m 6,000 +2.5% Research Center Lv.17 · Pistol Training III Lv.1
2 Ammo ×220K · Cash ×220K · Electricity ×44K · Gas ×11K · Alloy ×2.4K 1h 36m 12,000 +5% Research Center Lv.18
3 Ammo ×290K · Cash ×290K · Electricity ×58K · Gas ×14K · Alloy ×3.2K 2h 40m 18,000 +7.5% Research Center Lv.19
4 Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×7.6K 8h 0m 27,600 +11.5% Research Center Lv.20
Weapons Training IV Max Lv.5 · 5 levels
Increases Squad Attack.
Squad Attack +1.75% to +10%
Lv Research cost Time Power Effect Requirement
1 Ammo ×800K · Cash ×800K · Electricity ×160K · Gas ×40K · Alloy ×10K 14h 26m 14,700 +1.75% Research Center Lv.18 · Cardio III Lv.1 · Marksman Armor III Lv.1 · Helmet Mod III Lv.1
2 Ammo ×960K · Cash ×960K · Electricity ×190K · Gas ×48K · Alloy ×12K 18h 46m 29,400 +3.5% Research Center Lv.19
3 Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×56K · Alloy ×14K 1d 4h 44,100 +5.25% Research Center Lv.20
4 Ammo ×1.4M · Cash ×1.4M · Electricity ×290K · Gas ×72K · Alloy ×18K 1d 19h 58,800 +7% Research Center Lv.21
5 Ammo ×2.9M · Cash ×2.9M · Electricity ×590K · Gas ×140K · Alloy ×38K 4d 12h 84,000 +10% Research Center Lv.22
Counterattack IV Max Lv.5 · 5 levels
Increases Guard Attack.
Guard Attack +4% to +22.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×310K · Cash ×310K · Electricity ×62K · Gas ×15K · Alloy ×4K 5h 33m 5,600 +4% Research Center Lv.19 · Weapons Training IV Lv.1
2 Ammo ×370K · Cash ×370K · Electricity ×74K · Gas ×18K · Alloy ×4.8K 7h 13m 11,200 +8% Research Center Lv.20
3 Ammo ×430K · Cash ×430K · Electricity ×86K · Gas ×21K · Alloy ×5.6K 11h 6m 16,800 +12% Research Center Lv.21
4 Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×7.2K 16h 40m 22,400 +16% Research Center Lv.22
5 Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×57K · Alloy ×14K 1d 17h 31,500 +22.5% Research Center Lv.23
Sniper Training IV Max Lv.5 · 5 levels
Increases Marksman Attack.
Marksman Attack +4% to +22.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×740K · Cash ×740K · Electricity ×140K · Gas ×37K · Alloy ×9.6K 13h 20m 14,000 +4% Research Center Lv.19 · Weapons Training IV Lv.1
2 Ammo ×890K · Cash ×890K · Electricity ×170K · Gas ×44K · Alloy ×11K 17h 20m 28,000 +8% Research Center Lv.20
3 Ammo ×1M · Cash ×1M · Electricity ×200K · Gas ×52K · Alloy ×13K 1d 2h 42,000 +12% Research Center Lv.21
4 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×67K · Alloy ×17K 1d 16h 56,000 +16% Research Center Lv.22
5 Ammo ×2.7M · Cash ×2.7M · Electricity ×550K · Gas ×130K · Alloy ×35K 4d 4h 78,750 +22.5% Research Center Lv.23
Mounted Fire IV Max Lv.5 · 5 levels
Increases Biker Attack.
Biker Attack +4% to +22.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×740K · Cash ×740K · Electricity ×140K · Gas ×37K · Alloy ×9.6K 13h 20m 14,000 +4% Research Center Lv.19 · Weapons Training IV Lv.1
2 Ammo ×890K · Cash ×890K · Electricity ×170K · Gas ×44K · Alloy ×11K 17h 20m 28,000 +8% Research Center Lv.20
3 Ammo ×1M · Cash ×1M · Electricity ×200K · Gas ×52K · Alloy ×13K 1d 2h 42,000 +12% Research Center Lv.21
4 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×67K · Alloy ×17K 1d 16h 56,000 +16% Research Center Lv.22
5 Ammo ×2.7M · Cash ×2.7M · Electricity ×550K · Gas ×130K · Alloy ×35K 4d 4h 78,750 +22.5% Research Center Lv.23
Defense Formation IV Max Lv.5 · 5 levels
Increases Guard Defense.
Guard Defense +4% to +22.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×930K · Cash ×930K · Electricity ×180K · Gas ×46K · Alloy ×12K 16h 40m 18,000 +4% Research Center Lv.19 · Counterattack IV Lv.1
2 Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×55K · Alloy ×14K 21h 40m 36,000 +8% Research Center Lv.20
3 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×65K · Alloy ×16K 1d 9h 54,000 +12% Research Center Lv.21
4 Ammo ×1.6M · Cash ×1.6M · Electricity ×330K · Gas ×83K · Alloy ×21K 2d 2h 72,000 +16% Research Center Lv.22
5 Ammo ×3.4M · Cash ×3.4M · Electricity ×680K · Gas ×170K · Alloy ×44K 5d 5h 101,250 +22.5% Research Center Lv.23
Stealth Training IV Max Lv.5 · 5 levels
Increases Marksman Defense.
Marksman Defense +4% to +22.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×490K · Cash ×490K · Electricity ×99K · Gas ×24K · Alloy ×6.4K 8h 53m 9,600 +4% Research Center Lv.19 · Sniper Training IV Lv.1
2 Ammo ×590K · Cash ×590K · Electricity ×110K · Gas ×29K · Alloy ×7.6K 11h 33m 19,200 +8% Research Center Lv.20
3 Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×8.9K 17h 46m 28,800 +12% Research Center Lv.21
4 Ammo ×890K · Cash ×890K · Electricity ×170K · Gas ×44K · Alloy ×11K 1d 2h 38,400 +16% Research Center Lv.22
5 Ammo ×1.8M · Cash ×1.8M · Electricity ×360K · Gas ×91K · Alloy ×23K 2d 18h 54,000 +22.5% Research Center Lv.23
Tactical Advance IV Max Lv.5 · 5 levels
Increases Biker Defense.
Biker Defense +4% to +22.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×490K · Cash ×490K · Electricity ×99K · Gas ×24K · Alloy ×6.4K 8h 53m 9,600 +4% Research Center Lv.19 · Mounted Fire IV Lv.1
2 Ammo ×590K · Cash ×590K · Electricity ×110K · Gas ×29K · Alloy ×7.6K 11h 33m 19,200 +8% Research Center Lv.20
3 Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×8.9K 17h 46m 28,800 +12% Research Center Lv.21
4 Ammo ×890K · Cash ×890K · Electricity ×170K · Gas ×44K · Alloy ×11K 1d 2h 38,400 +16% Research Center Lv.22
5 Ammo ×1.8M · Cash ×1.8M · Electricity ×360K · Gas ×91K · Alloy ×23K 2d 18h 54,000 +22.5% Research Center Lv.23
Defense Training IV Max Lv.5 · 5 levels
Increases Squad Defense.
Squad Defense +1.75% to +10%
Lv Research cost Time Power Effect Requirement
1 Ammo ×800K · Cash ×800K · Electricity ×160K · Gas ×40K · Alloy ×10K 14h 26m 14,700 +1.75% Research Center Lv.20 · Defense Formation IV Lv.1 · Stealth Training IV Lv.1 · Tactical Advance IV Lv.1
2 Ammo ×960K · Cash ×960K · Electricity ×190K · Gas ×48K · Alloy ×12K 18h 46m 29,400 +3.5% Research Center Lv.21
3 Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×56K · Alloy ×14K 1d 4h 44,100 +5.25% Research Center Lv.22
4 Ammo ×1.4M · Cash ×1.4M · Electricity ×290K · Gas ×72K · Alloy ×18K 1d 19h 58,800 +7% Research Center Lv.23
5 Ammo ×2.9M · Cash ×2.9M · Electricity ×590K · Gas ×140K · Alloy ×38K 4d 12h 84,000 +10% Research Center Lv.24
Survival Training IV Max Lv.5 · 5 levels
Increases Squad Health.
Squad Health +1.75% to +10%
Lv Research cost Time Power Effect Requirement
1 Ammo ×800K · Cash ×800K · Electricity ×160K · Gas ×40K · Alloy ×10K 14h 26m 14,700 +1.75% Research Center Lv.20 · Defense Training IV Lv.1
2 Ammo ×960K · Cash ×960K · Electricity ×190K · Gas ×48K · Alloy ×12K 18h 46m 29,400 +3.5% Research Center Lv.21
3 Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×56K · Alloy ×14K 1d 4h 44,100 +5.25% Research Center Lv.22
4 Ammo ×1.4M · Cash ×1.4M · Electricity ×290K · Gas ×72K · Alloy ×18K 1d 19h 58,800 +7% Research Center Lv.23
5 Ammo ×2.9M · Cash ×2.9M · Electricity ×590K · Gas ×140K · Alloy ×38K 4d 12h 84,000 +10% Research Center Lv.24
Assault Training IV Max Lv.5 · 5 levels
Increases Squad Penetration.
Squad Penetration +1.75% to +10%
Lv Research cost Time Power Effect Requirement
1 Ammo ×800K · Cash ×800K · Electricity ×160K · Gas ×40K · Alloy ×10K 14h 26m 14,700 +1.75% Research Center Lv.20 · Defense Training IV Lv.1
2 Ammo ×960K · Cash ×960K · Electricity ×190K · Gas ×48K · Alloy ×12K 18h 46m 29,400 +3.5% Research Center Lv.21
3 Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×56K · Alloy ×14K 1d 4h 44,100 +5.25% Research Center Lv.22
4 Ammo ×1.4M · Cash ×1.4M · Electricity ×290K · Gas ×72K · Alloy ×18K 1d 19h 58,800 +7% Research Center Lv.23
5 Ammo ×2.9M · Cash ×2.9M · Electricity ×590K · Gas ×140K · Alloy ×38K 4d 12h 84,000 +10% Research Center Lv.24
Troop Expansion IV Max Lv.5 · 5 levels
Increases Deployment Capacity per march.
Deployment Capacity +990 to +5.6K
Lv Research cost Time Power Effect Requirement
1 Ammo ×860K · Cash ×860K · Electricity ×170K · Gas ×43K · Alloy ×11K 17h 46m 17,820 +990 Research Center Lv.21 · Survival Training IV Lv.1 · Assault Training IV Lv.1
2 Ammo ×1M · Cash ×1M · Electricity ×200K · Gas ×52K · Alloy ×13K 23h 6m 34,200 +1.9K Research Center Lv.22
3 Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×60K · Alloy ×15K 1d 11h 52,200 +2.9K Research Center Lv.23
4 Ammo ×1.5M · Cash ×1.5M · Electricity ×310K · Gas ×78K · Alloy ×20K 2d 5h 70,200 +3.9K Research Center Lv.24
5 Ammo ×3.2M · Cash ×3.2M · Electricity ×640K · Gas ×160K · Alloy ×41K 5d 13h 100,800 +5.6K Research Center Lv.25
Fierce Combat IV Max Lv.5 · 5 levels
Increases Guard Penetration.
Guard Penetration +4% to +22.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×310K · Cash ×310K · Electricity ×62K · Gas ×15K · Alloy ×4K 5h 33m 5,600 +4% Research Center Lv.22 · Troop Expansion IV Lv.1
2 Ammo ×370K · Cash ×370K · Electricity ×74K · Gas ×18K · Alloy ×4.8K 7h 13m 11,200 +8% Research Center Lv.23
3 Ammo ×430K · Cash ×430K · Electricity ×86K · Gas ×21K · Alloy ×5.6K 11h 6m 16,800 +12% Research Center Lv.24
4 Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×7.2K 16h 40m 22,400 +16% Research Center Lv.25
5 Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×57K · Alloy ×14K 1d 17h 31,500 +22.5% Research Center Lv.26
Precision Shot IV Max Lv.5 · 5 levels
Increases Marksman Penetration.
Marksman Penetration +4% to +22.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×740K · Cash ×740K · Electricity ×140K · Gas ×37K · Alloy ×9.6K 13h 20m 14,000 +4% Research Center Lv.22 · Troop Expansion IV Lv.1
2 Ammo ×890K · Cash ×890K · Electricity ×170K · Gas ×44K · Alloy ×11K 17h 20m 28,000 +8% Research Center Lv.23
3 Ammo ×1M · Cash ×1M · Electricity ×200K · Gas ×52K · Alloy ×13K 1d 2h 42,000 +12% Research Center Lv.24
4 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×67K · Alloy ×17K 1d 16h 56,000 +16% Research Center Lv.25
5 Ammo ×2.7M · Cash ×2.7M · Electricity ×550K · Gas ×130K · Alloy ×35K 4d 4h 78,750 +22.5% Research Center Lv.26
Pistol Training IV Max Lv.5 · 5 levels
Increases Biker Penetration.
Biker Penetration +4% to +22.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×740K · Cash ×740K · Electricity ×140K · Gas ×37K · Alloy ×9.6K 13h 20m 14,000 +4% Research Center Lv.22 · Troop Expansion IV Lv.1
2 Ammo ×890K · Cash ×890K · Electricity ×170K · Gas ×44K · Alloy ×11K 17h 20m 28,000 +8% Research Center Lv.23
3 Ammo ×1M · Cash ×1M · Electricity ×200K · Gas ×52K · Alloy ×13K 1d 2h 42,000 +12% Research Center Lv.24
4 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×67K · Alloy ×17K 1d 16h 56,000 +16% Research Center Lv.25
5 Ammo ×2.7M · Cash ×2.7M · Electricity ×550K · Gas ×130K · Alloy ×35K 4d 4h 78,750 +22.5% Research Center Lv.26
Cardio IV Max Lv.5 · 5 levels
Increases Guard Health.
Guard Health +4% to +22.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×930K · Cash ×930K · Electricity ×180K · Gas ×46K · Alloy ×12K 16h 40m 18,000 +4% Research Center Lv.22 · Fierce Combat IV Lv.1
2 Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×55K · Alloy ×14K 21h 40m 36,000 +8% Research Center Lv.23
3 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×65K · Alloy ×16K 1d 9h 54,000 +12% Research Center Lv.24
4 Ammo ×1.6M · Cash ×1.6M · Electricity ×330K · Gas ×83K · Alloy ×21K 2d 2h 72,000 +16% Research Center Lv.25
5 Ammo ×3.4M · Cash ×3.4M · Electricity ×680K · Gas ×170K · Alloy ×44K 5d 5h 101,250 +22.5% Research Center Lv.26
Marksman Armor IV Max Lv.5 · 5 levels
Increases Marksman Health.
Marksman Health +4% to +22.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×490K · Cash ×490K · Electricity ×99K · Gas ×24K · Alloy ×6.4K 8h 53m 9,600 +4% Research Center Lv.22 · Precision Shot IV Lv.1
2 Ammo ×590K · Cash ×590K · Electricity ×110K · Gas ×29K · Alloy ×7.6K 11h 33m 19,200 +8% Research Center Lv.23
3 Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×8.9K 17h 46m 28,800 +12% Research Center Lv.24
4 Ammo ×890K · Cash ×890K · Electricity ×170K · Gas ×44K · Alloy ×11K 1d 2h 38,400 +16% Research Center Lv.25
5 Ammo ×1.8M · Cash ×1.8M · Electricity ×360K · Gas ×91K · Alloy ×23K 2d 18h 54,000 +22.5% Research Center Lv.26
Helmet Mod IV Max Lv.5 · 5 levels
Increases Biker Health.
Biker Health +4% to +22.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×490K · Cash ×490K · Electricity ×99K · Gas ×24K · Alloy ×6.4K 8h 53m 9,600 +4% Research Center Lv.22 · Pistol Training IV Lv.1
2 Ammo ×590K · Cash ×590K · Electricity ×110K · Gas ×29K · Alloy ×7.6K 11h 33m 19,200 +8% Research Center Lv.23
3 Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×8.9K 17h 46m 28,800 +12% Research Center Lv.24
4 Ammo ×890K · Cash ×890K · Electricity ×170K · Gas ×44K · Alloy ×11K 1d 2h 38,400 +16% Research Center Lv.25
5 Ammo ×1.8M · Cash ×1.8M · Electricity ×360K · Gas ×91K · Alloy ×23K 2d 18h 54,000 +22.5% Research Center Lv.26
Weapons Training V Max Lv.6 · 6 levels
Increases Squad Attack.
Squad Attack +2% to +13.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K 3d 18h 16,800 +2% Research Center Lv.23 · Cardio IV Lv.1 · Marksman Armor IV Lv.1 · Helmet Mod IV Lv.1
2 Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K 3d 18h 33,600 +4% Research Center Lv.24
3 Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K 4d 3h 50,400 +6% Research Center Lv.25
4 Ammo ×1.7M · Cash ×1.7M · Electricity ×340K · Gas ×86K · Alloy ×49K 6d 13h 67,200 +8% Research Center Lv.26
5 Ammo ×2M · Cash ×2M · Electricity ×400K · Gas ×100K · Alloy ×58K 7d 21h 84,000 +10% Research Center Lv.27
6 Ammo ×3.9M · Cash ×3.9M · Electricity ×790K · Gas ×190K · Alloy ×110K 18d 19h 113,400 +13.5% Research Center Lv.28
Counterattack V Max Lv.6 · 6 levels
Increases Guard Attack.
Guard Attack +4.75% to +31.75%
Lv Research cost Time Power Effect Requirement
1 Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×16K 1d 10h 6,650 +4.75% Research Center Lv.24 · Weapons Training V Lv.1
2 Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×16K 1d 10h 13,300 +9.5% Research Center Lv.25
3 Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×16K 1d 14h 19,950 +14.25% Research Center Lv.26
4 Ammo ×660K · Cash ×660K · Electricity ×130K · Gas ×33K · Alloy ×19K 2d 12h 26,600 +19% Research Center Lv.27
5 Ammo ×770K · Cash ×770K · Electricity ×150K · Gas ×38K · Alloy ×22K 3d 33,250 +23.75% Research Center Lv.28
6 Ammo ×1.5M · Cash ×1.5M · Electricity ×300K · Gas ×76K · Alloy ×44K 7d 5h 44,450 +31.75% Research Center Lv.29
Sniper Training V Max Lv.6 · 6 levels
Increases Marksman Attack.
Marksman Attack +4.75% to +31.75%
Lv Research cost Time Power Effect Requirement
1 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K 3d 11h 16,625 +4.75% Research Center Lv.24 · Weapons Training V Lv.1
2 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K 3d 11h 33,250 +9.5% Research Center Lv.25
3 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K 3d 19h 49,875 +14.25% Research Center Lv.26
4 Ammo ×1.5M · Cash ×1.5M · Electricity ×310K · Gas ×79K · Alloy ×46K 6d 1h 66,500 +19% Research Center Lv.27
5 Ammo ×1.8M · Cash ×1.8M · Electricity ×370K · Gas ×92K · Alloy ×53K 7d 7h 83,125 +23.75% Research Center Lv.28
6 Ammo ×3.6M · Cash ×3.6M · Electricity ×730K · Gas ×180K · Alloy ×100K 17d 8h 111,125 +31.75% Research Center Lv.29
Mounted Fire V Max Lv.6 · 6 levels
Increases Biker Attack.
Biker Attack +4.75% to +31.75%
Lv Research cost Time Power Effect Requirement
1 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K 3d 11h 16,625 +4.75% Research Center Lv.24 · Weapons Training V Lv.1
2 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K 3d 11h 33,250 +9.5% Research Center Lv.25
3 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K 3d 19h 49,875 +14.25% Research Center Lv.26
4 Ammo ×1.5M · Cash ×1.5M · Electricity ×310K · Gas ×79K · Alloy ×46K 6d 1h 66,500 +19% Research Center Lv.27
5 Ammo ×1.8M · Cash ×1.8M · Electricity ×370K · Gas ×92K · Alloy ×53K 7d 7h 83,125 +23.75% Research Center Lv.28
6 Ammo ×3.6M · Cash ×3.6M · Electricity ×730K · Gas ×180K · Alloy ×100K 17d 8h 111,125 +31.75% Research Center Lv.29
Defense Formation V Max Lv.6 · 6 levels
Increases Guard Defense.
Guard Defense +4.75% to +31.75%
Lv Research cost Time Power Effect Requirement
1 Ammo ×1.6M · Cash ×1.6M · Electricity ×330K · Gas ×83K · Alloy ×48K 4d 8h 21,375 +4.75% Research Center Lv.24 · Counterattack V Lv.1
2 Ammo ×1.6M · Cash ×1.6M · Electricity ×330K · Gas ×83K · Alloy ×48K 4d 8h 42,750 +9.5% Research Center Lv.25
3 Ammo ×1.6M · Cash ×1.6M · Electricity ×330K · Gas ×83K · Alloy ×48K 4d 18h 64,125 +14.25% Research Center Lv.26
4 Ammo ×1.9M · Cash ×1.9M · Electricity ×390K · Gas ×99K · Alloy ×57K 7d 14h 85,500 +19% Research Center Lv.27
5 Ammo ×2.3M · Cash ×2.3M · Electricity ×460K · Gas ×110K · Alloy ×67K 9d 2h 106,875 +23.75% Research Center Lv.28
6 Ammo ×4.5M · Cash ×4.5M · Electricity ×910K · Gas ×220K · Alloy ×130K 21d 16h 142,875 +31.75% Research Center Lv.29
Stealth Training V Max Lv.6 · 6 levels
Increases Marksman Defense.
Marksman Defense +4.75% to +31.75%
Lv Research cost Time Power Effect Requirement
1 Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K 2d 7h 11,400 +4.75% Research Center Lv.24 · Sniper Training V Lv.1
2 Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K 2d 7h 22,800 +9.5% Research Center Lv.25
3 Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K 2d 13h 34,200 +14.25% Research Center Lv.26
4 Ammo ×1M · Cash ×1M · Electricity ×210K · Gas ×53K · Alloy ×30K 4d 1h 45,600 +19% Research Center Lv.27
5 Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×61K · Alloy ×35K 4d 20h 57,000 +23.75% Research Center Lv.28
6 Ammo ×2.4M · Cash ×2.4M · Electricity ×480K · Gas ×120K · Alloy ×70K 11d 13h 76,200 +31.75% Research Center Lv.29
Tactical Advance V Max Lv.6 · 6 levels
Increases Biker Defense.
Biker Defense +4.75% to +31.75%
Lv Research cost Time Power Effect Requirement
1 Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K 2d 7h 11,400 +4.75% Research Center Lv.24 · Mounted Fire V Lv.1
2 Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K 2d 7h 22,800 +9.5% Research Center Lv.25
3 Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K 2d 13h 34,200 +14.25% Research Center Lv.26
4 Ammo ×1M · Cash ×1M · Electricity ×210K · Gas ×53K · Alloy ×30K 4d 1h 45,600 +19% Research Center Lv.27
5 Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×61K · Alloy ×35K 4d 20h 57,000 +23.75% Research Center Lv.28
6 Ammo ×2.4M · Cash ×2.4M · Electricity ×480K · Gas ×120K · Alloy ×70K 11d 13h 76,200 +31.75% Research Center Lv.29
Defense Training V Max Lv.6 · 6 levels
Increases Squad Defense.
Squad Defense +2% to +13.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K 3d 18h 16,800 +2% Research Center Lv.25 · Defense Formation V Lv.1 · Stealth Training V Lv.1 · Tactical Advance V Lv.1
2 Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K 3d 18h 33,600 +4% Research Center Lv.26
3 Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K 4d 3h 50,400 +6% Research Center Lv.27
4 Ammo ×1.7M · Cash ×1.7M · Electricity ×340K · Gas ×86K · Alloy ×49K 6d 13h 67,200 +8% Research Center Lv.28
5 Ammo ×2M · Cash ×2M · Electricity ×400K · Gas ×100K · Alloy ×58K 7d 21h 84,000 +10% Research Center Lv.29
6 Ammo ×3.9M · Cash ×3.9M · Electricity ×790K · Gas ×190K · Alloy ×110K 18d 19h 113,400 +13.5% Research Center Lv.30
Survival Training V Max Lv.6 · 6 levels
Increases Squad Health.
Squad Health +2% to +13.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K 3d 18h 16,800 +2% Research Center Lv.25 · Defense Training V Lv.1
2 Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K 3d 18h 33,600 +4% Research Center Lv.26
3 Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K 4d 3h 50,400 +6% Research Center Lv.27
4 Ammo ×1.7M · Cash ×1.7M · Electricity ×340K · Gas ×86K · Alloy ×49K 6d 13h 67,200 +8% Research Center Lv.28
5 Ammo ×2M · Cash ×2M · Electricity ×400K · Gas ×100K · Alloy ×58K 7d 21h 84,000 +10% Research Center Lv.29
6 Ammo ×3.9M · Cash ×3.9M · Electricity ×790K · Gas ×190K · Alloy ×110K 18d 19h 113,400 +13.5% Research Center Lv.30
Assault Training V Max Lv.6 · 6 levels
Increases Squad Penetration.
Squad Penetration +2% to +13.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K 3d 18h 16,800 +2% Research Center Lv.25 · Defense Training V Lv.1
2 Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K 3d 18h 33,600 +4% Research Center Lv.26
3 Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K 4d 3h 50,400 +6% Research Center Lv.27
4 Ammo ×1.7M · Cash ×1.7M · Electricity ×340K · Gas ×86K · Alloy ×49K 6d 13h 67,200 +8% Research Center Lv.28
5 Ammo ×2M · Cash ×2M · Electricity ×400K · Gas ×100K · Alloy ×58K 7d 21h 84,000 +10% Research Center Lv.29
6 Ammo ×3.9M · Cash ×3.9M · Electricity ×790K · Gas ×190K · Alloy ×110K 18d 19h 113,400 +13.5% Research Center Lv.30
Troop Expansion V Max Lv.6 · 6 levels
Increases Deployment Capacity per march.
Deployment Capacity +1.2K to +8K
Lv Research cost Time Power Effect Requirement
1 Ammo ×1.5M · Cash ×1.5M · Electricity ×300K · Gas ×77K · Alloy ×44K 4d 15h 21,600 +1.2K Research Center Lv.26 · Survival Training V Lv.1 · Assault Training V Lv.1
2 Ammo ×1.5M · Cash ×1.5M · Electricity ×300K · Gas ×77K · Alloy ×44K 4d 15h 43,200 +2.4K Research Center Lv.27
3 Ammo ×1.5M · Cash ×1.5M · Electricity ×300K · Gas ×77K · Alloy ×44K 5d 2h 64,800 +3.6K Research Center Lv.28
4 Ammo ×1.8M · Cash ×1.8M · Electricity ×370K · Gas ×92K · Alloy ×53K 8d 2h 86,400 +4.8K Research Center Lv.29
5 Ammo ×2.1M · Cash ×2.1M · Electricity ×430K · Gas ×100K · Alloy ×62K 9d 17h 108,000 +6K Research Center Lv.30
6 Ammo ×4.2M · Cash ×4.2M · Electricity ×850K · Gas ×210K · Alloy ×120K 23d 3h 144,000 +8K Research Center Lv.30
Fierce Combat V Max Lv.6 · 6 levels
Increases Guard Penetration.
Guard Penetration +4.75% to +31.75%
Lv Research cost Time Power Effect Requirement
1 Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×16K 1d 10h 6,650 +4.75% Research Center Lv.27 · Troop Expansion V Lv.1
2 Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×16K 1d 10h 13,300 +9.5% Research Center Lv.28
3 Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×16K 1d 14h 19,950 +14.25% Research Center Lv.29
4 Ammo ×660K · Cash ×660K · Electricity ×130K · Gas ×33K · Alloy ×19K 2d 12h 26,600 +19% Research Center Lv.30
5 Ammo ×770K · Cash ×770K · Electricity ×150K · Gas ×38K · Alloy ×22K 3d 33,250 +23.75% Research Center Lv.30
6 Ammo ×1.5M · Cash ×1.5M · Electricity ×300K · Gas ×76K · Alloy ×44K 7d 5h 44,450 +31.75% Research Center Lv.30
Precision Shot V Max Lv.6 · 6 levels
Increases Marksman Penetration.
Marksman Penetration +4.75% to +31.75%
Lv Research cost Time Power Effect Requirement
1 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K 3d 11h 16,625 +4.75% Research Center Lv.27 · Troop Expansion V Lv.1
2 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K 3d 11h 33,250 +9.5% Research Center Lv.28
3 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K 3d 19h 49,875 +14.25% Research Center Lv.29
4 Ammo ×1.5M · Cash ×1.5M · Electricity ×310K · Gas ×79K · Alloy ×46K 6d 1h 66,500 +19% Research Center Lv.30
5 Ammo ×1.8M · Cash ×1.8M · Electricity ×370K · Gas ×92K · Alloy ×53K 7d 7h 83,125 +23.75% Research Center Lv.30
6 Ammo ×3.6M · Cash ×3.6M · Electricity ×730K · Gas ×180K · Alloy ×100K 17d 8h 111,125 +31.75% Research Center Lv.30
Pistol Training V Max Lv.6 · 6 levels
Increases Biker Penetration.
Biker Penetration +4.75% to +31.75%
Lv Research cost Time Power Effect Requirement
1 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K 3d 11h 16,625 +4.75% Research Center Lv.27 · Troop Expansion V Lv.1
2 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K 3d 11h 33,250 +9.5% Research Center Lv.28
3 Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K 3d 19h 49,875 +14.25% Research Center Lv.29
4 Ammo ×1.5M · Cash ×1.5M · Electricity ×310K · Gas ×79K · Alloy ×46K 6d 1h 66,500 +19% Research Center Lv.30
5 Ammo ×1.8M · Cash ×1.8M · Electricity ×370K · Gas ×92K · Alloy ×53K 7d 7h 83,125 +23.75% Research Center Lv.30
6 Ammo ×3.6M · Cash ×3.6M · Electricity ×730K · Gas ×180K · Alloy ×100K 17d 8h 111,125 +31.75% Research Center Lv.30
Cardio V Max Lv.6 · 6 levels
Increases Guard Health.
Guard Health +4.75% to +31.75%
Lv Research cost Time Power Effect Requirement
1 Ammo ×1.6M · Cash ×1.6M · Electricity ×330K · Gas ×83K · Alloy ×48K 4d 8h 21,375 +4.75% Research Center Lv.27 · Fierce Combat V Lv.1
2 Ammo ×1.6M · Cash ×1.6M · Electricity ×330K · Gas ×83K · Alloy ×48K 4d 8h 42,750 +9.5% Research Center Lv.28
3 Ammo ×1.6M · Cash ×1.6M · Electricity ×330K · Gas ×83K · Alloy ×48K 4d 18h 64,125 +14.25% Research Center Lv.29
4 Ammo ×1.9M · Cash ×1.9M · Electricity ×390K · Gas ×99K · Alloy ×57K 7d 14h 85,500 +19% Research Center Lv.30
5 Ammo ×2.3M · Cash ×2.3M · Electricity ×460K · Gas ×110K · Alloy ×67K 9d 2h 106,875 +23.75% Research Center Lv.30
6 Ammo ×4.5M · Cash ×4.5M · Electricity ×910K · Gas ×220K · Alloy ×130K 21d 16h 142,875 +31.75% Research Center Lv.30
Marksman Armor V Max Lv.6 · 6 levels
Increases Marksman Health.
Marksman Health +4.75% to +31.75%
Lv Research cost Time Power Effect Requirement
1 Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K 2d 7h 11,400 +4.75% Research Center Lv.27 · Precision Shot V Lv.1
2 Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K 2d 7h 22,800 +9.5% Research Center Lv.28
3 Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K 2d 13h 34,200 +14.25% Research Center Lv.29
4 Ammo ×1M · Cash ×1M · Electricity ×210K · Gas ×53K · Alloy ×30K 4d 1h 45,600 +19% Research Center Lv.30
5 Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×61K · Alloy ×35K 4d 20h 57,000 +23.75% Research Center Lv.30
6 Ammo ×2.4M · Cash ×2.4M · Electricity ×480K · Gas ×120K · Alloy ×70K 11d 13h 76,200 +31.75% Research Center Lv.30
Helmet Mod V Max Lv.6 · 6 levels
Increases Biker Health.
Biker Health +4.75% to +31.75%
Lv Research cost Time Power Effect Requirement
1 Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K 2d 7h 11,400 +4.75% Research Center Lv.27 · Pistol Training V Lv.1
2 Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K 2d 7h 22,800 +9.5% Research Center Lv.28
3 Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K 2d 13h 34,200 +14.25% Research Center Lv.29
4 Ammo ×1M · Cash ×1M · Electricity ×210K · Gas ×53K · Alloy ×30K 4d 1h 45,600 +19% Research Center Lv.30
5 Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×61K · Alloy ×35K 4d 20h 57,000 +23.75% Research Center Lv.30
6 Ammo ×2.4M · Cash ×2.4M · Electricity ×480K · Gas ×120K · Alloy ×70K 11d 13h 76,200 +31.75% Research Center Lv.30
Weapons Training VI Max Lv.6 · 6 levels
Increases Squad Attack.
Squad Attack +2.25% to +15.25%
Lv Research cost Time Power Effect Requirement
1 Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K 18d 1h 18,900 +2.25% Research Center Lv.28 · Cardio V Lv.1 · Marksman Armor V Lv.1 · Helmet Mod V Lv.1
2 Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K 18d 1h 37,800 +4.5% Research Center Lv.29
3 Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K 19d 20h 56,700 +6.75% Research Center Lv.30
4 Ammo ×6M · Cash ×6M · Electricity ×1.2M · Gas ×300K · Alloy ×99K 31d 14h 75,600 +9% Research Center Lv.30
5 Ammo ×7M · Cash ×7M · Electricity ×1.4M · Gas ×350K · Alloy ×110K 37d 22h 94,500 +11.25% Research Center Lv.30
6 Ammo ×13M · Cash ×13M · Electricity ×2.7M · Gas ×690K · Alloy ×220K 90d 6h 128,100 +15.25% Research Center Lv.30
Counterattack VI Max Lv.6 · 6 levels
Increases Guard Attack.
Guard Attack +5.5% to +36.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×1.9M · Cash ×1.9M · Electricity ×380K · Gas ×97K · Alloy ×32K 6d 22h 7,700 +5.5% Research Center Lv.29 · Weapons Training VI Lv.1
2 Ammo ×1.9M · Cash ×1.9M · Electricity ×380K · Gas ×97K · Alloy ×32K 6d 22h 15,400 +11% Research Center Lv.30
3 Ammo ×1.9M · Cash ×1.9M · Electricity ×380K · Gas ×97K · Alloy ×32K 7d 15h 23,100 +16.5% Research Center Lv.30
4 Ammo ×2.3M · Cash ×2.3M · Electricity ×460K · Gas ×110K · Alloy ×38K 12d 3h 30,800 +22% Research Center Lv.30
5 Ammo ×2.7M · Cash ×2.7M · Electricity ×540K · Gas ×130K · Alloy ×44K 14d 14h 38,500 +27.5% Research Center Lv.30
6 Ammo ×5.3M · Cash ×5.3M · Electricity ×1M · Gas ×260K · Alloy ×88K 34d 17h 51,100 +36.5% Research Center Lv.30
Sniper Training VI Max Lv.6 · 6 levels
Increases Marksman Attack.
Marksman Attack +5.5% to +36.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K 16d 16h 19,250 +5.5% Research Center Lv.29 · Weapons Training VI Lv.1
2 Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K 16d 16h 38,500 +11% Research Center Lv.30
3 Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K 18d 8h 57,750 +16.5% Research Center Lv.30
4 Ammo ×5.5M · Cash ×5.5M · Electricity ×1.1M · Gas ×270K · Alloy ×92K 29d 4h 77,000 +22% Research Center Lv.30
5 Ammo ×6.5M · Cash ×6.5M · Electricity ×1.3M · Gas ×320K · Alloy ×100K 35d 96,250 +27.5% Research Center Lv.30
6 Ammo ×12M · Cash ×12M · Electricity ×2.5M · Gas ×640K · Alloy ×210K 83d 8h 127,750 +36.5% Research Center Lv.30
Mounted Fire VI Max Lv.6 · 6 levels
Increases Biker Attack.
Biker Attack +5.5% to +36.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K 16d 16h 19,250 +5.5% Research Center Lv.29 · Weapons Training VI Lv.1
2 Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K 16d 16h 38,500 +11% Research Center Lv.30
3 Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K 18d 8h 57,750 +16.5% Research Center Lv.30
4 Ammo ×5.5M · Cash ×5.5M · Electricity ×1.1M · Gas ×270K · Alloy ×92K 29d 4h 77,000 +22% Research Center Lv.30
5 Ammo ×6.5M · Cash ×6.5M · Electricity ×1.3M · Gas ×320K · Alloy ×100K 35d 96,250 +27.5% Research Center Lv.30
6 Ammo ×12M · Cash ×12M · Electricity ×2.5M · Gas ×640K · Alloy ×210K 83d 8h 127,750 +36.5% Research Center Lv.30
Defense Formation VI Max Lv.6 · 6 levels
Increases Guard Defense.
Guard Defense +5.5% to +36.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×5.8M · Cash ×5.8M · Electricity ×1.1M · Gas ×290K · Alloy ×96K 20d 20h 24,750 +5.5% Research Center Lv.29 · Counterattack VI Lv.1
2 Ammo ×5.8M · Cash ×5.8M · Electricity ×1.1M · Gas ×290K · Alloy ×96K 20d 20h 49,500 +11% Research Center Lv.30
3 Ammo ×5.8M · Cash ×5.8M · Electricity ×1.1M · Gas ×290K · Alloy ×96K 22d 22h 74,250 +16.5% Research Center Lv.30
4 Ammo ×6.9M · Cash ×6.9M · Electricity ×1.3M · Gas ×340K · Alloy ×110K 36d 11h 99,000 +22% Research Center Lv.30
5 Ammo ×8.1M · Cash ×8.1M · Electricity ×1.6M · Gas ×400K · Alloy ×130K 43d 18h 123,750 +27.5% Research Center Lv.30
6 Ammo ×16M · Cash ×16M · Electricity ×3.2M · Gas ×800K · Alloy ×260K 104d 4h 164,250 +36.5% Research Center Lv.30
Stealth Training VI Max Lv.6 · 6 levels
Increases Marksman Defense.
Marksman Defense +5.5% to +36.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K 11d 2h 13,200 +5.5% Research Center Lv.29 · Sniper Training VI Lv.1
2 Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K 11d 2h 26,400 +11% Research Center Lv.30
3 Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K 12d 5h 39,600 +16.5% Research Center Lv.30
4 Ammo ×3.7M · Cash ×3.7M · Electricity ×740K · Gas ×180K · Alloy ×61K 19d 10h 52,800 +22% Research Center Lv.30
5 Ammo ×4.3M · Cash ×4.3M · Electricity ×870K · Gas ×210K · Alloy ×71K 23d 8h 66,000 +27.5% Research Center Lv.30
6 Ammo ×8.5M · Cash ×8.5M · Electricity ×1.7M · Gas ×420K · Alloy ×140K 55d 13h 87,600 +36.5% Research Center Lv.30
Tactical Advance VI Max Lv.6 · 6 levels
Increases Biker Defense.
Biker Defense +5.5% to +36.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K 11d 2h 13,200 +5.5% Research Center Lv.29 · Mounted Fire VI Lv.1
2 Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K 11d 2h 26,400 +11% Research Center Lv.30
3 Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K 12d 5h 39,600 +16.5% Research Center Lv.30
4 Ammo ×3.7M · Cash ×3.7M · Electricity ×740K · Gas ×180K · Alloy ×61K 19d 10h 52,800 +22% Research Center Lv.30
5 Ammo ×4.3M · Cash ×4.3M · Electricity ×870K · Gas ×210K · Alloy ×71K 23d 8h 66,000 +27.5% Research Center Lv.30
6 Ammo ×8.5M · Cash ×8.5M · Electricity ×1.7M · Gas ×420K · Alloy ×140K 55d 13h 87,600 +36.5% Research Center Lv.30
Defense Training VI Max Lv.6 · 6 levels
Increases Squad Defense.
Squad Defense +2.25% to +15.25%
Lv Research cost Time Power Effect Requirement
1 Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K 18d 1h 18,900 +2.25% Research Center Lv.30 · Defense Formation VI Lv.1 · Stealth Training VI Lv.1 · Tactical Advance VI Lv.1
2 Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K 18d 1h 37,800 +4.5% Research Center Lv.30
3 Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K 19d 20h 56,700 +6.75% Research Center Lv.30
4 Ammo ×6M · Cash ×6M · Electricity ×1.2M · Gas ×300K · Alloy ×99K 31d 14h 75,600 +9% Research Center Lv.30
5 Ammo ×7M · Cash ×7M · Electricity ×1.4M · Gas ×350K · Alloy ×110K 37d 22h 94,500 +11.25% Research Center Lv.30
6 Ammo ×13M · Cash ×13M · Electricity ×2.7M · Gas ×690K · Alloy ×220K 90d 6h 128,100 +15.25% Research Center Lv.30
Survival Training VI Max Lv.6 · 6 levels
Increases Squad Health.
Squad Health +2.25% to +15.25%
Lv Research cost Time Power Effect Requirement
1 Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K 18d 1h 18,900 +2.25% Research Center Lv.30 · Defense Training VI Lv.1
2 Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K 18d 1h 37,800 +4.5% Research Center Lv.30
3 Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K 19d 20h 56,700 +6.75% Research Center Lv.30
4 Ammo ×6M · Cash ×6M · Electricity ×1.2M · Gas ×300K · Alloy ×99K 31d 14h 75,600 +9% Research Center Lv.30
5 Ammo ×7M · Cash ×7M · Electricity ×1.4M · Gas ×350K · Alloy ×110K 37d 22h 94,500 +11.25% Research Center Lv.30
6 Ammo ×13M · Cash ×13M · Electricity ×2.7M · Gas ×690K · Alloy ×220K 90d 6h 128,100 +15.25% Research Center Lv.30
Assault Training VI Max Lv.6 · 6 levels
Increases Squad Penetration.
Squad Penetration +2.25% to +15.25%
Lv Research cost Time Power Effect Requirement
1 Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K 18d 1h 18,900 +2.25% Research Center Lv.30 · Defense Training VI Lv.1
2 Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K 18d 1h 37,800 +4.5% Research Center Lv.30
3 Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K 19d 20h 56,700 +6.75% Research Center Lv.30
4 Ammo ×6M · Cash ×6M · Electricity ×1.2M · Gas ×300K · Alloy ×99K 31d 14h 75,600 +9% Research Center Lv.30
5 Ammo ×7M · Cash ×7M · Electricity ×1.4M · Gas ×350K · Alloy ×110K 37d 22h 94,500 +11.25% Research Center Lv.30
6 Ammo ×13M · Cash ×13M · Electricity ×2.7M · Gas ×690K · Alloy ×220K 90d 6h 128,100 +15.25% Research Center Lv.30
Troop Expansion VI Max Lv.6 · 6 levels
Increases Deployment Capacity per march.
Deployment Capacity +2K to +13.4K
Lv Research cost Time Power Effect Requirement
1 Ammo ×5.4M · Cash ×5.4M · Electricity ×1M · Gas ×270K · Alloy ×89K 22d 5h 36,000 +2K Research Center Lv.30 · Survival Training VI Lv.1 · Assault Training VI Lv.1
2 Ammo ×5.4M · Cash ×5.4M · Electricity ×1M · Gas ×270K · Alloy ×89K 22d 5h 72,000 +4K Research Center Lv.30
3 Ammo ×5.4M · Cash ×5.4M · Electricity ×1M · Gas ×270K · Alloy ×89K 24d 10h 108,000 +6K Research Center Lv.30
4 Ammo ×6.5M · Cash ×6.5M · Electricity ×1.3M · Gas ×320K · Alloy ×100K 38d 21h 144,000 +8K Research Center Lv.30
5 Ammo ×7.6M · Cash ×7.6M · Electricity ×1.5M · Gas ×380K · Alloy ×120K 46d 16h 180,000 +10K Research Center Lv.30
6 Ammo ×14M · Cash ×14M · Electricity ×2.9M · Gas ×740K · Alloy ×240K 111d 2h 241,200 +13.4K Research Center Lv.30
Fierce Combat VI Max Lv.6 · 6 levels
Increases Guard Penetration.
Guard Penetration +5.5% to +36.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×1.9M · Cash ×1.9M · Electricity ×380K · Gas ×97K · Alloy ×32K 6d 22h 7,700 +5.5% Research Center Lv.30 · Troop Expansion VI Lv.1
2 Ammo ×1.9M · Cash ×1.9M · Electricity ×380K · Gas ×97K · Alloy ×32K 6d 22h 15,400 +11% Research Center Lv.30
3 Ammo ×1.9M · Cash ×1.9M · Electricity ×380K · Gas ×97K · Alloy ×32K 7d 15h 23,100 +16.5% Research Center Lv.30
4 Ammo ×2.3M · Cash ×2.3M · Electricity ×460K · Gas ×110K · Alloy ×38K 12d 3h 30,800 +22% Research Center Lv.30
5 Ammo ×2.7M · Cash ×2.7M · Electricity ×540K · Gas ×130K · Alloy ×44K 14d 14h 38,500 +27.5% Research Center Lv.30
6 Ammo ×5.3M · Cash ×5.3M · Electricity ×1M · Gas ×260K · Alloy ×88K 34d 17h 51,100 +36.5% Research Center Lv.30
Precision Shot VI Max Lv.6 · 6 levels
Increases Marksman Penetration.
Marksman Penetration +5.5% to +36.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K 16d 16h 19,250 +5.5% Research Center Lv.30 · Troop Expansion VI Lv.1
2 Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K 16d 16h 38,500 +11% Research Center Lv.30
3 Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K 18d 8h 57,750 +16.5% Research Center Lv.30
4 Ammo ×5.5M · Cash ×5.5M · Electricity ×1.1M · Gas ×270K · Alloy ×92K 29d 4h 77,000 +22% Research Center Lv.30
5 Ammo ×6.5M · Cash ×6.5M · Electricity ×1.3M · Gas ×320K · Alloy ×100K 35d 96,250 +27.5% Research Center Lv.30
6 Ammo ×12M · Cash ×12M · Electricity ×2.5M · Gas ×640K · Alloy ×210K 83d 8h 127,750 +36.5% Research Center Lv.30
Pistol Training VI Max Lv.6 · 6 levels
Increases Biker Penetration.
Biker Penetration +5.5% to +36.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K 16d 16h 19,250 +5.5% Research Center Lv.30 · Troop Expansion VI Lv.1
2 Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K 16d 16h 38,500 +11% Research Center Lv.30
3 Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K 18d 8h 57,750 +16.5% Research Center Lv.30
4 Ammo ×5.5M · Cash ×5.5M · Electricity ×1.1M · Gas ×270K · Alloy ×92K 29d 4h 77,000 +22% Research Center Lv.30
5 Ammo ×6.5M · Cash ×6.5M · Electricity ×1.3M · Gas ×320K · Alloy ×100K 35d 96,250 +27.5% Research Center Lv.30
6 Ammo ×12M · Cash ×12M · Electricity ×2.5M · Gas ×640K · Alloy ×210K 83d 8h 127,750 +36.5% Research Center Lv.30
Cardio VI Max Lv.6 · 6 levels
Increases Guard Health.
Guard Health +5.5% to +36.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×5.8M · Cash ×5.8M · Electricity ×1.1M · Gas ×290K · Alloy ×96K 20d 20h 24,750 +5.5% Research Center Lv.30 · Fierce Combat VI Lv.1
2 Ammo ×5.8M · Cash ×5.8M · Electricity ×1.1M · Gas ×290K · Alloy ×96K 20d 20h 49,500 +11% Research Center Lv.30
3 Ammo ×5.8M · Cash ×5.8M · Electricity ×1.1M · Gas ×290K · Alloy ×96K 22d 22h 74,250 +16.5% Research Center Lv.30
4 Ammo ×6.9M · Cash ×6.9M · Electricity ×1.3M · Gas ×340K · Alloy ×110K 36d 11h 99,000 +22% Research Center Lv.30
5 Ammo ×8.1M · Cash ×8.1M · Electricity ×1.6M · Gas ×400K · Alloy ×130K 43d 18h 123,750 +27.5% Research Center Lv.30
6 Ammo ×16M · Cash ×16M · Electricity ×3.2M · Gas ×800K · Alloy ×260K 104d 4h 164,250 +36.5% Research Center Lv.30
Marksman Armor VI Max Lv.6 · 6 levels
Increases Marksman Health.
Marksman Health +5.5% to +36.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K 11d 2h 13,200 +5.5% Research Center Lv.30 · Precision Shot VI Lv.1
2 Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K 11d 2h 26,400 +11% Research Center Lv.30
3 Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K 12d 5h 39,600 +16.5% Research Center Lv.30
4 Ammo ×3.7M · Cash ×3.7M · Electricity ×740K · Gas ×180K · Alloy ×61K 19d 10h 52,800 +22% Research Center Lv.30
5 Ammo ×4.3M · Cash ×4.3M · Electricity ×870K · Gas ×210K · Alloy ×71K 23d 8h 66,000 +27.5% Research Center Lv.30
6 Ammo ×8.5M · Cash ×8.5M · Electricity ×1.7M · Gas ×420K · Alloy ×140K 55d 13h 87,600 +36.5% Research Center Lv.30
Helmet Mod VI Max Lv.6 · 6 levels
Increases Biker Health.
Biker Health +5.5% to +36.5%
Lv Research cost Time Power Effect Requirement
1 Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K 11d 2h 13,200 +5.5% Research Center Lv.30 · Pistol Training VI Lv.1
2 Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K 11d 2h 26,400 +11% Research Center Lv.30
3 Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K 12d 5h 39,600 +16.5% Research Center Lv.30
4 Ammo ×3.7M · Cash ×3.7M · Electricity ×740K · Gas ×180K · Alloy ×61K 19d 10h 52,800 +22% Research Center Lv.30
5 Ammo ×4.3M · Cash ×4.3M · Electricity ×870K · Gas ×210K · Alloy ×71K 23d 8h 66,000 +27.5% Research Center Lv.30
6 Ammo ×8.5M · Cash ×8.5M · Electricity ×1.7M · Gas ×420K · Alloy ×140K 55d 13h 87,600 +36.5% Research Center Lv.30