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Research Tech
Player research trees from the Research Center. Costs use base resources: Ammo, Cash, Electricity, Gas, and Alloy. Tree totals assume every tech is fully maxed.
How to use this page. Each tree card shows totals to
fully max that tree. Open a section for the full buff list, then tap Show levels on a tech for per-level costs.
191 techs · 720 level rows · 3 trees · totals assume every tech is maxed
Development
Time 883d 4h
Power 2.87M
Buffs 7
Ammo 212.94M Cash 212.94M Electricity 42.5M Gas 10.64M Alloy 3.57M
Construction Speed +27.8% Healing Speed +404.8% Hospital Capacity +163.3K Research Speed +27.8%
+3 more
Economy
Time 166d 6h
Power 465.7K
Buffs 4
Ammo 162.92M Cash 162.92M Electricity 32.4M Gas 8.09M Alloy 3.22M
Ammo Confiscation Speed +242.5% Cash Confiscation Speed +242.5% Electricity Confiscation Speed +242% Gas Confiscation Speed +242%
Battle
Time 3914d 18h
Power 18.03M
Buffs 17
Ammo 901.4M Cash 901.4M Electricity 180.62M Gas 45.28M Alloy 16.44M
Biker Attack +111.75% Biker Defense +111.75% Biker Health +111.75% Biker Penetration +111.75%
+13 more
Development (45 techs)
Total time 883d 4h
Total power 2.87M
Levels 129
Total cost (max tree)
Ammo 212.94M Cash 212.94M Electricity 42.5M Gas 10.64M Alloy 3.57M
Total buffs (7)
Construction Speed +27.8% Healing Speed +404.8% Hospital Capacity +163.3K Research Speed +27.8% Squad Queues +3 Training Capacity +204 Training Speed +202.2%
Building Tech I
Max Lv.3 · 3 levels Increases building construction speed. Construction Speed +0.4% to +1.3%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×2.7K · Cash ×2.7K · Electricity ×540 · Gas ×130 · Alloy ×160 | 2s | 2,000 | +0.4% | Research Center Lv.1 |
| 2 | Ammo ×3.7K · Cash ×3.7K · Electricity ×750 · Gas ×180 · Alloy ×220 | 40s | 4,000 | +0.8% | Research Center Lv.2 |
| 3 | Ammo ×8.1K · Cash ×8.1K · Electricity ×1.6K · Gas ×400 · Alloy ×480 | 1m 48s | 6,500 | +1.3% | Research Center Lv.3 |
Hospital Expansion I
Max Lv.3 · 3 levels Increases Hospital capacity. Hospital Capacity +540 to +1.8K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×670 · Cash ×670 · Electricity ×130 · Gas ×30 · Alloy ×40 | 13s | 1,080 | +540 | Research Center Lv.1 · Building Tech I Lv.1 |
| 2 | Ammo ×940 · Cash ×940 · Electricity ×180 · Gas ×40 · Alloy ×50 | 20s | 2,160 | +1.1K | Research Center Lv.2 |
| 3 | Ammo ×2K · Cash ×2K · Electricity ×400 · Gas ×100 · Alloy ×120 | 54s | 3,600 | +1.8K | Research Center Lv.3 |
Division Expansion I
Max Lv.3 · 3 levels Increases the number of Agents that can be trained at once. Training Capacity +2 to +7
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×2K · Cash ×2K · Electricity ×400 · Gas ×100 · Alloy ×120 | 27s | 1,300 | +2 | Research Center Lv.1 · Building Tech I Lv.1 |
| 2 | Ammo ×2.8K · Cash ×2.8K · Electricity ×560 · Gas ×140 · Alloy ×160 | 40s | 2,600 | +4 | Research Center Lv.2 |
| 3 | Ammo ×6K · Cash ×6K · Electricity ×1.2K · Gas ×300 · Alloy ×360 | 1m 48s | 4,550 | +7 | Research Center Lv.3 |
Advanced Tech I
Max Lv.3 · 3 levels Increases Research Center research speed. Research Speed +0.4% to +1.3%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×2.2K · Cash ×2.2K · Electricity ×450 · Gas ×110 · Alloy ×140 | 35s | 2,000 | +0.4% | Research Center Lv.1 · Hospital Expansion I Lv.1 · Division Expansion I Lv.1 |
| 2 | Ammo ×3.2K · Cash ×3.2K · Electricity ×640 · Gas ×160 · Alloy ×190 | 52s | 4,000 | +0.8% | Research Center Lv.2 |
| 3 | Ammo ×6.8K · Cash ×6.8K · Electricity ×1.3K · Gas ×340 · Alloy ×420 | 2m 20s | 6,500 | +1.3% | Research Center Lv.3 |
Emergency Care I
Max Lv.3 · 3 levels Increases healing speed for wounded troops. Healing Speed +4.6% to +15.2%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×6.7K · Cash ×6.7K · Electricity ×1.3K · Gas ×330 · Alloy ×400 | 1m 34s | 4,600 | +4.6% | Research Center Lv.2 · Advanced Tech I Lv.1 |
| 2 | Ammo ×9.4K · Cash ×9.4K · Electricity ×1.8K · Gas ×470 · Alloy ×560 | 2m 21s | 9,200 | +9.2% | Research Center Lv.3 |
| 3 | Ammo ×20K · Cash ×20K · Electricity ×4K · Gas ×1K · Alloy ×1.2K | 6m 18s | 15,200 | +15.2% | Research Center Lv.4 |
Training Gear I
Max Lv.3 · 3 levels Increases Agent training speed. Training Speed +2.2% to +7.4%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×5.4K · Cash ×5.4K · Electricity ×1K · Gas ×270 · Alloy ×320 | 1m 21s | 3,960 | +2.2% | Research Center Lv.2 · Advanced Tech I Lv.1 |
| 2 | Ammo ×7.5K · Cash ×7.5K · Electricity ×1.5K · Gas ×370 · Alloy ×440 | 2m 1s | 7,920 | +4.4% | Research Center Lv.3 |
| 3 | Ammo ×16K · Cash ×16K · Electricity ×3.2K · Gas ×810 · Alloy ×960 | 5m 24s | 13,320 | +7.4% | Research Center Lv.4 |
Squad Queue I
Max Lv.1 · 1 levels Increases the number of available Squad Queues. Squad Queues +1
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×6.7K · Cash ×6.7K · Electricity ×1.3K · Gas ×330 · Alloy ×400 | 4m 30s | 2,700 | +1 | Research Center Lv.2 · Emergency Care I Lv.1 · Training Gear I Lv.1 |
Building Tech II
Max Lv.3 · 3 levels Increases building construction speed. Construction Speed +0.6% to +2.2%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×27K · Cash ×27K · Electricity ×5.4K · Gas ×1.3K · Alloy ×320 | 5m 0s | 3,000 | +0.6% | Research Center Lv.2 · Squad Queue I Lv.1 |
| 2 | Ammo ×37K · Cash ×37K · Electricity ×7.5K · Gas ×1.8K · Alloy ×440 | 7m 30s | 6,000 | +1.2% | Research Center Lv.3 |
| 3 | Ammo ×81K · Cash ×81K · Electricity ×16K · Gas ×4K · Alloy ×960 | 20m 0s | 11,000 | +2.2% | Research Center Lv.4 |
Hospital Expansion II
Max Lv.3 · 3 levels Increases Hospital capacity. Hospital Capacity +1.1K to +3.6K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×6.7K · Cash ×6.7K · Electricity ×1.3K · Gas ×330 · Alloy ×80 | 2m 30s | 2,200 | +1.1K | Research Center Lv.4 · Building Tech II Lv.1 |
| 2 | Ammo ×9.4K · Cash ×9.4K · Electricity ×1.8K · Gas ×470 · Alloy ×110 | 3m 45s | 4,400 | +2.2K | Research Center Lv.5 |
| 3 | Ammo ×20K · Cash ×20K · Electricity ×4K · Gas ×1K · Alloy ×240 | 10m 0s | 7,200 | +3.6K | Research Center Lv.6 |
Division Expansion II
Max Lv.3 · 3 levels Increases the number of Agents that can be trained at once. Training Capacity +4 to +15
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×20K · Cash ×20K · Electricity ×4K · Gas ×1K · Alloy ×240 | 5m 0s | 2,600 | +4 | Research Center Lv.4 · Building Tech II Lv.1 |
| 2 | Ammo ×28K · Cash ×28K · Electricity ×5.6K · Gas ×1.4K · Alloy ×330 | 7m 30s | 5,850 | +9 | Research Center Lv.5 |
| 3 | Ammo ×60K · Cash ×60K · Electricity ×12K · Gas ×3K · Alloy ×720 | 20m 0s | 9,750 | +15 | Research Center Lv.6 |
Advanced Tech II
Max Lv.3 · 3 levels Increases Research Center research speed. Research Speed +0.6% to +2.2%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×22K · Cash ×22K · Electricity ×4.5K · Gas ×1.1K · Alloy ×280 | 6m 30s | 3,000 | +0.6% | Research Center Lv.6 · Hospital Expansion II Lv.1 · Division Expansion II Lv.1 |
| 2 | Ammo ×32K · Cash ×32K · Electricity ×6.4K · Gas ×1.6K · Alloy ×390 | 9m 45s | 6,000 | +1.2% | Research Center Lv.7 |
| 3 | Ammo ×68K · Cash ×68K · Electricity ×13K · Gas ×3.4K · Alloy ×840 | 26m 0s | 11,000 | +2.2% | Research Center Lv.8 |
Emergency Care II
Max Lv.3 · 3 levels Increases healing speed for wounded troops. Healing Speed +9% to +30%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×67K · Cash ×67K · Electricity ×13K · Gas ×3.3K · Alloy ×800 | 17m 30s | 9,000 | +9% | Research Center Lv.8 · Advanced Tech II Lv.1 |
| 2 | Ammo ×94K · Cash ×94K · Electricity ×18K · Gas ×4.7K · Alloy ×1.1K | 26m 15s | 18,000 | +18% | Research Center Lv.9 |
| 3 | Ammo ×200K · Cash ×200K · Electricity ×40K · Gas ×10K · Alloy ×2.4K | 1h 10m | 30,000 | +30% | Research Center Lv.10 |
Training Gear II
Max Lv.3 · 3 levels Increases Agent training speed. Training Speed +4.6% to +15.2%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×54K · Cash ×54K · Electricity ×10K · Gas ×2.7K · Alloy ×640 | 15m 0s | 8,280 | +4.6% | Research Center Lv.8 · Advanced Tech II Lv.1 |
| 2 | Ammo ×75K · Cash ×75K · Electricity ×15K · Gas ×3.7K · Alloy ×890 | 22m 30s | 16,560 | +9.2% | Research Center Lv.9 |
| 3 | Ammo ×160K · Cash ×160K · Electricity ×32K · Gas ×8.1K · Alloy ×1.9K | 1h 0m | 27,360 | +15.2% | Research Center Lv.10 |
Building Tech III
Max Lv.3 · 3 levels Increases building construction speed. Construction Speed +1% to +3%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×86K · Cash ×86K · Electricity ×17K · Gas ×4.3K · Alloy ×960 | 20m 0s | 5,000 | +1% | Research Center Lv.9 · Emergency Care II Lv.1 · Training Gear II Lv.1 |
| 2 | Ammo ×120K · Cash ×120K · Electricity ×24K · Gas ×6K · Alloy ×1.3K | 30m 0s | 10,000 | +2% | Research Center Lv.10 |
| 3 | Ammo ×250K · Cash ×250K · Electricity ×51K · Gas ×12K · Alloy ×2.8K | 1h 20m | 15,000 | +3% | Research Center Lv.11 |
Hospital Expansion III
Max Lv.3 · 3 levels Increases Hospital capacity. Hospital Capacity +2.2K to +7.3K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×21K · Cash ×21K · Electricity ×4.3K · Gas ×1K · Alloy ×240 | 10m 0s | 4,400 | +2.2K | Research Center Lv.10 · Building Tech III Lv.1 |
| 2 | Ammo ×30K · Cash ×30K · Electricity ×6K · Gas ×1.5K · Alloy ×330 | 15m 0s | 8,800 | +4.4K | Research Center Lv.11 |
| 3 | Ammo ×64K · Cash ×64K · Electricity ×12K · Gas ×3.2K · Alloy ×720 | 40m 0s | 14,600 | +7.3K | Research Center Lv.12 |
Division Expansion III
Max Lv.3 · 3 levels Increases the number of Agents that can be trained at once. Training Capacity +7 to +23
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×64K · Cash ×64K · Electricity ×12K · Gas ×3.2K · Alloy ×720 | 20m 0s | 4,550 | +7 | Research Center Lv.10 · Building Tech III Lv.1 |
| 2 | Ammo ×90K · Cash ×90K · Electricity ×18K · Gas ×4.5K · Alloy ×1K | 30m 0s | 9,100 | +14 | Research Center Lv.11 |
| 3 | Ammo ×190K · Cash ×190K · Electricity ×38K · Gas ×9.7K · Alloy ×2.1K | 1h 20m | 14,950 | +23 | Research Center Lv.12 |
Advanced Tech III
Max Lv.3 · 3 levels Increases Research Center research speed. Research Speed +1% to +3%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×73K · Cash ×73K · Electricity ×14K · Gas ×3.6K · Alloy ×840 | 26m 0s | 5,000 | +1% | Research Center Lv.11 · Hospital Expansion III Lv.1 · Division Expansion III Lv.1 |
| 2 | Ammo ×100K · Cash ×100K · Electricity ×20K · Gas ×5.1K · Alloy ×1.1K | 39m 0s | 10,000 | +2% | Research Center Lv.12 |
| 3 | Ammo ×220K · Cash ×220K · Electricity ×44K · Gas ×11K · Alloy ×2.5K | 1h 44m | 15,000 | +3% | Research Center Lv.13 |
Emergency Care III
Max Lv.3 · 3 levels Increases healing speed for wounded troops. Healing Speed +13.4% to +44.8%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×210K · Cash ×210K · Electricity ×43K · Gas ×10K · Alloy ×2.4K | 1h 10m | 13,400 | +13.4% | Research Center Lv.12 · Advanced Tech III Lv.1 |
| 2 | Ammo ×300K · Cash ×300K · Electricity ×60K · Gas ×15K · Alloy ×3.3K | 1h 45m | 26,800 | +26.8% | Research Center Lv.13 |
| 3 | Ammo ×640K · Cash ×640K · Electricity ×120K · Gas ×32K · Alloy ×7.2K | 4h 40m | 44,800 | +44.8% | Research Center Lv.14 |
Training Gear III
Max Lv.3 · 3 levels Increases Agent training speed. Training Speed +6.8% to +22.6%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×170K · Cash ×170K · Electricity ×34K · Gas ×8.6K · Alloy ×1.9K | 1h 0m | 12,240 | +6.8% | Research Center Lv.12 · Advanced Tech III Lv.1 |
| 2 | Ammo ×240K · Cash ×240K · Electricity ×48K · Gas ×12K · Alloy ×2.6K | 1h 30m | 24,480 | +13.6% | Research Center Lv.13 |
| 3 | Ammo ×510K · Cash ×510K · Electricity ×100K · Gas ×25K · Alloy ×5.7K | 4h 0m | 40,680 | +22.6% | Research Center Lv.14 |
Squad Queue II
Max Lv.1 · 1 levels Increases the number of available Squad Queues. Squad Queues +1
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×67K · Cash ×67K · Electricity ×13K · Gas ×3.3K · Alloy ×800 | 50m 0s | 2,700 | +1 | Research Center Lv.13 · Emergency Care III Lv.1 · Training Gear III Lv.1 |
Building Tech IV
Max Lv.3 · 3 levels Increases building construction speed. Construction Speed +1.2% to +3.9%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×240K · Cash ×240K · Electricity ×49K · Gas ×12K · Alloy ×3.2K | 2h 13m | 6,000 | +1.2% | Research Center Lv.14 · Squad Queue II Lv.1 |
| 2 | Ammo ×340K · Cash ×340K · Electricity ×69K · Gas ×17K · Alloy ×4.4K | 3h 20m | 12,000 | +2.4% | Research Center Lv.15 |
| 3 | Ammo ×740K · Cash ×740K · Electricity ×140K · Gas ×37K · Alloy ×9.6K | 8h 53m | 19,500 | +3.9% | Research Center Lv.16 |
Hospital Expansion IV
Max Lv.3 · 3 levels Increases Hospital capacity. Hospital Capacity +4.3K to +14.4K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×62K · Cash ×62K · Electricity ×12K · Gas ×3.1K · Alloy ×800 | 1h 6m | 8,600 | +4.3K | Research Center Lv.15 · Building Tech IV Lv.1 |
| 2 | Ammo ×86K · Cash ×86K · Electricity ×17K · Gas ×4.3K · Alloy ×1.1K | 1h 40m | 17,200 | +8.6K | Research Center Lv.16 |
| 3 | Ammo ×180K · Cash ×180K · Electricity ×37K · Gas ×9.3K · Alloy ×2.4K | 4h 26m | 28,800 | +14.4K | Research Center Lv.17 |
Division Expansion IV
Max Lv.3 · 3 levels Increases the number of Agents that can be trained at once. Training Capacity +9 to +30
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×180K · Cash ×180K · Electricity ×37K · Gas ×9.3K · Alloy ×2.4K | 2h 13m | 5,850 | +9 | Research Center Lv.15 · Building Tech IV Lv.1 |
| 2 | Ammo ×260K · Cash ×260K · Electricity ×52K · Gas ×13K · Alloy ×3.3K | 3h 20m | 11,700 | +18 | Research Center Lv.16 |
| 3 | Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×7.2K | 8h 53m | 19,500 | +30 | Research Center Lv.17 |
Advanced Tech IV
Max Lv.3 · 3 levels Increases Research Center research speed. Research Speed +1.2% to +3.9%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×210K · Cash ×210K · Electricity ×42K · Gas ×10K · Alloy ×2.8K | 2h 53m | 6,000 | +1.2% | Research Center Lv.16 · Hospital Expansion IV Lv.1 · Division Expansion IV Lv.1 |
| 2 | Ammo ×290K · Cash ×290K · Electricity ×59K · Gas ×14K · Alloy ×3.9K | 4h 20m | 12,000 | +2.4% | Research Center Lv.17 |
| 3 | Ammo ×630K · Cash ×630K · Electricity ×120K · Gas ×31K · Alloy ×8.4K | 11h 33m | 19,500 | +3.9% | Research Center Lv.18 |
Emergency Care IV
Max Lv.3 · 3 levels Increases healing speed for wounded troops. Healing Speed +18% to +60%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×620K · Cash ×620K · Electricity ×120K · Gas ×31K · Alloy ×8K | 7h 46m | 18,000 | +18% | Research Center Lv.17 · Advanced Tech IV Lv.1 |
| 2 | Ammo ×860K · Cash ×860K · Electricity ×170K · Gas ×43K · Alloy ×11K | 11h 40m | 36,000 | +36% | Research Center Lv.18 |
| 3 | Ammo ×1.8M · Cash ×1.8M · Electricity ×370K · Gas ×93K · Alloy ×24K | 1d 7h | 60,000 | +60% | Research Center Lv.19 |
Training Gear IV
Max Lv.3 · 3 levels Increases Agent training speed. Training Speed +9% to +30%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×490K · Cash ×490K · Electricity ×99K · Gas ×24K · Alloy ×6.4K | 6h 40m | 16,200 | +9% | Research Center Lv.17 · Advanced Tech IV Lv.1 |
| 2 | Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×8.9K | 10h 0m | 32,400 | +18% | Research Center Lv.18 |
| 3 | Ammo ×1.4M · Cash ×1.4M · Electricity ×290K · Gas ×74K · Alloy ×19K | 1d 2h | 54,000 | +30% | Research Center Lv.19 |
Squad Queue III
Max Lv.1 · 1 levels Increases the number of available Squad Queues. Squad Queues +1
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×210K · Cash ×210K · Electricity ×43K · Gas ×10K · Alloy ×2.4K | 3h 20m | 2,700 | +1 | Research Center Lv.18 · Emergency Care IV Lv.1 · Training Gear IV Lv.1 |
Building Tech V
Max Lv.3 · 3 levels Increases building construction speed. Construction Speed +1.6% to +5.2%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×440K · Cash ×440K · Electricity ×88K · Gas ×22K · Alloy ×12K | 13h 53m | 8,000 | +1.6% | Research Center Lv.19 · Squad Queue III Lv.1 |
| 2 | Ammo ×610K · Cash ×610K · Electricity ×120K · Gas ×30K · Alloy ×17K | 20h 50m | 16,000 | +3.2% | Research Center Lv.20 |
| 3 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K | 2d 7h | 26,000 | +5.2% | Research Center Lv.21 |
Hospital Expansion V
Max Lv.3 · 3 levels Increases Hospital capacity. Hospital Capacity +8.6K to +29.2K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×110K · Cash ×110K · Electricity ×22K · Gas ×5.5K · Alloy ×3.2K | 6h 56m | 17,200 | +8.6K | Research Center Lv.20 · Building Tech V Lv.1 |
| 2 | Ammo ×150K · Cash ×150K · Electricity ×30K · Gas ×7.7K · Alloy ×4.4K | 10h 25m | 34,400 | +17.2K | Research Center Lv.21 |
| 3 | Ammo ×330K · Cash ×330K · Electricity ×66K · Gas ×16K · Alloy ×9.6K | 1d 3h | 58,400 | +29.2K | Research Center Lv.22 |
Division Expansion V
Max Lv.3 · 3 levels Increases the number of Agents that can be trained at once. Training Capacity +11 to +37
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×330K · Cash ×330K · Electricity ×66K · Gas ×16K · Alloy ×9.6K | 13h 53m | 7,150 | +11 | Research Center Lv.20 · Building Tech V Lv.1 |
| 2 | Ammo ×460K · Cash ×460K · Electricity ×92K · Gas ×23K · Alloy ×13K | 20h 50m | 14,300 | +22 | Research Center Lv.21 |
| 3 | Ammo ×990K · Cash ×990K · Electricity ×190K · Gas ×49K · Alloy ×28K | 2d 7h | 24,050 | +37 | Research Center Lv.22 |
Advanced Tech V
Max Lv.3 · 3 levels Increases Research Center research speed. Research Speed +1.6% to +5.2%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×370K · Cash ×370K · Electricity ×75K · Gas ×18K · Alloy ×11K | 18h 3m | 8,000 | +1.6% | Research Center Lv.21 · Hospital Expansion V Lv.1 · Division Expansion V Lv.1 |
| 2 | Ammo ×520K · Cash ×520K · Electricity ×100K · Gas ×26K · Alloy ×15K | 1d 3h | 16,000 | +3.2% | Research Center Lv.22 |
| 3 | Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×56K · Alloy ×33K | 3d | 26,000 | +5.2% | Research Center Lv.23 |
Emergency Care V
Max Lv.3 · 3 levels Increases healing speed for wounded troops. Healing Speed +22.4% to +74.8%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×55K · Alloy ×32K | 2d | 22,400 | +22.4% | Research Center Lv.22 · Advanced Tech V Lv.1 |
| 2 | Ammo ×1.5M · Cash ×1.5M · Electricity ×300K · Gas ×77K · Alloy ×44K | 3d | 44,800 | +44.8% | Research Center Lv.23 |
| 3 | Ammo ×3.3M · Cash ×3.3M · Electricity ×660K · Gas ×160K · Alloy ×96K | 8d 2h | 74,800 | +74.8% | Research Center Lv.24 |
Training Gear V
Max Lv.3 · 3 levels Increases Agent training speed. Training Speed +11.2% to +37.4%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K | 1d 17h | 20,160 | +11.2% | Research Center Lv.22 · Advanced Tech V Lv.1 |
| 2 | Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×61K · Alloy ×35K | 2d 14h | 40,320 | +22.4% | Research Center Lv.23 |
| 3 | Ammo ×2.6M · Cash ×2.6M · Electricity ×530K · Gas ×130K · Alloy ×76K | 6d 22h | 67,320 | +37.4% | Research Center Lv.24 |
Building Tech VI
Max Lv.3 · 3 levels Increases building construction speed. Construction Speed +1.8% to +6.1%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×1.5M · Cash ×1.5M · Electricity ×310K · Gas ×77K · Alloy ×25K | 2d 18h | 9,000 | +1.8% | Research Center Lv.24 · Emergency Care V Lv.1 · Training Gear V Lv.1 |
| 2 | Ammo ×2.1M · Cash ×2.1M · Electricity ×430K · Gas ×100K · Alloy ×35K | 4d 4h | 18,000 | +3.6% | Research Center Lv.25 |
| 3 | Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K | 11d 2h | 30,500 | +6.1% | Research Center Lv.26 |
Hospital Expansion VI
Max Lv.3 · 3 levels Increases Hospital capacity. Hospital Capacity +12K to +40K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×380K · Cash ×380K · Electricity ×77K · Gas ×19K · Alloy ×6.4K | 1d 9h | 24,000 | +12K | Research Center Lv.25 · Building Tech VI Lv.1 |
| 2 | Ammo ×540K · Cash ×540K · Electricity ×100K · Gas ×27K · Alloy ×8.9K | 2d 2h | 48,000 | +24K | Research Center Lv.26 |
| 3 | Ammo ×1.1M · Cash ×1.1M · Electricity ×230K · Gas ×58K · Alloy ×19K | 5d 13h | 80,000 | +40K | Research Center Lv.27 |
Division Expansion VI
Max Lv.3 · 3 levels Increases the number of Agents that can be trained at once. Training Capacity +14 to +46
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×1.1M · Cash ×1.1M · Electricity ×230K · Gas ×58K · Alloy ×19K | 2d 18h | 9,100 | +14 | Research Center Lv.25 · Building Tech VI Lv.1 |
| 2 | Ammo ×1.6M · Cash ×1.6M · Electricity ×320K · Gas ×81K · Alloy ×26K | 4d 4h | 18,200 | +28 | Research Center Lv.26 |
| 3 | Ammo ×3.4M · Cash ×3.4M · Electricity ×690K · Gas ×170K · Alloy ×57K | 11d 2h | 29,900 | +46 | Research Center Lv.27 |
Advanced Tech VI
Max Lv.3 · 3 levels Increases Research Center research speed. Research Speed +1.8% to +6.1%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×22K | 3d 14h | 9,000 | +1.8% | Research Center Lv.26 · Hospital Expansion VI Lv.1 · Division Expansion VI Lv.1 |
| 2 | Ammo ×1.8M · Cash ×1.8M · Electricity ×370K · Gas ×92K · Alloy ×31K | 5d 10h | 18,000 | +3.6% | Research Center Lv.27 |
| 3 | Ammo ×3.9M · Cash ×3.9M · Electricity ×790K · Gas ×190K · Alloy ×67K | 14d 10h | 30,500 | +6.1% | Research Center Lv.28 |
Emergency Care VI
Max Lv.3 · 3 levels Increases healing speed for wounded troops. Healing Speed +27% to +90%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×3.8M · Cash ×3.8M · Electricity ×770K · Gas ×190K · Alloy ×64K | 9d 17h | 27,000 | +27% | Research Center Lv.27 · Advanced Tech VI Lv.1 |
| 2 | Ammo ×5.4M · Cash ×5.4M · Electricity ×1M · Gas ×270K · Alloy ×89K | 14d 14h | 54,000 | +54% | Research Center Lv.28 |
| 3 | Ammo ×11M · Cash ×11M · Electricity ×2.3M · Gas ×580K · Alloy ×190K | 38d 21h | 90,000 | +90% | Research Center Lv.29 |
Training Gear VI
Max Lv.3 · 3 levels Increases Agent training speed. Training Speed +13.4% to +44.8%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K | 8d 8h | 24,120 | +13.4% | Research Center Lv.27 · Advanced Tech VI Lv.1 |
| 2 | Ammo ×4.3M · Cash ×4.3M · Electricity ×870K · Gas ×210K · Alloy ×71K | 12d 12h | 48,240 | +26.8% | Research Center Lv.28 |
| 3 | Ammo ×9.3M · Cash ×9.3M · Electricity ×1.8M · Gas ×460K · Alloy ×150K | 33d 8h | 80,640 | +44.8% | Research Center Lv.29 |
Building Tech VII
Max Lv.3 · 3 levels Increases building construction speed. Construction Speed +1.8% to +6.1%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×48K | 9d 17h | 9,000 | +1.8% | Research Center Lv.28 · Emergency Care VI Lv.1 · Training Gear VI Lv.1 |
| 2 | Ammo ×4.3M · Cash ×4.3M · Electricity ×870K · Gas ×210K · Alloy ×67K | 14d 14h | 18,000 | +3.6% | Research Center Lv.29 |
| 3 | Ammo ×9.3M · Cash ×9.3M · Electricity ×1.8M · Gas ×460K · Alloy ×140K | 38d 21h | 30,500 | +6.1% | Research Center Lv.30 |
Hospital Expansion VII
Max Lv.3 · 3 levels Increases Hospital capacity. Hospital Capacity +20K to +67K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×770K · Cash ×770K · Electricity ×150K · Gas ×38K · Alloy ×12K | 4d 20h | 40,000 | +20K | Research Center Lv.29 · Building Tech VII Lv.1 |
| 2 | Ammo ×1M · Cash ×1M · Electricity ×210K · Gas ×54K · Alloy ×16K | 7d 7h | 80,000 | +40K | Research Center Lv.30 |
| 3 | Ammo ×2.3M · Cash ×2.3M · Electricity ×460K · Gas ×110K · Alloy ×36K | 19d 10h | 134,000 | +67K | Research Center Lv.30 |
Division Expansion VII
Max Lv.3 · 3 levels Increases the number of Agents that can be trained at once. Training Capacity +14 to +46
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×2.3M · Cash ×2.3M · Electricity ×460K · Gas ×110K · Alloy ×36K | 9d 17h | 9,100 | +14 | Research Center Lv.29 · Building Tech VII Lv.1 |
| 2 | Ammo ×3.2M · Cash ×3.2M · Electricity ×650K · Gas ×160K · Alloy ×50K | 14d 14h | 18,200 | +28 | Research Center Lv.30 |
| 3 | Ammo ×6.9M · Cash ×6.9M · Electricity ×1.3M · Gas ×340K · Alloy ×100K | 38d 21h | 29,900 | +46 | Research Center Lv.30 |
Advanced Tech VII
Max Lv.3 · 3 levels Increases Research Center research speed. Research Speed +1.8% to +6.1%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×2.6M · Cash ×2.6M · Electricity ×520K · Gas ×130K · Alloy ×42K | 12d 15h | 9,000 | +1.8% | Research Center Lv.30 · Hospital Expansion VII Lv.1 · Division Expansion VII Lv.1 |
| 2 | Ammo ×3.7M · Cash ×3.7M · Electricity ×740K · Gas ×180K · Alloy ×58K | 18d 23h | 18,000 | +3.6% | Research Center Lv.30 |
| 3 | Ammo ×7.9M · Cash ×7.9M · Electricity ×1.5M · Gas ×390K · Alloy ×120K | 50d 13h | 30,500 | +6.1% | Research Center Lv.30 |
Emergency Care VII
Max Lv.3 · 3 levels Increases healing speed for wounded troops. Healing Speed +27% to +90%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×7.7M · Cash ×7.7M · Electricity ×1.5M · Gas ×380K · Alloy ×120K | 34d | 27,000 | +27% | Research Center Lv.30 · Advanced Tech VII Lv.1 |
| 2 | Ammo ×10M · Cash ×10M · Electricity ×2.1M · Gas ×540K · Alloy ×160K | 51d 1h | 54,000 | +54% | Research Center Lv.30 |
| 3 | Ammo ×23M · Cash ×23M · Electricity ×4.6M · Gas ×1.1M · Alloy ×360K | 136d 2h | 90,000 | +90% | Research Center Lv.30 |
Training Gear VII
Max Lv.3 · 3 levels Increases Agent training speed. Training Speed +13.4% to +44.8%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×6.2M · Cash ×6.2M · Electricity ×1.2M · Gas ×310K · Alloy ×96K | 29d 4h | 24,120 | +13.4% | Research Center Lv.30 · Advanced Tech VII Lv.1 |
| 2 | Ammo ×8.7M · Cash ×8.7M · Electricity ×1.7M · Gas ×430K · Alloy ×130K | 43d 18h | 48,240 | +26.8% | Research Center Lv.30 |
| 3 | Ammo ×18M · Cash ×18M · Electricity ×3.7M · Gas ×930K · Alloy ×280K | 116d 16h | 80,640 | +44.8% | Research Center Lv.30 |
Economy (44 techs)
Total time 166d 6h
Total power 465.7K
Levels 132
Total cost (max tree)
Ammo 162.92M Cash 162.92M Electricity 32.4M Gas 8.09M Alloy 3.22M
Total buffs (4)
Ammo Confiscation Speed +242.5% Cash Confiscation Speed +242.5% Electricity Confiscation Speed +242% Gas Confiscation Speed +242%
Ammo Production I
Max Lv.3 · 3 levels Increases Ammo production from the Armory. Bonus +400 to +1.4K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×5.4K · Cash ×5.4K · Electricity ×1K · Gas ×270 · Alloy ×320 | 27s | 1,040 | +400 | Research Center Lv.1 |
| 2 | Ammo ×7.5K · Cash ×7.5K · Electricity ×1.5K · Gas ×370 · Alloy ×440 | 40s | 2,080 | +800 | Research Center Lv.2 |
| 3 | Ammo ×16K · Cash ×16K · Electricity ×3.2K · Gas ×810 · Alloy ×960 | 1m 48s | 3,510 | +1.4K | Research Center Lv.3 |
Cell Management I
Max Lv.3 · 3 levels Increases Cash production from Cells. Bonus +400 to +1.4K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×5.4K · Cash ×5.4K · Electricity ×1K · Gas ×270 · Alloy ×320 | 27s | 1,040 | +400 | Research Center Lv.3 · Ammo Production I Lv.1 |
| 2 | Ammo ×7.5K · Cash ×7.5K · Electricity ×1.5K · Gas ×370 · Alloy ×440 | 40s | 2,080 | +800 | Research Center Lv.4 |
| 3 | Ammo ×16K · Cash ×16K · Electricity ×3.2K · Gas ×810 · Alloy ×960 | 1m 48s | 3,510 | +1.4K | Research Center Lv.5 |
Ammo Transport I
Max Lv.3 · 3 levels Increases Ammo confiscation speed. Ammo Confiscation Speed +8% to +27%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×4K · Cash ×4K · Electricity ×810 · Gas ×200 · Alloy ×240 | 27s | 1,000 | +8% | Research Center Lv.5 · Cell Management I Lv.1 |
| 2 | Ammo ×5.6K · Cash ×5.6K · Electricity ×1.1K · Gas ×280 · Alloy ×330 | 40s | 2,000 | +16% | Research Center Lv.6 |
| 3 | Ammo ×12K · Cash ×12K · Electricity ×2.4K · Gas ×600 · Alloy ×720 | 1m 48s | 3,375 | +27% | Research Center Lv.7 |
Cash Transport I
Max Lv.3 · 3 levels Increases Cash confiscation speed. Cash Confiscation Speed +8% to +27%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×4K · Cash ×4K · Electricity ×810 · Gas ×200 · Alloy ×240 | 27s | 1,000 | +8% | Research Center Lv.5 · Cell Management I Lv.1 |
| 2 | Ammo ×5.6K · Cash ×5.6K · Electricity ×1.1K · Gas ×280 · Alloy ×330 | 40s | 2,000 | +16% | Research Center Lv.6 |
| 3 | Ammo ×12K · Cash ×12K · Electricity ×2.4K · Gas ×600 · Alloy ×720 | 1m 48s | 3,375 | +27% | Research Center Lv.7 |
Electricity Production I
Max Lv.3 · 3 levels Increases Electricity production from the Generator Room. Bonus +800 to +2.7K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×13K · Cash ×13K · Electricity ×2.7K · Gas ×670 · Alloy ×800 | 2m 15s | 2,080 | +800 | Research Center Lv.6 · Ammo Transport I Lv.1 · Cash Transport I Lv.1 |
| 2 | Ammo ×18K · Cash ×18K · Electricity ×3.7K · Gas ×940 · Alloy ×1.1K | 3m 22s | 4,160 | +1.6K | Research Center Lv.7 |
| 3 | Ammo ×40K · Cash ×40K · Electricity ×8.1K · Gas ×2K · Alloy ×2.4K | 9m 0s | 7,020 | +2.7K | Research Center Lv.8 |
Electricity Transport I
Max Lv.3 · 3 levels Increases Electricity confiscation speed. Electricity Confiscation Speed +16% to +53.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×10K · Cash ×10K · Electricity ×2K · Gas ×500 · Alloy ×600 | 1m 34s | 2,000 | +16% | Research Center Lv.7 · Electricity Production I Lv.1 |
| 2 | Ammo ×14K · Cash ×14K · Electricity ×2.8K · Gas ×700 · Alloy ×840 | 2m 21s | 4,000 | +32% | Research Center Lv.8 |
| 3 | Ammo ×30K · Cash ×30K · Electricity ×6K · Gas ×1.5K · Alloy ×1.8K | 6m 18s | 6,687 | +53.5% | Research Center Lv.9 |
Ammo Production II
Max Lv.3 · 3 levels Increases Ammo production from the Armory. Bonus +400 to +1.4K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×54K · Cash ×54K · Electricity ×10K · Gas ×2.7K · Alloy ×640 | 5m 0s | 1,040 | +400 | Research Center Lv.8 · Electricity Transport I Lv.1 |
| 2 | Ammo ×75K · Cash ×75K · Electricity ×15K · Gas ×3.7K · Alloy ×890 | 7m 30s | 2,080 | +800 | Research Center Lv.9 |
| 3 | Ammo ×160K · Cash ×160K · Electricity ×32K · Gas ×8.1K · Alloy ×1.9K | 20m 0s | 3,510 | +1.4K | Research Center Lv.10 |
Cell Management II
Max Lv.3 · 3 levels Increases Cash production from Cells. Bonus +400 to +1.4K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×54K · Cash ×54K · Electricity ×10K · Gas ×2.7K · Alloy ×640 | 5m 0s | 1,040 | +400 | Research Center Lv.8 · Electricity Transport I Lv.1 |
| 2 | Ammo ×75K · Cash ×75K · Electricity ×15K · Gas ×3.7K · Alloy ×890 | 7m 30s | 2,080 | +800 | Research Center Lv.9 |
| 3 | Ammo ×160K · Cash ×160K · Electricity ×32K · Gas ×8.1K · Alloy ×1.9K | 20m 0s | 3,510 | +1.4K | Research Center Lv.10 |
Gas Production I
Max Lv.3 · 3 levels Increases Gas production from the Gas Station. Bonus +800 to +2.7K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×13K · Cash ×13K · Electricity ×2.7K · Gas ×670 · Alloy ×800 | 2m 15s | 2,080 | +800 | Research Center Lv.10 · Ammo Production II Lv.1 · Cell Management II Lv.1 |
| 2 | Ammo ×18K · Cash ×18K · Electricity ×3.7K · Gas ×940 · Alloy ×1.1K | 3m 22s | 4,160 | +1.6K | Research Center Lv.11 |
| 3 | Ammo ×40K · Cash ×40K · Electricity ×8.1K · Gas ×2K · Alloy ×2.4K | 9m 0s | 7,020 | +2.7K | Research Center Lv.12 |
Ammo Transport II
Max Lv.3 · 3 levels Increases Ammo confiscation speed. Ammo Confiscation Speed +8% to +27%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×40K · Cash ×40K · Electricity ×8.1K · Gas ×2K · Alloy ×480 | 5m 0s | 1,000 | +8% | Research Center Lv.11 · Gas Production I Lv.1 |
| 2 | Ammo ×56K · Cash ×56K · Electricity ×11K · Gas ×2.8K · Alloy ×670 | 7m 30s | 2,000 | +16% | Research Center Lv.12 |
| 3 | Ammo ×120K · Cash ×120K · Electricity ×24K · Gas ×6K · Alloy ×1.4K | 20m 0s | 3,375 | +27% | Research Center Lv.13 |
Cash Transport II
Max Lv.3 · 3 levels Increases Cash confiscation speed. Cash Confiscation Speed +8% to +27%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×40K · Cash ×40K · Electricity ×8.1K · Gas ×2K · Alloy ×480 | 5m 0s | 1,000 | +8% | Research Center Lv.11 · Gas Production I Lv.1 |
| 2 | Ammo ×56K · Cash ×56K · Electricity ×11K · Gas ×2.8K · Alloy ×670 | 7m 30s | 2,000 | +16% | Research Center Lv.12 |
| 3 | Ammo ×120K · Cash ×120K · Electricity ×24K · Gas ×6K · Alloy ×1.4K | 20m 0s | 3,375 | +27% | Research Center Lv.13 |
Gas Transport I
Max Lv.3 · 3 levels Increases Gas confiscation speed. Gas Confiscation Speed +16% to +53.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×10K · Cash ×10K · Electricity ×2K · Gas ×500 · Alloy ×600 | 1m 34s | 2,000 | +16% | Research Center Lv.12 · Ammo Transport II Lv.1 · Cash Transport II Lv.1 |
| 2 | Ammo ×14K · Cash ×14K · Electricity ×2.8K · Gas ×700 · Alloy ×840 | 2m 21s | 4,000 | +32% | Research Center Lv.12 |
| 3 | Ammo ×30K · Cash ×30K · Electricity ×6K · Gas ×1.5K · Alloy ×1.8K | 6m 18s | 6,687 | +53.5% | Research Center Lv.13 |
Ammo Production III
Max Lv.3 · 3 levels Increases Ammo production from the Armory. Bonus +550 to +1.8K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×170K · Cash ×170K · Electricity ×34K · Gas ×8.6K · Alloy ×1.9K | 20m 0s | 1,430 | +550 | Research Center Lv.13 · Gas Transport I Lv.1 |
| 2 | Ammo ×240K · Cash ×240K · Electricity ×48K · Gas ×12K · Alloy ×2.6K | 30m 0s | 2,860 | +1.1K | Research Center Lv.14 |
| 3 | Ammo ×510K · Cash ×510K · Electricity ×100K · Gas ×25K · Alloy ×5.7K | 1h 20m | 4,680 | +1.8K | Research Center Lv.15 |
Electricity Production II
Max Lv.3 · 3 levels Increases Electricity production from the Generator Room. Bonus +550 to +1.8K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×130K · Cash ×130K · Electricity ×27K · Gas ×6.7K · Alloy ×1.6K | 25m 0s | 1,430 | +550 | Research Center Lv.13 · Gas Transport I Lv.1 |
| 2 | Ammo ×180K · Cash ×180K · Electricity ×37K · Gas ×9.4K · Alloy ×2.2K | 37m 30s | 2,860 | +1.1K | Research Center Lv.14 |
| 3 | Ammo ×400K · Cash ×400K · Electricity ×81K · Gas ×20K · Alloy ×4.8K | 1h 40m | 4,680 | +1.8K | Research Center Lv.15 |
Cell Management III
Max Lv.3 · 3 levels Increases Cash production from Cells. Bonus +550 to +1.8K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×170K · Cash ×170K · Electricity ×34K · Gas ×8.6K · Alloy ×1.9K | 20m 0s | 1,430 | +550 | Research Center Lv.13 · Gas Transport I Lv.1 |
| 2 | Ammo ×240K · Cash ×240K · Electricity ×48K · Gas ×12K · Alloy ×2.6K | 30m 0s | 2,860 | +1.1K | Research Center Lv.14 |
| 3 | Ammo ×510K · Cash ×510K · Electricity ×100K · Gas ×25K · Alloy ×5.7K | 1h 20m | 4,680 | +1.8K | Research Center Lv.15 |
Gas Production II
Max Lv.3 · 3 levels Increases Gas production from the Gas Station. Bonus +550 to +1.8K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×130K · Cash ×130K · Electricity ×27K · Gas ×6.7K · Alloy ×1.6K | 25m 0s | 1,430 | +550 | Research Center Lv.15 · Ammo Production III Lv.1 · Electricity Production II Lv.1 · Cell Management III Lv.1 |
| 2 | Ammo ×180K · Cash ×180K · Electricity ×37K · Gas ×9.4K · Alloy ×2.2K | 37m 30s | 2,860 | +1.1K | Research Center Lv.16 |
| 3 | Ammo ×400K · Cash ×400K · Electricity ×81K · Gas ×20K · Alloy ×4.8K | 1h 40m | 4,680 | +1.8K | Research Center Lv.17 |
Ammo Transport III
Max Lv.3 · 3 levels Increases Ammo confiscation speed. Ammo Confiscation Speed +11% to +36.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×120K · Cash ×120K · Electricity ×25K · Gas ×6.4K · Alloy ×1.4K | 20m 0s | 1,375 | +11% | Research Center Lv.16 · Gas Production II Lv.1 |
| 2 | Ammo ×180K · Cash ×180K · Electricity ×36K · Gas ×9K · Alloy ×2K | 30m 0s | 2,750 | +22% | Research Center Lv.17 |
| 3 | Ammo ×380K · Cash ×380K · Electricity ×77K · Gas ×19K · Alloy ×4.3K | 1h 20m | 4,562 | +36.5% | Research Center Lv.18 |
Electricity Transport II
Max Lv.3 · 3 levels Increases Electricity confiscation speed. Electricity Confiscation Speed +11% to +36.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×100K · Cash ×100K · Electricity ×20K · Gas ×5K · Alloy ×1.2K | 17m 30s | 1,375 | +11% | Research Center Lv.16 · Gas Production II Lv.1 |
| 2 | Ammo ×140K · Cash ×140K · Electricity ×28K · Gas ×7K · Alloy ×1.6K | 26m 15s | 2,750 | +22% | Research Center Lv.17 |
| 3 | Ammo ×300K · Cash ×300K · Electricity ×60K · Gas ×15K · Alloy ×3.6K | 1h 10m | 4,562 | +36.5% | Research Center Lv.18 |
Cash Transport III
Max Lv.3 · 3 levels Increases Cash confiscation speed. Cash Confiscation Speed +11% to +36.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×120K · Cash ×120K · Electricity ×25K · Gas ×6.4K · Alloy ×1.4K | 20m 0s | 1,375 | +11% | Research Center Lv.16 · Gas Production II Lv.1 |
| 2 | Ammo ×180K · Cash ×180K · Electricity ×36K · Gas ×9K · Alloy ×2K | 30m 0s | 2,750 | +22% | Research Center Lv.17 |
| 3 | Ammo ×380K · Cash ×380K · Electricity ×77K · Gas ×19K · Alloy ×4.3K | 1h 20m | 4,562 | +36.5% | Research Center Lv.18 |
Gas Transport II
Max Lv.3 · 3 levels Increases Gas confiscation speed. Gas Confiscation Speed +11% to +36.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×100K · Cash ×100K · Electricity ×20K · Gas ×5K · Alloy ×1.2K | 17m 30s | 1,375 | +11% | Research Center Lv.17 · Ammo Transport III Lv.1 · Electricity Transport II Lv.1 · Cash Transport III Lv.1 |
| 2 | Ammo ×140K · Cash ×140K · Electricity ×28K · Gas ×7K · Alloy ×1.6K | 26m 15s | 2,750 | +22% | Research Center Lv.18 |
| 3 | Ammo ×300K · Cash ×300K · Electricity ×60K · Gas ×15K · Alloy ×3.6K | 1h 10m | 4,562 | +36.5% | Research Center Lv.19 |
Ammo Production IV
Max Lv.3 · 3 levels Increases Ammo production from the Armory. Bonus +700 to +2.3K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×490K · Cash ×490K · Electricity ×99K · Gas ×24K · Alloy ×6.4K | 2h 13m | 1,820 | +700 | Research Center Lv.18 · Gas Transport II Lv.1 |
| 2 | Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×8.9K | 3h 20m | 3,510 | +1.4K | Research Center Lv.19 |
| 3 | Ammo ×1.4M · Cash ×1.4M · Electricity ×290K · Gas ×74K · Alloy ×19K | 8h 53m | 5,850 | +2.3K | Research Center Lv.20 |
Electricity Production III
Max Lv.3 · 3 levels Increases Electricity production from the Generator Room. Bonus +700 to +2.3K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×430K · Cash ×430K · Electricity ×86K · Gas ×21K · Alloy ×4.8K | 1h 40m | 1,820 | +700 | Research Center Lv.18 · Gas Transport II Lv.1 |
| 2 | Ammo ×600K · Cash ×600K · Electricity ×120K · Gas ×30K · Alloy ×6.7K | 2h 30m | 3,510 | +1.4K | Research Center Lv.19 |
| 3 | Ammo ×1.2M · Cash ×1.2M · Electricity ×250K · Gas ×64K · Alloy ×14K | 6h 40m | 5,850 | +2.3K | Research Center Lv.20 |
Cell Management IV
Max Lv.3 · 3 levels Increases Cash production from Cells. Bonus +700 to +2.3K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×490K · Cash ×490K · Electricity ×99K · Gas ×24K · Alloy ×6.4K | 2h 13m | 1,820 | +700 | Research Center Lv.18 · Gas Transport II Lv.1 |
| 2 | Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×8.9K | 3h 20m | 3,510 | +1.4K | Research Center Lv.19 |
| 3 | Ammo ×1.4M · Cash ×1.4M · Electricity ×290K · Gas ×74K · Alloy ×19K | 8h 53m | 5,850 | +2.3K | Research Center Lv.20 |
Gas Production III
Max Lv.3 · 3 levels Increases Gas production from the Gas Station. Bonus +700 to +2.3K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×430K · Cash ×430K · Electricity ×86K · Gas ×21K · Alloy ×4.8K | 1h 40m | 1,820 | +700 | Research Center Lv.20 · Ammo Production IV Lv.1 · Electricity Production III Lv.1 · Cell Management IV Lv.1 |
| 2 | Ammo ×600K · Cash ×600K · Electricity ×120K · Gas ×30K · Alloy ×6.7K | 2h 30m | 3,510 | +1.4K | Research Center Lv.21 |
| 3 | Ammo ×1.2M · Cash ×1.2M · Electricity ×250K · Gas ×64K · Alloy ×14K | 6h 40m | 5,850 | +2.3K | Research Center Lv.22 |
Ammo Transport IV
Max Lv.3 · 3 levels Increases Ammo confiscation speed. Ammo Confiscation Speed +13.5% to +45%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×370K · Cash ×370K · Electricity ×74K · Gas ×18K · Alloy ×4.8K | 2h 13m | 1,687 | +13.5% | Research Center Lv.21 · Gas Production III Lv.1 |
| 2 | Ammo ×520K · Cash ×520K · Electricity ×100K · Gas ×26K · Alloy ×6.7K | 3h 20m | 3,375 | +27% | Research Center Lv.22 |
| 3 | Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×55K · Alloy ×14K | 8h 53m | 5,625 | +45% | Research Center Lv.23 |
Electricity Transport III
Max Lv.3 · 3 levels Increases Electricity confiscation speed. Electricity Confiscation Speed +13.5% to +45%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×320K · Cash ×320K · Electricity ×64K · Gas ×16K · Alloy ×3.6K | 1h 10m | 1,687 | +13.5% | Research Center Lv.21 · Gas Production III Lv.1 |
| 2 | Ammo ×450K · Cash ×450K · Electricity ×90K · Gas ×22K · Alloy ×5K | 1h 45m | 3,375 | +27% | Research Center Lv.22 |
| 3 | Ammo ×970K · Cash ×970K · Electricity ×190K · Gas ×48K · Alloy ×10K | 4h 40m | 5,625 | +45% | Research Center Lv.23 |
Cash Transport IV
Max Lv.3 · 3 levels Increases Cash confiscation speed. Cash Confiscation Speed +13.5% to +45%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×370K · Cash ×370K · Electricity ×74K · Gas ×18K · Alloy ×4.8K | 2h 13m | 1,687 | +13.5% | Research Center Lv.21 · Gas Production III Lv.1 |
| 2 | Ammo ×520K · Cash ×520K · Electricity ×100K · Gas ×26K · Alloy ×6.7K | 3h 20m | 3,375 | +27% | Research Center Lv.22 |
| 3 | Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×55K · Alloy ×14K | 8h 53m | 5,625 | +45% | Research Center Lv.23 |
Gas Transport III
Max Lv.3 · 3 levels Increases Gas confiscation speed. Gas Confiscation Speed +13.5% to +45%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×320K · Cash ×320K · Electricity ×64K · Gas ×16K · Alloy ×3.6K | 1h 10m | 1,687 | +13.5% | Research Center Lv.22 · Ammo Transport IV Lv.1 · Electricity Transport III Lv.1 · Cash Transport IV Lv.1 |
| 2 | Ammo ×450K · Cash ×450K · Electricity ×90K · Gas ×22K · Alloy ×5K | 1h 45m | 3,375 | +27% | Research Center Lv.23 |
| 3 | Ammo ×970K · Cash ×970K · Electricity ×190K · Gas ×48K · Alloy ×10K | 4h 40m | 5,625 | +45% | Research Center Lv.24 |
Ammo Production V
Max Lv.3 · 3 levels Increases Ammo production from the Armory. Bonus +800 to +2.6K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K | 13h 53m | 2,080 | +800 | Research Center Lv.23 · Gas Transport III Lv.1 |
| 2 | Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×61K · Alloy ×35K | 20h 50m | 4,160 | +1.6K | Research Center Lv.24 |
| 3 | Ammo ×2.6M · Cash ×2.6M · Electricity ×530K · Gas ×130K · Alloy ×76K | 2d 7h | 6,760 | +2.6K | Research Center Lv.25 |
Electricity Production IV
Max Lv.3 · 3 levels Increases Electricity production from the Generator Room. Bonus +800 to +2.6K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×62K · Alloy ×16K | 11h 6m | 2,080 | +800 | Research Center Lv.23 · Gas Transport III Lv.1 |
| 2 | Ammo ×1.7M · Cash ×1.7M · Electricity ×340K · Gas ×86K · Alloy ×22K | 16h 40m | 4,160 | +1.6K | Research Center Lv.24 |
| 3 | Ammo ×3.7M · Cash ×3.7M · Electricity ×740K · Gas ×180K · Alloy ×48K | 1d 20h | 6,760 | +2.6K | Research Center Lv.25 |
Cell Management V
Max Lv.3 · 3 levels Increases Cash production from Cells. Bonus +800 to +2.6K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K | 13h 53m | 2,080 | +800 | Research Center Lv.23 · Gas Transport III Lv.1 |
| 2 | Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×61K · Alloy ×35K | 20h 50m | 4,160 | +1.6K | Research Center Lv.24 |
| 3 | Ammo ×2.6M · Cash ×2.6M · Electricity ×530K · Gas ×130K · Alloy ×76K | 2d 7h | 6,760 | +2.6K | Research Center Lv.25 |
Gas Production IV
Max Lv.3 · 3 levels Increases Gas production from the Gas Station. Bonus +700 to +2.3K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×62K · Alloy ×16K | 11h 6m | 1,820 | +700 | Research Center Lv.25 · Ammo Production V Lv.1 · Electricity Production IV Lv.1 · Cell Management V Lv.1 |
| 2 | Ammo ×1.7M · Cash ×1.7M · Electricity ×340K · Gas ×86K · Alloy ×22K | 16h 40m | 3,510 | +1.4K | Research Center Lv.26 |
| 3 | Ammo ×3.7M · Cash ×3.7M · Electricity ×740K · Gas ×180K · Alloy ×48K | 1d 20h | 5,850 | +2.3K | Research Center Lv.27 |
Ammo Transport V
Max Lv.3 · 3 levels Increases Ammo confiscation speed. Ammo Confiscation Speed +16% to +53.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×660K · Cash ×660K · Electricity ×130K · Gas ×33K · Alloy ×19K | 13h 53m | 2,000 | +16% | Research Center Lv.26 · Gas Production IV Lv.1 |
| 2 | Ammo ×920K · Cash ×920K · Electricity ×180K · Gas ×46K · Alloy ×26K | 20h 50m | 4,000 | +32% | Research Center Lv.27 |
| 3 | Ammo ×1.9M · Cash ×1.9M · Electricity ×390K · Gas ×99K · Alloy ×57K | 2d 7h | 6,687 | +53.5% | Research Center Lv.28 |
Electricity Transport IV
Max Lv.3 · 3 levels Increases Electricity confiscation speed. Electricity Confiscation Speed +16% to +53.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×930K · Cash ×930K · Electricity ×180K · Gas ×46K · Alloy ×12K | 7h 46m | 2,000 | +16% | Research Center Lv.26 · Gas Production IV Lv.1 |
| 2 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×65K · Alloy ×16K | 11h 40m | 4,000 | +32% | Research Center Lv.27 |
| 3 | Ammo ×2.7M · Cash ×2.7M · Electricity ×550K · Gas ×130K · Alloy ×36K | 1d 7h | 6,687 | +53.5% | Research Center Lv.28 |
Cash Transport V
Max Lv.3 · 3 levels Increases Cash confiscation speed. Cash Confiscation Speed +16% to +53.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×660K · Cash ×660K · Electricity ×130K · Gas ×33K · Alloy ×19K | 13h 53m | 2,000 | +16% | Research Center Lv.26 · Gas Production IV Lv.1 |
| 2 | Ammo ×920K · Cash ×920K · Electricity ×180K · Gas ×46K · Alloy ×26K | 20h 50m | 4,000 | +32% | Research Center Lv.27 |
| 3 | Ammo ×1.9M · Cash ×1.9M · Electricity ×390K · Gas ×99K · Alloy ×57K | 2d 7h | 6,687 | +53.5% | Research Center Lv.28 |
Gas Transport IV
Max Lv.3 · 3 levels Increases Gas confiscation speed. Gas Confiscation Speed +16% to +53.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×930K · Cash ×930K · Electricity ×180K · Gas ×46K · Alloy ×12K | 7h 46m | 2,000 | +16% | Research Center Lv.27 · Ammo Transport V Lv.1 · Electricity Transport IV Lv.1 · Cash Transport V Lv.1 |
| 2 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×65K · Alloy ×16K | 11h 40m | 4,000 | +32% | Research Center Lv.28 |
| 3 | Ammo ×2.7M · Cash ×2.7M · Electricity ×550K · Gas ×130K · Alloy ×36K | 1d 7h | 6,687 | +53.5% | Research Center Lv.29 |
Ammo Production VI
Max Lv.3 · 3 levels Increases Ammo production from the Armory. Bonus +800 to +2.6K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K | 2d 18h | 2,080 | +800 | Research Center Lv.28 · Gas Transport IV Lv.1 |
| 2 | Ammo ×4.3M · Cash ×4.3M · Electricity ×870K · Gas ×210K · Alloy ×71K | 4d 4h | 4,160 | +1.6K | Research Center Lv.29 |
| 3 | Ammo ×9.3M · Cash ×9.3M · Electricity ×1.8M · Gas ×460K · Alloy ×150K | 11d 2h | 6,760 | +2.6K | Research Center Lv.30 |
Electricity Production V
Max Lv.3 · 3 levels Increases Electricity production from the Generator Room. Bonus +800 to +2.6K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×2.2M · Cash ×2.2M · Electricity ×440K · Gas ×110K · Alloy ×64K | 2d 21h | 2,080 | +800 | Research Center Lv.28 · Gas Transport IV Lv.1 |
| 2 | Ammo ×3M · Cash ×3M · Electricity ×610K · Gas ×150K · Alloy ×89K | 4d 8h | 4,160 | +1.6K | Research Center Lv.29 |
| 3 | Ammo ×6.6M · Cash ×6.6M · Electricity ×1.3M · Gas ×330K · Alloy ×190K | 11d 13h | 6,760 | +2.6K | Research Center Lv.30 |
Cell Management VI
Max Lv.3 · 3 levels Increases Cash production from Cells. Bonus +800 to +2.6K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K | 2d 18h | 2,080 | +800 | Research Center Lv.28 · Gas Transport IV Lv.1 |
| 2 | Ammo ×4.3M · Cash ×4.3M · Electricity ×870K · Gas ×210K · Alloy ×71K | 4d 4h | 4,160 | +1.6K | Research Center Lv.29 |
| 3 | Ammo ×9.3M · Cash ×9.3M · Electricity ×1.8M · Gas ×460K · Alloy ×150K | 11d 2h | 6,760 | +2.6K | Research Center Lv.30 |
Gas Production V
Max Lv.3 · 3 levels Increases Gas production from the Gas Station. Bonus +800 to +2.6K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×2.2M · Cash ×2.2M · Electricity ×440K · Gas ×110K · Alloy ×64K | 2d 21h | 2,080 | +800 | Research Center Lv.30 · Ammo Production VI Lv.1 · Electricity Production V Lv.1 · Cell Management VI Lv.1 |
| 2 | Ammo ×3M · Cash ×3M · Electricity ×610K · Gas ×150K · Alloy ×89K | 4d 8h | 4,160 | +1.6K | Research Center Lv.30 |
| 3 | Ammo ×6.6M · Cash ×6.6M · Electricity ×1.3M · Gas ×330K · Alloy ×190K | 11d 13h | 6,760 | +2.6K | Research Center Lv.30 |
Ammo Transport VI
Max Lv.3 · 3 levels Increases Ammo confiscation speed. Ammo Confiscation Speed +16% to +53.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×2.3M · Cash ×2.3M · Electricity ×460K · Gas ×110K · Alloy ×38K | 2d 18h | 2,000 | +16% | Research Center Lv.30 · Gas Production V Lv.1 |
| 2 | Ammo ×3.2M · Cash ×3.2M · Electricity ×650K · Gas ×160K · Alloy ×53K | 4d 4h | 4,000 | +32% | Research Center Lv.30 |
| 3 | Ammo ×6.9M · Cash ×6.9M · Electricity ×1.3M · Gas ×340K · Alloy ×110K | 11d 2h | 6,687 | +53.5% | Research Center Lv.30 |
Electricity Transport V
Max Lv.3 · 3 levels Increases Electricity confiscation speed. Electricity Confiscation Speed +16% to +53.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×1.6M · Cash ×1.6M · Electricity ×330K · Gas ×83K · Alloy ×48K | 2d | 2,000 | +16% | Research Center Lv.30 · Gas Production V Lv.1 |
| 2 | Ammo ×2.3M · Cash ×2.3M · Electricity ×460K · Gas ×110K · Alloy ×67K | 3d | 4,000 | +32% | Research Center Lv.30 |
| 3 | Ammo ×4.9M · Cash ×4.9M · Electricity ×990K · Gas ×240K · Alloy ×140K | 8d 2h | 6,687 | +53.5% | Research Center Lv.30 |
Cash Transport VI
Max Lv.3 · 3 levels Increases Cash confiscation speed. Cash Confiscation Speed +16% to +53.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×2.3M · Cash ×2.3M · Electricity ×460K · Gas ×110K · Alloy ×38K | 2d 18h | 2,000 | +16% | Research Center Lv.30 · Gas Production V Lv.1 |
| 2 | Ammo ×3.2M · Cash ×3.2M · Electricity ×650K · Gas ×160K · Alloy ×53K | 4d 4h | 4,000 | +32% | Research Center Lv.30 |
| 3 | Ammo ×6.9M · Cash ×6.9M · Electricity ×1.3M · Gas ×340K · Alloy ×110K | 11d 2h | 6,687 | +53.5% | Research Center Lv.30 |
Gas Transport V
Max Lv.3 · 3 levels Increases Gas confiscation speed. Gas Confiscation Speed +16% to +53.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×1.6M · Cash ×1.6M · Electricity ×330K · Gas ×83K · Alloy ×48K | 2d | 2,000 | +16% | Research Center Lv.30 · Ammo Transport VI Lv.1 · Electricity Transport V Lv.1 · Cash Transport VI Lv.1 |
| 2 | Ammo ×2.3M · Cash ×2.3M · Electricity ×460K · Gas ×110K · Alloy ×67K | 3d | 4,000 | +32% | Research Center Lv.30 |
| 3 | Ammo ×4.9M · Cash ×4.9M · Electricity ×990K · Gas ×240K · Alloy ×140K | 8d 2h | 6,687 | +53.5% | Research Center Lv.30 |
Battle (102 techs)
Total time 3914d 18h
Total power 18.03M
Levels 459
Total cost (max tree)
Ammo 901.4M Cash 901.4M Electricity 180.62M Gas 45.28M Alloy 16.44M
Total buffs (17)
Biker Attack +111.75% Biker Defense +111.75% Biker Health +111.75% Biker Penetration +111.75% Deployment Capacity +32.2K Guard Attack +111.75% Guard Defense +111.75% Guard Health +111.75% Guard Penetration +111.75% Marksman Attack +111.75% Marksman Defense +111.75% Marksman Health +111.75% Marksman Penetration +111.75% Squad Attack +47.25% Squad Defense +47.25% Squad Health +47.25% Squad Penetration +47.25%
Weapons Training I
Max Lv.3 · 3 levels Increases Squad Attack. Squad Attack +0.5% to +1.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×8.7K · Cash ×8.7K · Electricity ×1.7K · Gas ×430 · Alloy ×520 | 2m 55s | 4,200 | +0.5% | Research Center Lv.1 |
| 2 | Ammo ×12K · Cash ×12K · Electricity ×2.4K · Gas ×610 · Alloy ×720 | 4m 23s | 8,400 | +1% | Research Center Lv.2 |
| 3 | Ammo ×26K · Cash ×26K · Electricity ×5.2K · Gas ×1.3K · Alloy ×1.5K | 11m 42s | 12,600 | +1.5% | Research Center Lv.3 |
Counterattack I
Max Lv.3 · 3 levels Increases Guard Attack. Guard Attack +1.25% to +4%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×3.3K · Cash ×3.3K · Electricity ×670 · Gas ×160 · Alloy ×200 | 1m 7s | 1,750 | +1.25% | Research Center Lv.4 · Weapons Training I Lv.1 |
| 2 | Ammo ×4.7K · Cash ×4.7K · Electricity ×940 · Gas ×230 · Alloy ×280 | 1m 41s | 3,500 | +2.5% | Research Center Lv.5 |
| 3 | Ammo ×10K · Cash ×10K · Electricity ×2K · Gas ×500 · Alloy ×600 | 4m 30s | 5,600 | +4% | Research Center Lv.6 |
Sniper Training I
Max Lv.3 · 3 levels Increases Marksman Attack. Marksman Attack +1.25% to +4%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×8.1K · Cash ×8.1K · Electricity ×1.6K · Gas ×400 · Alloy ×480 | 2m 42s | 4,375 | +1.25% | Research Center Lv.4 · Weapons Training I Lv.1 |
| 2 | Ammo ×11K · Cash ×11K · Electricity ×2.2K · Gas ×560 · Alloy ×670 | 4m 3s | 8,750 | +2.5% | Research Center Lv.5 |
| 3 | Ammo ×24K · Cash ×24K · Electricity ×4.8K · Gas ×1.2K · Alloy ×1.4K | 10m 48s | 14,000 | +4% | Research Center Lv.6 |
Mounted Fire I
Max Lv.3 · 3 levels Increases Biker Attack. Biker Attack +1.25% to +4%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×8.1K · Cash ×8.1K · Electricity ×1.6K · Gas ×400 · Alloy ×480 | 2m 42s | 4,375 | +1.25% | Research Center Lv.4 · Weapons Training I Lv.1 |
| 2 | Ammo ×11K · Cash ×11K · Electricity ×2.2K · Gas ×560 · Alloy ×670 | 4m 3s | 8,750 | +2.5% | Research Center Lv.5 |
| 3 | Ammo ×24K · Cash ×24K · Electricity ×4.8K · Gas ×1.2K · Alloy ×1.4K | 10m 48s | 14,000 | +4% | Research Center Lv.6 |
Defense Formation I
Max Lv.3 · 3 levels Increases Guard Defense. Guard Defense +1.25% to +4%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×10K · Cash ×10K · Electricity ×2K · Gas ×500 · Alloy ×600 | 3m 22s | 5,625 | +1.25% | Research Center Lv.4 · Counterattack I Lv.1 |
| 2 | Ammo ×14K · Cash ×14K · Electricity ×2.8K · Gas ×700 · Alloy ×840 | 5m 3s | 11,250 | +2.5% | Research Center Lv.5 |
| 3 | Ammo ×30K · Cash ×30K · Electricity ×6K · Gas ×1.5K · Alloy ×1.8K | 13m 30s | 18,000 | +4% | Research Center Lv.6 |
Stealth Training I
Max Lv.3 · 3 levels Increases Marksman Defense. Marksman Defense +1.25% to +4%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×5.4K · Cash ×5.4K · Electricity ×1K · Gas ×270 · Alloy ×320 | 1m 48s | 3,000 | +1.25% | Research Center Lv.4 · Sniper Training I Lv.1 |
| 2 | Ammo ×7.5K · Cash ×7.5K · Electricity ×1.5K · Gas ×370 · Alloy ×440 | 2m 42s | 6,000 | +2.5% | Research Center Lv.5 |
| 3 | Ammo ×16K · Cash ×16K · Electricity ×3.2K · Gas ×810 · Alloy ×960 | 7m 12s | 9,600 | +4% | Research Center Lv.6 |
Tactical Advance I
Max Lv.3 · 3 levels Increases Biker Defense. Biker Defense +1.25% to +4%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×5.4K · Cash ×5.4K · Electricity ×1K · Gas ×270 · Alloy ×320 | 1m 48s | 3,000 | +1.25% | Research Center Lv.4 · Mounted Fire I Lv.1 |
| 2 | Ammo ×7.5K · Cash ×7.5K · Electricity ×1.5K · Gas ×370 · Alloy ×440 | 2m 42s | 6,000 | +2.5% | Research Center Lv.5 |
| 3 | Ammo ×16K · Cash ×16K · Electricity ×3.2K · Gas ×810 · Alloy ×960 | 7m 12s | 9,600 | +4% | Research Center Lv.6 |
Defense Training I
Max Lv.3 · 3 levels Increases Squad Defense. Squad Defense +0.5% to +1.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×8.7K · Cash ×8.7K · Electricity ×1.7K · Gas ×430 · Alloy ×520 | 2m 55s | 4,200 | +0.5% | Research Center Lv.5 · Defense Formation I Lv.1 · Stealth Training I Lv.1 · Tactical Advance I Lv.1 |
| 2 | Ammo ×12K · Cash ×12K · Electricity ×2.4K · Gas ×610 · Alloy ×720 | 4m 23s | 8,400 | +1% | Research Center Lv.6 |
| 3 | Ammo ×26K · Cash ×26K · Electricity ×5.2K · Gas ×1.3K · Alloy ×1.5K | 11m 42s | 12,600 | +1.5% | Research Center Lv.7 |
Survival Training I
Max Lv.3 · 3 levels Increases Squad Health. Squad Health +0.5% to +1.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×8.7K · Cash ×8.7K · Electricity ×1.7K · Gas ×430 · Alloy ×520 | 2m 55s | 4,200 | +0.5% | Research Center Lv.5 · Defense Training I Lv.1 |
| 2 | Ammo ×12K · Cash ×12K · Electricity ×2.4K · Gas ×610 · Alloy ×720 | 4m 23s | 8,400 | +1% | Research Center Lv.6 |
| 3 | Ammo ×26K · Cash ×26K · Electricity ×5.2K · Gas ×1.3K · Alloy ×1.5K | 11m 42s | 12,600 | +1.5% | Research Center Lv.7 |
Assault Training I
Max Lv.3 · 3 levels Increases Squad Penetration. Squad Penetration +0.5% to +1.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×8.7K · Cash ×8.7K · Electricity ×1.7K · Gas ×430 · Alloy ×520 | 2m 55s | 4,200 | +0.5% | Research Center Lv.5 · Defense Training I Lv.1 |
| 2 | Ammo ×12K · Cash ×12K · Electricity ×2.4K · Gas ×610 · Alloy ×720 | 4m 23s | 8,400 | +1% | Research Center Lv.6 |
| 3 | Ammo ×26K · Cash ×26K · Electricity ×5.2K · Gas ×1.3K · Alloy ×1.5K | 11m 42s | 12,600 | +1.5% | Research Center Lv.7 |
Troop Expansion I
Max Lv.3 · 3 levels Increases Deployment Capacity per march. Deployment Capacity +320 to +1K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×9.4K · Cash ×9.4K · Electricity ×1.8K · Gas ×470 · Alloy ×560 | 3m 36s | 5,760 | +320 | Research Center Lv.6 · Survival Training I Lv.1 · Assault Training I Lv.1 |
| 2 | Ammo ×13K · Cash ×13K · Electricity ×2.6K · Gas ×660 · Alloy ×780 | 5m 24s | 11,520 | +640 | Research Center Lv.7 |
| 3 | Ammo ×28K · Cash ×28K · Electricity ×5.6K · Gas ×1.4K · Alloy ×1.6K | 14m 24s | 18,000 | +1K | Research Center Lv.8 |
Fierce Combat I
Max Lv.3 · 3 levels Increases Guard Penetration. Guard Penetration +1.25% to +4%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×3.3K · Cash ×3.3K · Electricity ×670 · Gas ×160 · Alloy ×200 | 1m 7s | 1,750 | +1.25% | Research Center Lv.7 · Troop Expansion I Lv.1 |
| 2 | Ammo ×4.7K · Cash ×4.7K · Electricity ×940 · Gas ×230 · Alloy ×280 | 1m 41s | 3,500 | +2.5% | Research Center Lv.8 |
| 3 | Ammo ×10K · Cash ×10K · Electricity ×2K · Gas ×500 · Alloy ×600 | 4m 30s | 5,600 | +4% | Research Center Lv.9 |
Precision Shot I
Max Lv.3 · 3 levels Increases Marksman Penetration. Marksman Penetration +1.25% to +4%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×8.1K · Cash ×8.1K · Electricity ×1.6K · Gas ×400 · Alloy ×480 | 2m 42s | 4,375 | +1.25% | Research Center Lv.7 · Troop Expansion I Lv.1 |
| 2 | Ammo ×11K · Cash ×11K · Electricity ×2.2K · Gas ×560 · Alloy ×670 | 4m 3s | 8,750 | +2.5% | Research Center Lv.8 |
| 3 | Ammo ×24K · Cash ×24K · Electricity ×4.8K · Gas ×1.2K · Alloy ×1.4K | 10m 48s | 14,000 | +4% | Research Center Lv.9 |
Pistol Training I
Max Lv.3 · 3 levels Increases Biker Penetration. Biker Penetration +1.25% to +4%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×8.1K · Cash ×8.1K · Electricity ×1.6K · Gas ×400 · Alloy ×480 | 2m 42s | 4,375 | +1.25% | Research Center Lv.7 · Troop Expansion I Lv.1 |
| 2 | Ammo ×11K · Cash ×11K · Electricity ×2.2K · Gas ×560 · Alloy ×670 | 4m 3s | 8,750 | +2.5% | Research Center Lv.8 |
| 3 | Ammo ×24K · Cash ×24K · Electricity ×4.8K · Gas ×1.2K · Alloy ×1.4K | 10m 48s | 14,000 | +4% | Research Center Lv.9 |
Cardio I
Max Lv.3 · 3 levels Increases Guard Health. Guard Health +1.25% to +4%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×10K · Cash ×10K · Electricity ×2K · Gas ×500 · Alloy ×600 | 3m 22s | 5,625 | +1.25% | Research Center Lv.7 · Fierce Combat I Lv.1 |
| 2 | Ammo ×14K · Cash ×14K · Electricity ×2.8K · Gas ×700 · Alloy ×840 | 5m 3s | 11,250 | +2.5% | Research Center Lv.8 |
| 3 | Ammo ×30K · Cash ×30K · Electricity ×6K · Gas ×1.5K · Alloy ×1.8K | 13m 30s | 18,000 | +4% | Research Center Lv.9 |
Marksman Armor I
Max Lv.3 · 3 levels Increases Marksman Health. Marksman Health +1.25% to +4%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×5.4K · Cash ×5.4K · Electricity ×1K · Gas ×270 · Alloy ×320 | 1m 48s | 3,000 | +1.25% | Research Center Lv.7 · Precision Shot I Lv.1 |
| 2 | Ammo ×7.5K · Cash ×7.5K · Electricity ×1.5K · Gas ×370 · Alloy ×440 | 2m 42s | 6,000 | +2.5% | Research Center Lv.8 |
| 3 | Ammo ×16K · Cash ×16K · Electricity ×3.2K · Gas ×810 · Alloy ×960 | 7m 12s | 9,600 | +4% | Research Center Lv.9 |
Helmet Mod I
Max Lv.3 · 3 levels Increases Biker Health. Biker Health +1.25% to +4%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×5.4K · Cash ×5.4K · Electricity ×1K · Gas ×270 · Alloy ×320 | 1m 48s | 3,000 | +1.25% | Research Center Lv.7 · Pistol Training I Lv.1 |
| 2 | Ammo ×7.5K · Cash ×7.5K · Electricity ×1.5K · Gas ×370 · Alloy ×440 | 2m 42s | 6,000 | +2.5% | Research Center Lv.8 |
| 3 | Ammo ×16K · Cash ×16K · Electricity ×3.2K · Gas ×810 · Alloy ×960 | 7m 12s | 9,600 | +4% | Research Center Lv.9 |
Weapons Training II
Max Lv.3 · 3 levels Increases Squad Attack. Squad Attack +0.75% to +2.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×87K · Cash ×87K · Electricity ×17K · Gas ×4.3K · Alloy ×1K | 32m 30s | 6,300 | +0.75% | Research Center Lv.8 · Cardio I Lv.1 · Marksman Armor I Lv.1 · Helmet Mod I Lv.1 |
| 2 | Ammo ×120K · Cash ×120K · Electricity ×24K · Gas ×6.1K · Alloy ×1.4K | 48m 45s | 12,600 | +1.5% | Research Center Lv.8 |
| 3 | Ammo ×260K · Cash ×260K · Electricity ×52K · Gas ×13K · Alloy ×3.1K | 2h 10m | 21,000 | +2.5% | Research Center Lv.9 |
Counterattack II
Max Lv.3 · 3 levels Increases Guard Attack. Guard Attack +1.75% to +5.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×33K · Cash ×33K · Electricity ×6.7K · Gas ×1.6K · Alloy ×400 | 12m 30s | 2,450 | +1.75% | Research Center Lv.9 · Weapons Training II Lv.1 |
| 2 | Ammo ×47K · Cash ×47K · Electricity ×9.4K · Gas ×2.3K · Alloy ×560 | 18m 45s | 4,900 | +3.5% | Research Center Lv.10 |
| 3 | Ammo ×100K · Cash ×100K · Electricity ×20K · Gas ×5K · Alloy ×1.2K | 50m 0s | 7,700 | +5.5% | Research Center Lv.11 |
Sniper Training II
Max Lv.3 · 3 levels Increases Marksman Attack. Marksman Attack +1.75% to +5.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×81K · Cash ×81K · Electricity ×16K · Gas ×4K · Alloy ×960 | 30m 0s | 6,125 | +1.75% | Research Center Lv.9 · Weapons Training II Lv.1 |
| 2 | Ammo ×110K · Cash ×110K · Electricity ×22K · Gas ×5.6K · Alloy ×1.3K | 45m 0s | 12,250 | +3.5% | Research Center Lv.10 |
| 3 | Ammo ×240K · Cash ×240K · Electricity ×48K · Gas ×12K · Alloy ×2.8K | 2h 0m | 19,250 | +5.5% | Research Center Lv.11 |
Mounted Fire II
Max Lv.3 · 3 levels Increases Biker Attack. Biker Attack +1.75% to +5.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×81K · Cash ×81K · Electricity ×16K · Gas ×4K · Alloy ×960 | 30m 0s | 6,125 | +1.75% | Research Center Lv.9 · Weapons Training II Lv.1 |
| 2 | Ammo ×110K · Cash ×110K · Electricity ×22K · Gas ×5.6K · Alloy ×1.3K | 45m 0s | 12,250 | +3.5% | Research Center Lv.10 |
| 3 | Ammo ×240K · Cash ×240K · Electricity ×48K · Gas ×12K · Alloy ×2.8K | 2h 0m | 19,250 | +5.5% | Research Center Lv.11 |
Defense Formation II
Max Lv.3 · 3 levels Increases Guard Defense. Guard Defense +1.75% to +5.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×100K · Cash ×100K · Electricity ×20K · Gas ×5K · Alloy ×1.2K | 37m 30s | 7,875 | +1.75% | Research Center Lv.9 · Counterattack II Lv.1 |
| 2 | Ammo ×140K · Cash ×140K · Electricity ×28K · Gas ×7K · Alloy ×1.6K | 56m 15s | 15,750 | +3.5% | Research Center Lv.10 |
| 3 | Ammo ×300K · Cash ×300K · Electricity ×60K · Gas ×15K · Alloy ×3.6K | 2h 30m | 24,750 | +5.5% | Research Center Lv.11 |
Stealth Training II
Max Lv.3 · 3 levels Increases Marksman Defense. Marksman Defense +1.75% to +5.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×54K · Cash ×54K · Electricity ×10K · Gas ×2.7K · Alloy ×640 | 20m 0s | 4,200 | +1.75% | Research Center Lv.9 · Sniper Training II Lv.1 |
| 2 | Ammo ×75K · Cash ×75K · Electricity ×15K · Gas ×3.7K · Alloy ×890 | 30m 0s | 8,400 | +3.5% | Research Center Lv.10 |
| 3 | Ammo ×160K · Cash ×160K · Electricity ×32K · Gas ×8.1K · Alloy ×1.9K | 1h 20m | 13,200 | +5.5% | Research Center Lv.11 |
Tactical Advance II
Max Lv.3 · 3 levels Increases Biker Defense. Biker Defense +1.75% to +5.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×54K · Cash ×54K · Electricity ×10K · Gas ×2.7K · Alloy ×640 | 20m 0s | 4,200 | +1.75% | Research Center Lv.9 · Mounted Fire II Lv.1 |
| 2 | Ammo ×75K · Cash ×75K · Electricity ×15K · Gas ×3.7K · Alloy ×890 | 30m 0s | 8,400 | +3.5% | Research Center Lv.10 |
| 3 | Ammo ×160K · Cash ×160K · Electricity ×32K · Gas ×8.1K · Alloy ×1.9K | 1h 20m | 13,200 | +5.5% | Research Center Lv.11 |
Defense Training II
Max Lv.3 · 3 levels Increases Squad Defense. Squad Defense +0.75% to +2.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×87K · Cash ×87K · Electricity ×17K · Gas ×4.3K · Alloy ×1K | 32m 30s | 6,300 | +0.75% | Research Center Lv.10 · Defense Formation II Lv.1 · Stealth Training II Lv.1 · Tactical Advance II Lv.1 |
| 2 | Ammo ×120K · Cash ×120K · Electricity ×24K · Gas ×6.1K · Alloy ×1.4K | 48m 45s | 12,600 | +1.5% | Research Center Lv.11 |
| 3 | Ammo ×260K · Cash ×260K · Electricity ×52K · Gas ×13K · Alloy ×3.1K | 2h 10m | 21,000 | +2.5% | Research Center Lv.12 |
Survival Training II
Max Lv.3 · 3 levels Increases Squad Health. Squad Health +0.75% to +2.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×87K · Cash ×87K · Electricity ×17K · Gas ×4.3K · Alloy ×1K | 32m 30s | 6,300 | +0.75% | Research Center Lv.10 · Defense Training II Lv.1 |
| 2 | Ammo ×120K · Cash ×120K · Electricity ×24K · Gas ×6.1K · Alloy ×1.4K | 48m 45s | 12,600 | +1.5% | Research Center Lv.11 |
| 3 | Ammo ×260K · Cash ×260K · Electricity ×52K · Gas ×13K · Alloy ×3.1K | 2h 10m | 21,000 | +2.5% | Research Center Lv.12 |
Assault Training II
Max Lv.3 · 3 levels Increases Squad Penetration. Squad Penetration +0.75% to +2.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×87K · Cash ×87K · Electricity ×17K · Gas ×4.3K · Alloy ×1K | 32m 30s | 6,300 | +0.75% | Research Center Lv.10 · Defense Training II Lv.1 |
| 2 | Ammo ×120K · Cash ×120K · Electricity ×24K · Gas ×6.1K · Alloy ×1.4K | 48m 45s | 12,600 | +1.5% | Research Center Lv.11 |
| 3 | Ammo ×260K · Cash ×260K · Electricity ×52K · Gas ×13K · Alloy ×3.1K | 2h 10m | 21,000 | +2.5% | Research Center Lv.12 |
Troop Expansion II
Max Lv.3 · 3 levels Increases Deployment Capacity per march. Deployment Capacity +320 to +1.4K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×94K · Cash ×94K · Electricity ×18K · Gas ×4.7K · Alloy ×1.1K | 40m 0s | 5,760 | +320 | Research Center Lv.11 · Survival Training II Lv.1 · Assault Training II Lv.1 |
| 2 | Ammo ×130K · Cash ×130K · Electricity ×26K · Gas ×6.6K · Alloy ×1.5K | 1h 0m | 11,520 | +640 | Research Center Lv.12 |
| 3 | Ammo ×280K · Cash ×280K · Electricity ×56K · Gas ×14K · Alloy ×3.3K | 2h 40m | 25,200 | +1.4K | Research Center Lv.13 |
Fierce Combat II
Max Lv.3 · 3 levels Increases Guard Penetration. Guard Penetration +1.75% to +5.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×33K · Cash ×33K · Electricity ×6.7K · Gas ×1.6K · Alloy ×400 | 12m 30s | 2,450 | +1.75% | Research Center Lv.12 · Troop Expansion II Lv.1 |
| 2 | Ammo ×47K · Cash ×47K · Electricity ×9.4K · Gas ×2.3K · Alloy ×560 | 18m 45s | 4,900 | +3.5% | Research Center Lv.13 |
| 3 | Ammo ×100K · Cash ×100K · Electricity ×20K · Gas ×5K · Alloy ×1.2K | 50m 0s | 7,700 | +5.5% | Research Center Lv.14 |
Precision Shot II
Max Lv.3 · 3 levels Increases Marksman Penetration. Marksman Penetration +1.75% to +5.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×81K · Cash ×81K · Electricity ×16K · Gas ×4K · Alloy ×960 | 30m 0s | 6,125 | +1.75% | Research Center Lv.12 · Troop Expansion II Lv.1 |
| 2 | Ammo ×110K · Cash ×110K · Electricity ×22K · Gas ×5.6K · Alloy ×1.3K | 45m 0s | 12,250 | +3.5% | Research Center Lv.13 |
| 3 | Ammo ×240K · Cash ×240K · Electricity ×48K · Gas ×12K · Alloy ×2.8K | 2h 0m | 19,250 | +5.5% | Research Center Lv.14 |
Pistol Training II
Max Lv.3 · 3 levels Increases Biker Penetration. Biker Penetration +1.75% to +5.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×81K · Cash ×81K · Electricity ×16K · Gas ×4K · Alloy ×960 | 30m 0s | 6,125 | +1.75% | Research Center Lv.12 · Troop Expansion II Lv.1 |
| 2 | Ammo ×110K · Cash ×110K · Electricity ×22K · Gas ×5.6K · Alloy ×1.3K | 45m 0s | 12,250 | +3.5% | Research Center Lv.13 |
| 3 | Ammo ×240K · Cash ×240K · Electricity ×48K · Gas ×12K · Alloy ×2.8K | 2h 0m | 19,250 | +5.5% | Research Center Lv.14 |
Cardio II
Max Lv.3 · 3 levels Increases Guard Health. Guard Health +1.75% to +5.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×100K · Cash ×100K · Electricity ×20K · Gas ×5K · Alloy ×1.2K | 37m 30s | 7,875 | +1.75% | Research Center Lv.12 · Fierce Combat II Lv.1 |
| 2 | Ammo ×140K · Cash ×140K · Electricity ×28K · Gas ×7K · Alloy ×1.6K | 56m 15s | 15,750 | +3.5% | Research Center Lv.13 |
| 3 | Ammo ×300K · Cash ×300K · Electricity ×60K · Gas ×15K · Alloy ×3.6K | 2h 30m | 24,750 | +5.5% | Research Center Lv.14 |
Marksman Armor II
Max Lv.3 · 3 levels Increases Marksman Health. Marksman Health +1.75% to +5.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×54K · Cash ×54K · Electricity ×10K · Gas ×2.7K · Alloy ×640 | 20m 0s | 4,200 | +1.75% | Research Center Lv.12 · Precision Shot II Lv.1 |
| 2 | Ammo ×75K · Cash ×75K · Electricity ×15K · Gas ×3.7K · Alloy ×890 | 30m 0s | 8,400 | +3.5% | Research Center Lv.13 |
| 3 | Ammo ×160K · Cash ×160K · Electricity ×32K · Gas ×8.1K · Alloy ×1.9K | 1h 20m | 13,200 | +5.5% | Research Center Lv.14 |
Helmet Mod II
Max Lv.3 · 3 levels Increases Biker Health. Biker Health +1.75% to +5.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×54K · Cash ×54K · Electricity ×10K · Gas ×2.7K · Alloy ×640 | 20m 0s | 4,200 | +1.75% | Research Center Lv.12 · Pistol Training II Lv.1 |
| 2 | Ammo ×75K · Cash ×75K · Electricity ×15K · Gas ×3.7K · Alloy ×890 | 30m 0s | 8,400 | +3.5% | Research Center Lv.13 |
| 3 | Ammo ×160K · Cash ×160K · Electricity ×32K · Gas ×8.1K · Alloy ×1.9K | 1h 20m | 13,200 | +5.5% | Research Center Lv.14 |
Weapons Training III
Max Lv.4 · 4 levels Increases Squad Attack. Squad Attack +1% to +4.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×280K · Cash ×280K · Electricity ×56K · Gas ×14K · Alloy ×3.1K | 2h 10m | 8,400 | +1% | Research Center Lv.13 · Cardio II Lv.1 · Marksman Armor II Lv.1 · Helmet Mod II Lv.1 |
| 2 | Ammo ×360K · Cash ×360K · Electricity ×73K · Gas ×18K · Alloy ×4K | 2h 36m | 16,800 | +2% | Research Center Lv.14 |
| 3 | Ammo ×470K · Cash ×470K · Electricity ×95K · Gas ×23K · Alloy ×5.3K | 4h 20m | 25,200 | +3% | Research Center Lv.15 |
| 4 | Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×56K · Alloy ×12K | 13h 0m | 37,800 | +4.5% | Research Center Lv.16 |
Counterattack III
Max Lv.4 · 4 levels Increases Guard Attack. Guard Attack +2.5% to +11.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×100K · Cash ×100K · Electricity ×21K · Gas ×5.4K · Alloy ×1.2K | 50m 0s | 3,500 | +2.5% | Research Center Lv.14 · Weapons Training III Lv.1 |
| 2 | Ammo ×140K · Cash ×140K · Electricity ×28K · Gas ×7K · Alloy ×1.5K | 1h 0m | 7,000 | +5% | Research Center Lv.15 |
| 3 | Ammo ×180K · Cash ×180K · Electricity ×36K · Gas ×9.1K · Alloy ×2K | 1h 40m | 10,500 | +7.5% | Research Center Lv.16 |
| 4 | Ammo ×430K · Cash ×430K · Electricity ×86K · Gas ×21K · Alloy ×4.8K | 5h 0m | 16,100 | +11.5% | Research Center Lv.17 |
Sniper Training III
Max Lv.4 · 4 levels Increases Marksman Attack. Marksman Attack +2.5% to +11.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×250K · Cash ×250K · Electricity ×51K · Gas ×12K · Alloy ×2.8K | 2h 0m | 8,750 | +2.5% | Research Center Lv.14 · Weapons Training III Lv.1 |
| 2 | Ammo ×330K · Cash ×330K · Electricity ×67K · Gas ×16K · Alloy ×3.7K | 2h 24m | 17,500 | +5% | Research Center Lv.15 |
| 3 | Ammo ×440K · Cash ×440K · Electricity ×88K · Gas ×22K · Alloy ×4.8K | 4h 0m | 26,250 | +7.5% | Research Center Lv.16 |
| 4 | Ammo ×1M · Cash ×1M · Electricity ×200K · Gas ×51K · Alloy ×11K | 12h 0m | 40,250 | +11.5% | Research Center Lv.17 |
Mounted Fire III
Max Lv.4 · 4 levels Increases Biker Attack. Biker Attack +2.5% to +11.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×250K · Cash ×250K · Electricity ×51K · Gas ×12K · Alloy ×2.8K | 2h 0m | 8,750 | +2.5% | Research Center Lv.14 · Weapons Training III Lv.1 |
| 2 | Ammo ×330K · Cash ×330K · Electricity ×67K · Gas ×16K · Alloy ×3.7K | 2h 24m | 17,500 | +5% | Research Center Lv.15 |
| 3 | Ammo ×440K · Cash ×440K · Electricity ×88K · Gas ×22K · Alloy ×4.8K | 4h 0m | 26,250 | +7.5% | Research Center Lv.16 |
| 4 | Ammo ×1M · Cash ×1M · Electricity ×200K · Gas ×51K · Alloy ×11K | 12h 0m | 40,250 | +11.5% | Research Center Lv.17 |
Defense Formation III
Max Lv.4 · 4 levels Increases Guard Defense. Guard Defense +2.5% to +11.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×320K · Cash ×320K · Electricity ×64K · Gas ×16K · Alloy ×3.6K | 2h 30m | 11,250 | +2.5% | Research Center Lv.14 · Counterattack III Lv.1 |
| 2 | Ammo ×420K · Cash ×420K · Electricity ×84K · Gas ×21K · Alloy ×4.6K | 3h 0m | 22,500 | +5% | Research Center Lv.15 |
| 3 | Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×6.1K | 5h 0m | 33,750 | +7.5% | Research Center Lv.16 |
| 4 | Ammo ×1.2M · Cash ×1.2M · Electricity ×250K · Gas ×64K · Alloy ×14K | 15h 0m | 51,750 | +11.5% | Research Center Lv.17 |
Stealth Training III
Max Lv.4 · 4 levels Increases Marksman Defense. Marksman Defense +2.5% to +11.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×170K · Cash ×170K · Electricity ×34K · Gas ×8.6K · Alloy ×1.9K | 1h 20m | 6,000 | +2.5% | Research Center Lv.14 · Sniper Training III Lv.1 |
| 2 | Ammo ×220K · Cash ×220K · Electricity ×44K · Gas ×11K · Alloy ×2.4K | 1h 36m | 12,000 | +5% | Research Center Lv.15 |
| 3 | Ammo ×290K · Cash ×290K · Electricity ×58K · Gas ×14K · Alloy ×3.2K | 2h 40m | 18,000 | +7.5% | Research Center Lv.16 |
| 4 | Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×7.6K | 8h 0m | 27,600 | +11.5% | Research Center Lv.17 |
Tactical Advance III
Max Lv.4 · 4 levels Increases Biker Defense. Biker Defense +2.5% to +11.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×170K · Cash ×170K · Electricity ×34K · Gas ×8.6K · Alloy ×1.9K | 1h 20m | 6,000 | +2.5% | Research Center Lv.14 · Mounted Fire III Lv.1 |
| 2 | Ammo ×220K · Cash ×220K · Electricity ×44K · Gas ×11K · Alloy ×2.4K | 1h 36m | 12,000 | +5% | Research Center Lv.15 |
| 3 | Ammo ×290K · Cash ×290K · Electricity ×58K · Gas ×14K · Alloy ×3.2K | 2h 40m | 18,000 | +7.5% | Research Center Lv.16 |
| 4 | Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×7.6K | 8h 0m | 27,600 | +11.5% | Research Center Lv.17 |
Defense Training III
Max Lv.4 · 4 levels Increases Squad Defense. Squad Defense +1% to +4.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×280K · Cash ×280K · Electricity ×56K · Gas ×14K · Alloy ×3.1K | 2h 10m | 8,400 | +1% | Research Center Lv.15 · Defense Formation III Lv.1 · Stealth Training III Lv.1 · Tactical Advance III Lv.1 |
| 2 | Ammo ×360K · Cash ×360K · Electricity ×73K · Gas ×18K · Alloy ×4K | 2h 36m | 16,800 | +2% | Research Center Lv.16 |
| 3 | Ammo ×470K · Cash ×470K · Electricity ×95K · Gas ×23K · Alloy ×5.3K | 4h 20m | 25,200 | +3% | Research Center Lv.17 |
| 4 | Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×56K · Alloy ×12K | 13h 0m | 37,800 | +4.5% | Research Center Lv.18 |
Survival Training III
Max Lv.4 · 4 levels Increases Squad Health. Squad Health +1% to +4.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×280K · Cash ×280K · Electricity ×56K · Gas ×14K · Alloy ×3.1K | 2h 10m | 8,400 | +1% | Research Center Lv.15 · Defense Training III Lv.1 |
| 2 | Ammo ×360K · Cash ×360K · Electricity ×73K · Gas ×18K · Alloy ×4K | 2h 36m | 16,800 | +2% | Research Center Lv.16 |
| 3 | Ammo ×470K · Cash ×470K · Electricity ×95K · Gas ×23K · Alloy ×5.3K | 4h 20m | 25,200 | +3% | Research Center Lv.17 |
| 4 | Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×56K · Alloy ×12K | 13h 0m | 37,800 | +4.5% | Research Center Lv.18 |
Assault Training III
Max Lv.4 · 4 levels Increases Squad Penetration. Squad Penetration +1% to +4.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×280K · Cash ×280K · Electricity ×56K · Gas ×14K · Alloy ×3.1K | 2h 10m | 8,400 | +1% | Research Center Lv.15 · Defense Training III Lv.1 |
| 2 | Ammo ×360K · Cash ×360K · Electricity ×73K · Gas ×18K · Alloy ×4K | 2h 36m | 16,800 | +2% | Research Center Lv.16 |
| 3 | Ammo ×470K · Cash ×470K · Electricity ×95K · Gas ×23K · Alloy ×5.3K | 4h 20m | 25,200 | +3% | Research Center Lv.17 |
| 4 | Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×56K · Alloy ×12K | 13h 0m | 37,800 | +4.5% | Research Center Lv.18 |
Troop Expansion III
Max Lv.4 · 4 levels Increases Deployment Capacity per march. Deployment Capacity +620 to +2.8K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×300K · Cash ×300K · Electricity ×60K · Gas ×15K · Alloy ×3.3K | 2h 40m | 11,160 | +620 | Research Center Lv.16 · Survival Training III Lv.1 · Assault Training III Lv.1 |
| 2 | Ammo ×390K · Cash ×390K · Electricity ×78K · Gas ×19K · Alloy ×4.3K | 3h 12m | 21,600 | +1.2K | Research Center Lv.17 |
| 3 | Ammo ×510K · Cash ×510K · Electricity ×100K · Gas ×25K · Alloy ×5.7K | 5h 20m | 32,400 | +1.8K | Research Center Lv.18 |
| 4 | Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×60K · Alloy ×13K | 16h 0m | 50,400 | +2.8K | Research Center Lv.19 |
Fierce Combat III
Max Lv.4 · 4 levels Increases Guard Penetration. Guard Penetration +2.5% to +11.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×100K · Cash ×100K · Electricity ×21K · Gas ×5.4K · Alloy ×1.2K | 50m 0s | 3,500 | +2.5% | Research Center Lv.17 · Troop Expansion III Lv.1 |
| 2 | Ammo ×140K · Cash ×140K · Electricity ×28K · Gas ×7K · Alloy ×1.5K | 1h 0m | 7,000 | +5% | Research Center Lv.18 |
| 3 | Ammo ×180K · Cash ×180K · Electricity ×36K · Gas ×9.1K · Alloy ×2K | 1h 40m | 10,500 | +7.5% | Research Center Lv.19 |
| 4 | Ammo ×430K · Cash ×430K · Electricity ×86K · Gas ×21K · Alloy ×4.8K | 5h 0m | 16,100 | +11.5% | Research Center Lv.20 |
Precision Shot III
Max Lv.4 · 4 levels Increases Marksman Penetration. Marksman Penetration +2.5% to +11.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×250K · Cash ×250K · Electricity ×51K · Gas ×12K · Alloy ×2.8K | 2h 0m | 8,750 | +2.5% | Research Center Lv.17 · Troop Expansion III Lv.1 |
| 2 | Ammo ×330K · Cash ×330K · Electricity ×67K · Gas ×16K · Alloy ×3.7K | 2h 24m | 17,500 | +5% | Research Center Lv.18 |
| 3 | Ammo ×440K · Cash ×440K · Electricity ×88K · Gas ×22K · Alloy ×4.8K | 4h 0m | 26,250 | +7.5% | Research Center Lv.19 |
| 4 | Ammo ×1M · Cash ×1M · Electricity ×200K · Gas ×51K · Alloy ×11K | 12h 0m | 40,250 | +11.5% | Research Center Lv.20 |
Pistol Training III
Max Lv.4 · 4 levels Increases Biker Penetration. Biker Penetration +2.5% to +11.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×250K · Cash ×250K · Electricity ×51K · Gas ×12K · Alloy ×2.8K | 2h 0m | 8,750 | +2.5% | Research Center Lv.17 · Troop Expansion III Lv.1 |
| 2 | Ammo ×330K · Cash ×330K · Electricity ×67K · Gas ×16K · Alloy ×3.7K | 2h 24m | 17,500 | +5% | Research Center Lv.18 |
| 3 | Ammo ×440K · Cash ×440K · Electricity ×88K · Gas ×22K · Alloy ×4.8K | 4h 0m | 26,250 | +7.5% | Research Center Lv.19 |
| 4 | Ammo ×1M · Cash ×1M · Electricity ×200K · Gas ×51K · Alloy ×11K | 12h 0m | 40,250 | +11.5% | Research Center Lv.20 |
Cardio III
Max Lv.4 · 4 levels Increases Guard Health. Guard Health +2.5% to +11.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×320K · Cash ×320K · Electricity ×64K · Gas ×16K · Alloy ×3.6K | 2h 30m | 11,250 | +2.5% | Research Center Lv.17 · Fierce Combat III Lv.1 |
| 2 | Ammo ×420K · Cash ×420K · Electricity ×84K · Gas ×21K · Alloy ×4.6K | 3h 0m | 22,500 | +5% | Research Center Lv.18 |
| 3 | Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×6.1K | 5h 0m | 33,750 | +7.5% | Research Center Lv.19 |
| 4 | Ammo ×1.2M · Cash ×1.2M · Electricity ×250K · Gas ×64K · Alloy ×14K | 15h 0m | 51,750 | +11.5% | Research Center Lv.20 |
Marksman Armor III
Max Lv.4 · 4 levels Increases Marksman Health. Marksman Health +2.5% to +11.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×170K · Cash ×170K · Electricity ×34K · Gas ×8.6K · Alloy ×1.9K | 1h 20m | 6,000 | +2.5% | Research Center Lv.17 · Precision Shot III Lv.1 |
| 2 | Ammo ×220K · Cash ×220K · Electricity ×44K · Gas ×11K · Alloy ×2.4K | 1h 36m | 12,000 | +5% | Research Center Lv.18 |
| 3 | Ammo ×290K · Cash ×290K · Electricity ×58K · Gas ×14K · Alloy ×3.2K | 2h 40m | 18,000 | +7.5% | Research Center Lv.19 |
| 4 | Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×7.6K | 8h 0m | 27,600 | +11.5% | Research Center Lv.20 |
Helmet Mod III
Max Lv.4 · 4 levels Increases Biker Health. Biker Health +2.5% to +11.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×170K · Cash ×170K · Electricity ×34K · Gas ×8.6K · Alloy ×1.9K | 1h 20m | 6,000 | +2.5% | Research Center Lv.17 · Pistol Training III Lv.1 |
| 2 | Ammo ×220K · Cash ×220K · Electricity ×44K · Gas ×11K · Alloy ×2.4K | 1h 36m | 12,000 | +5% | Research Center Lv.18 |
| 3 | Ammo ×290K · Cash ×290K · Electricity ×58K · Gas ×14K · Alloy ×3.2K | 2h 40m | 18,000 | +7.5% | Research Center Lv.19 |
| 4 | Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×7.6K | 8h 0m | 27,600 | +11.5% | Research Center Lv.20 |
Weapons Training IV
Max Lv.5 · 5 levels Increases Squad Attack. Squad Attack +1.75% to +10%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×800K · Cash ×800K · Electricity ×160K · Gas ×40K · Alloy ×10K | 14h 26m | 14,700 | +1.75% | Research Center Lv.18 · Cardio III Lv.1 · Marksman Armor III Lv.1 · Helmet Mod III Lv.1 |
| 2 | Ammo ×960K · Cash ×960K · Electricity ×190K · Gas ×48K · Alloy ×12K | 18h 46m | 29,400 | +3.5% | Research Center Lv.19 |
| 3 | Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×56K · Alloy ×14K | 1d 4h | 44,100 | +5.25% | Research Center Lv.20 |
| 4 | Ammo ×1.4M · Cash ×1.4M · Electricity ×290K · Gas ×72K · Alloy ×18K | 1d 19h | 58,800 | +7% | Research Center Lv.21 |
| 5 | Ammo ×2.9M · Cash ×2.9M · Electricity ×590K · Gas ×140K · Alloy ×38K | 4d 12h | 84,000 | +10% | Research Center Lv.22 |
Counterattack IV
Max Lv.5 · 5 levels Increases Guard Attack. Guard Attack +4% to +22.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×310K · Cash ×310K · Electricity ×62K · Gas ×15K · Alloy ×4K | 5h 33m | 5,600 | +4% | Research Center Lv.19 · Weapons Training IV Lv.1 |
| 2 | Ammo ×370K · Cash ×370K · Electricity ×74K · Gas ×18K · Alloy ×4.8K | 7h 13m | 11,200 | +8% | Research Center Lv.20 |
| 3 | Ammo ×430K · Cash ×430K · Electricity ×86K · Gas ×21K · Alloy ×5.6K | 11h 6m | 16,800 | +12% | Research Center Lv.21 |
| 4 | Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×7.2K | 16h 40m | 22,400 | +16% | Research Center Lv.22 |
| 5 | Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×57K · Alloy ×14K | 1d 17h | 31,500 | +22.5% | Research Center Lv.23 |
Sniper Training IV
Max Lv.5 · 5 levels Increases Marksman Attack. Marksman Attack +4% to +22.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×740K · Cash ×740K · Electricity ×140K · Gas ×37K · Alloy ×9.6K | 13h 20m | 14,000 | +4% | Research Center Lv.19 · Weapons Training IV Lv.1 |
| 2 | Ammo ×890K · Cash ×890K · Electricity ×170K · Gas ×44K · Alloy ×11K | 17h 20m | 28,000 | +8% | Research Center Lv.20 |
| 3 | Ammo ×1M · Cash ×1M · Electricity ×200K · Gas ×52K · Alloy ×13K | 1d 2h | 42,000 | +12% | Research Center Lv.21 |
| 4 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×67K · Alloy ×17K | 1d 16h | 56,000 | +16% | Research Center Lv.22 |
| 5 | Ammo ×2.7M · Cash ×2.7M · Electricity ×550K · Gas ×130K · Alloy ×35K | 4d 4h | 78,750 | +22.5% | Research Center Lv.23 |
Mounted Fire IV
Max Lv.5 · 5 levels Increases Biker Attack. Biker Attack +4% to +22.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×740K · Cash ×740K · Electricity ×140K · Gas ×37K · Alloy ×9.6K | 13h 20m | 14,000 | +4% | Research Center Lv.19 · Weapons Training IV Lv.1 |
| 2 | Ammo ×890K · Cash ×890K · Electricity ×170K · Gas ×44K · Alloy ×11K | 17h 20m | 28,000 | +8% | Research Center Lv.20 |
| 3 | Ammo ×1M · Cash ×1M · Electricity ×200K · Gas ×52K · Alloy ×13K | 1d 2h | 42,000 | +12% | Research Center Lv.21 |
| 4 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×67K · Alloy ×17K | 1d 16h | 56,000 | +16% | Research Center Lv.22 |
| 5 | Ammo ×2.7M · Cash ×2.7M · Electricity ×550K · Gas ×130K · Alloy ×35K | 4d 4h | 78,750 | +22.5% | Research Center Lv.23 |
Defense Formation IV
Max Lv.5 · 5 levels Increases Guard Defense. Guard Defense +4% to +22.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×930K · Cash ×930K · Electricity ×180K · Gas ×46K · Alloy ×12K | 16h 40m | 18,000 | +4% | Research Center Lv.19 · Counterattack IV Lv.1 |
| 2 | Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×55K · Alloy ×14K | 21h 40m | 36,000 | +8% | Research Center Lv.20 |
| 3 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×65K · Alloy ×16K | 1d 9h | 54,000 | +12% | Research Center Lv.21 |
| 4 | Ammo ×1.6M · Cash ×1.6M · Electricity ×330K · Gas ×83K · Alloy ×21K | 2d 2h | 72,000 | +16% | Research Center Lv.22 |
| 5 | Ammo ×3.4M · Cash ×3.4M · Electricity ×680K · Gas ×170K · Alloy ×44K | 5d 5h | 101,250 | +22.5% | Research Center Lv.23 |
Stealth Training IV
Max Lv.5 · 5 levels Increases Marksman Defense. Marksman Defense +4% to +22.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×490K · Cash ×490K · Electricity ×99K · Gas ×24K · Alloy ×6.4K | 8h 53m | 9,600 | +4% | Research Center Lv.19 · Sniper Training IV Lv.1 |
| 2 | Ammo ×590K · Cash ×590K · Electricity ×110K · Gas ×29K · Alloy ×7.6K | 11h 33m | 19,200 | +8% | Research Center Lv.20 |
| 3 | Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×8.9K | 17h 46m | 28,800 | +12% | Research Center Lv.21 |
| 4 | Ammo ×890K · Cash ×890K · Electricity ×170K · Gas ×44K · Alloy ×11K | 1d 2h | 38,400 | +16% | Research Center Lv.22 |
| 5 | Ammo ×1.8M · Cash ×1.8M · Electricity ×360K · Gas ×91K · Alloy ×23K | 2d 18h | 54,000 | +22.5% | Research Center Lv.23 |
Tactical Advance IV
Max Lv.5 · 5 levels Increases Biker Defense. Biker Defense +4% to +22.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×490K · Cash ×490K · Electricity ×99K · Gas ×24K · Alloy ×6.4K | 8h 53m | 9,600 | +4% | Research Center Lv.19 · Mounted Fire IV Lv.1 |
| 2 | Ammo ×590K · Cash ×590K · Electricity ×110K · Gas ×29K · Alloy ×7.6K | 11h 33m | 19,200 | +8% | Research Center Lv.20 |
| 3 | Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×8.9K | 17h 46m | 28,800 | +12% | Research Center Lv.21 |
| 4 | Ammo ×890K · Cash ×890K · Electricity ×170K · Gas ×44K · Alloy ×11K | 1d 2h | 38,400 | +16% | Research Center Lv.22 |
| 5 | Ammo ×1.8M · Cash ×1.8M · Electricity ×360K · Gas ×91K · Alloy ×23K | 2d 18h | 54,000 | +22.5% | Research Center Lv.23 |
Defense Training IV
Max Lv.5 · 5 levels Increases Squad Defense. Squad Defense +1.75% to +10%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×800K · Cash ×800K · Electricity ×160K · Gas ×40K · Alloy ×10K | 14h 26m | 14,700 | +1.75% | Research Center Lv.20 · Defense Formation IV Lv.1 · Stealth Training IV Lv.1 · Tactical Advance IV Lv.1 |
| 2 | Ammo ×960K · Cash ×960K · Electricity ×190K · Gas ×48K · Alloy ×12K | 18h 46m | 29,400 | +3.5% | Research Center Lv.21 |
| 3 | Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×56K · Alloy ×14K | 1d 4h | 44,100 | +5.25% | Research Center Lv.22 |
| 4 | Ammo ×1.4M · Cash ×1.4M · Electricity ×290K · Gas ×72K · Alloy ×18K | 1d 19h | 58,800 | +7% | Research Center Lv.23 |
| 5 | Ammo ×2.9M · Cash ×2.9M · Electricity ×590K · Gas ×140K · Alloy ×38K | 4d 12h | 84,000 | +10% | Research Center Lv.24 |
Survival Training IV
Max Lv.5 · 5 levels Increases Squad Health. Squad Health +1.75% to +10%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×800K · Cash ×800K · Electricity ×160K · Gas ×40K · Alloy ×10K | 14h 26m | 14,700 | +1.75% | Research Center Lv.20 · Defense Training IV Lv.1 |
| 2 | Ammo ×960K · Cash ×960K · Electricity ×190K · Gas ×48K · Alloy ×12K | 18h 46m | 29,400 | +3.5% | Research Center Lv.21 |
| 3 | Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×56K · Alloy ×14K | 1d 4h | 44,100 | +5.25% | Research Center Lv.22 |
| 4 | Ammo ×1.4M · Cash ×1.4M · Electricity ×290K · Gas ×72K · Alloy ×18K | 1d 19h | 58,800 | +7% | Research Center Lv.23 |
| 5 | Ammo ×2.9M · Cash ×2.9M · Electricity ×590K · Gas ×140K · Alloy ×38K | 4d 12h | 84,000 | +10% | Research Center Lv.24 |
Assault Training IV
Max Lv.5 · 5 levels Increases Squad Penetration. Squad Penetration +1.75% to +10%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×800K · Cash ×800K · Electricity ×160K · Gas ×40K · Alloy ×10K | 14h 26m | 14,700 | +1.75% | Research Center Lv.20 · Defense Training IV Lv.1 |
| 2 | Ammo ×960K · Cash ×960K · Electricity ×190K · Gas ×48K · Alloy ×12K | 18h 46m | 29,400 | +3.5% | Research Center Lv.21 |
| 3 | Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×56K · Alloy ×14K | 1d 4h | 44,100 | +5.25% | Research Center Lv.22 |
| 4 | Ammo ×1.4M · Cash ×1.4M · Electricity ×290K · Gas ×72K · Alloy ×18K | 1d 19h | 58,800 | +7% | Research Center Lv.23 |
| 5 | Ammo ×2.9M · Cash ×2.9M · Electricity ×590K · Gas ×140K · Alloy ×38K | 4d 12h | 84,000 | +10% | Research Center Lv.24 |
Troop Expansion IV
Max Lv.5 · 5 levels Increases Deployment Capacity per march. Deployment Capacity +990 to +5.6K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×860K · Cash ×860K · Electricity ×170K · Gas ×43K · Alloy ×11K | 17h 46m | 17,820 | +990 | Research Center Lv.21 · Survival Training IV Lv.1 · Assault Training IV Lv.1 |
| 2 | Ammo ×1M · Cash ×1M · Electricity ×200K · Gas ×52K · Alloy ×13K | 23h 6m | 34,200 | +1.9K | Research Center Lv.22 |
| 3 | Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×60K · Alloy ×15K | 1d 11h | 52,200 | +2.9K | Research Center Lv.23 |
| 4 | Ammo ×1.5M · Cash ×1.5M · Electricity ×310K · Gas ×78K · Alloy ×20K | 2d 5h | 70,200 | +3.9K | Research Center Lv.24 |
| 5 | Ammo ×3.2M · Cash ×3.2M · Electricity ×640K · Gas ×160K · Alloy ×41K | 5d 13h | 100,800 | +5.6K | Research Center Lv.25 |
Fierce Combat IV
Max Lv.5 · 5 levels Increases Guard Penetration. Guard Penetration +4% to +22.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×310K · Cash ×310K · Electricity ×62K · Gas ×15K · Alloy ×4K | 5h 33m | 5,600 | +4% | Research Center Lv.22 · Troop Expansion IV Lv.1 |
| 2 | Ammo ×370K · Cash ×370K · Electricity ×74K · Gas ×18K · Alloy ×4.8K | 7h 13m | 11,200 | +8% | Research Center Lv.23 |
| 3 | Ammo ×430K · Cash ×430K · Electricity ×86K · Gas ×21K · Alloy ×5.6K | 11h 6m | 16,800 | +12% | Research Center Lv.24 |
| 4 | Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×7.2K | 16h 40m | 22,400 | +16% | Research Center Lv.25 |
| 5 | Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×57K · Alloy ×14K | 1d 17h | 31,500 | +22.5% | Research Center Lv.26 |
Precision Shot IV
Max Lv.5 · 5 levels Increases Marksman Penetration. Marksman Penetration +4% to +22.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×740K · Cash ×740K · Electricity ×140K · Gas ×37K · Alloy ×9.6K | 13h 20m | 14,000 | +4% | Research Center Lv.22 · Troop Expansion IV Lv.1 |
| 2 | Ammo ×890K · Cash ×890K · Electricity ×170K · Gas ×44K · Alloy ×11K | 17h 20m | 28,000 | +8% | Research Center Lv.23 |
| 3 | Ammo ×1M · Cash ×1M · Electricity ×200K · Gas ×52K · Alloy ×13K | 1d 2h | 42,000 | +12% | Research Center Lv.24 |
| 4 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×67K · Alloy ×17K | 1d 16h | 56,000 | +16% | Research Center Lv.25 |
| 5 | Ammo ×2.7M · Cash ×2.7M · Electricity ×550K · Gas ×130K · Alloy ×35K | 4d 4h | 78,750 | +22.5% | Research Center Lv.26 |
Pistol Training IV
Max Lv.5 · 5 levels Increases Biker Penetration. Biker Penetration +4% to +22.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×740K · Cash ×740K · Electricity ×140K · Gas ×37K · Alloy ×9.6K | 13h 20m | 14,000 | +4% | Research Center Lv.22 · Troop Expansion IV Lv.1 |
| 2 | Ammo ×890K · Cash ×890K · Electricity ×170K · Gas ×44K · Alloy ×11K | 17h 20m | 28,000 | +8% | Research Center Lv.23 |
| 3 | Ammo ×1M · Cash ×1M · Electricity ×200K · Gas ×52K · Alloy ×13K | 1d 2h | 42,000 | +12% | Research Center Lv.24 |
| 4 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×67K · Alloy ×17K | 1d 16h | 56,000 | +16% | Research Center Lv.25 |
| 5 | Ammo ×2.7M · Cash ×2.7M · Electricity ×550K · Gas ×130K · Alloy ×35K | 4d 4h | 78,750 | +22.5% | Research Center Lv.26 |
Cardio IV
Max Lv.5 · 5 levels Increases Guard Health. Guard Health +4% to +22.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×930K · Cash ×930K · Electricity ×180K · Gas ×46K · Alloy ×12K | 16h 40m | 18,000 | +4% | Research Center Lv.22 · Fierce Combat IV Lv.1 |
| 2 | Ammo ×1.1M · Cash ×1.1M · Electricity ×220K · Gas ×55K · Alloy ×14K | 21h 40m | 36,000 | +8% | Research Center Lv.23 |
| 3 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×65K · Alloy ×16K | 1d 9h | 54,000 | +12% | Research Center Lv.24 |
| 4 | Ammo ×1.6M · Cash ×1.6M · Electricity ×330K · Gas ×83K · Alloy ×21K | 2d 2h | 72,000 | +16% | Research Center Lv.25 |
| 5 | Ammo ×3.4M · Cash ×3.4M · Electricity ×680K · Gas ×170K · Alloy ×44K | 5d 5h | 101,250 | +22.5% | Research Center Lv.26 |
Marksman Armor IV
Max Lv.5 · 5 levels Increases Marksman Health. Marksman Health +4% to +22.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×490K · Cash ×490K · Electricity ×99K · Gas ×24K · Alloy ×6.4K | 8h 53m | 9,600 | +4% | Research Center Lv.22 · Precision Shot IV Lv.1 |
| 2 | Ammo ×590K · Cash ×590K · Electricity ×110K · Gas ×29K · Alloy ×7.6K | 11h 33m | 19,200 | +8% | Research Center Lv.23 |
| 3 | Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×8.9K | 17h 46m | 28,800 | +12% | Research Center Lv.24 |
| 4 | Ammo ×890K · Cash ×890K · Electricity ×170K · Gas ×44K · Alloy ×11K | 1d 2h | 38,400 | +16% | Research Center Lv.25 |
| 5 | Ammo ×1.8M · Cash ×1.8M · Electricity ×360K · Gas ×91K · Alloy ×23K | 2d 18h | 54,000 | +22.5% | Research Center Lv.26 |
Helmet Mod IV
Max Lv.5 · 5 levels Increases Biker Health. Biker Health +4% to +22.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×490K · Cash ×490K · Electricity ×99K · Gas ×24K · Alloy ×6.4K | 8h 53m | 9,600 | +4% | Research Center Lv.22 · Pistol Training IV Lv.1 |
| 2 | Ammo ×590K · Cash ×590K · Electricity ×110K · Gas ×29K · Alloy ×7.6K | 11h 33m | 19,200 | +8% | Research Center Lv.23 |
| 3 | Ammo ×690K · Cash ×690K · Electricity ×130K · Gas ×34K · Alloy ×8.9K | 17h 46m | 28,800 | +12% | Research Center Lv.24 |
| 4 | Ammo ×890K · Cash ×890K · Electricity ×170K · Gas ×44K · Alloy ×11K | 1d 2h | 38,400 | +16% | Research Center Lv.25 |
| 5 | Ammo ×1.8M · Cash ×1.8M · Electricity ×360K · Gas ×91K · Alloy ×23K | 2d 18h | 54,000 | +22.5% | Research Center Lv.26 |
Weapons Training V
Max Lv.6 · 6 levels Increases Squad Attack. Squad Attack +2% to +13.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K | 3d 18h | 16,800 | +2% | Research Center Lv.23 · Cardio IV Lv.1 · Marksman Armor IV Lv.1 · Helmet Mod IV Lv.1 |
| 2 | Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K | 3d 18h | 33,600 | +4% | Research Center Lv.24 |
| 3 | Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K | 4d 3h | 50,400 | +6% | Research Center Lv.25 |
| 4 | Ammo ×1.7M · Cash ×1.7M · Electricity ×340K · Gas ×86K · Alloy ×49K | 6d 13h | 67,200 | +8% | Research Center Lv.26 |
| 5 | Ammo ×2M · Cash ×2M · Electricity ×400K · Gas ×100K · Alloy ×58K | 7d 21h | 84,000 | +10% | Research Center Lv.27 |
| 6 | Ammo ×3.9M · Cash ×3.9M · Electricity ×790K · Gas ×190K · Alloy ×110K | 18d 19h | 113,400 | +13.5% | Research Center Lv.28 |
Counterattack V
Max Lv.6 · 6 levels Increases Guard Attack. Guard Attack +4.75% to +31.75%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×16K | 1d 10h | 6,650 | +4.75% | Research Center Lv.24 · Weapons Training V Lv.1 |
| 2 | Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×16K | 1d 10h | 13,300 | +9.5% | Research Center Lv.25 |
| 3 | Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×16K | 1d 14h | 19,950 | +14.25% | Research Center Lv.26 |
| 4 | Ammo ×660K · Cash ×660K · Electricity ×130K · Gas ×33K · Alloy ×19K | 2d 12h | 26,600 | +19% | Research Center Lv.27 |
| 5 | Ammo ×770K · Cash ×770K · Electricity ×150K · Gas ×38K · Alloy ×22K | 3d | 33,250 | +23.75% | Research Center Lv.28 |
| 6 | Ammo ×1.5M · Cash ×1.5M · Electricity ×300K · Gas ×76K · Alloy ×44K | 7d 5h | 44,450 | +31.75% | Research Center Lv.29 |
Sniper Training V
Max Lv.6 · 6 levels Increases Marksman Attack. Marksman Attack +4.75% to +31.75%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K | 3d 11h | 16,625 | +4.75% | Research Center Lv.24 · Weapons Training V Lv.1 |
| 2 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K | 3d 11h | 33,250 | +9.5% | Research Center Lv.25 |
| 3 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K | 3d 19h | 49,875 | +14.25% | Research Center Lv.26 |
| 4 | Ammo ×1.5M · Cash ×1.5M · Electricity ×310K · Gas ×79K · Alloy ×46K | 6d 1h | 66,500 | +19% | Research Center Lv.27 |
| 5 | Ammo ×1.8M · Cash ×1.8M · Electricity ×370K · Gas ×92K · Alloy ×53K | 7d 7h | 83,125 | +23.75% | Research Center Lv.28 |
| 6 | Ammo ×3.6M · Cash ×3.6M · Electricity ×730K · Gas ×180K · Alloy ×100K | 17d 8h | 111,125 | +31.75% | Research Center Lv.29 |
Mounted Fire V
Max Lv.6 · 6 levels Increases Biker Attack. Biker Attack +4.75% to +31.75%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K | 3d 11h | 16,625 | +4.75% | Research Center Lv.24 · Weapons Training V Lv.1 |
| 2 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K | 3d 11h | 33,250 | +9.5% | Research Center Lv.25 |
| 3 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K | 3d 19h | 49,875 | +14.25% | Research Center Lv.26 |
| 4 | Ammo ×1.5M · Cash ×1.5M · Electricity ×310K · Gas ×79K · Alloy ×46K | 6d 1h | 66,500 | +19% | Research Center Lv.27 |
| 5 | Ammo ×1.8M · Cash ×1.8M · Electricity ×370K · Gas ×92K · Alloy ×53K | 7d 7h | 83,125 | +23.75% | Research Center Lv.28 |
| 6 | Ammo ×3.6M · Cash ×3.6M · Electricity ×730K · Gas ×180K · Alloy ×100K | 17d 8h | 111,125 | +31.75% | Research Center Lv.29 |
Defense Formation V
Max Lv.6 · 6 levels Increases Guard Defense. Guard Defense +4.75% to +31.75%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×1.6M · Cash ×1.6M · Electricity ×330K · Gas ×83K · Alloy ×48K | 4d 8h | 21,375 | +4.75% | Research Center Lv.24 · Counterattack V Lv.1 |
| 2 | Ammo ×1.6M · Cash ×1.6M · Electricity ×330K · Gas ×83K · Alloy ×48K | 4d 8h | 42,750 | +9.5% | Research Center Lv.25 |
| 3 | Ammo ×1.6M · Cash ×1.6M · Electricity ×330K · Gas ×83K · Alloy ×48K | 4d 18h | 64,125 | +14.25% | Research Center Lv.26 |
| 4 | Ammo ×1.9M · Cash ×1.9M · Electricity ×390K · Gas ×99K · Alloy ×57K | 7d 14h | 85,500 | +19% | Research Center Lv.27 |
| 5 | Ammo ×2.3M · Cash ×2.3M · Electricity ×460K · Gas ×110K · Alloy ×67K | 9d 2h | 106,875 | +23.75% | Research Center Lv.28 |
| 6 | Ammo ×4.5M · Cash ×4.5M · Electricity ×910K · Gas ×220K · Alloy ×130K | 21d 16h | 142,875 | +31.75% | Research Center Lv.29 |
Stealth Training V
Max Lv.6 · 6 levels Increases Marksman Defense. Marksman Defense +4.75% to +31.75%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K | 2d 7h | 11,400 | +4.75% | Research Center Lv.24 · Sniper Training V Lv.1 |
| 2 | Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K | 2d 7h | 22,800 | +9.5% | Research Center Lv.25 |
| 3 | Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K | 2d 13h | 34,200 | +14.25% | Research Center Lv.26 |
| 4 | Ammo ×1M · Cash ×1M · Electricity ×210K · Gas ×53K · Alloy ×30K | 4d 1h | 45,600 | +19% | Research Center Lv.27 |
| 5 | Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×61K · Alloy ×35K | 4d 20h | 57,000 | +23.75% | Research Center Lv.28 |
| 6 | Ammo ×2.4M · Cash ×2.4M · Electricity ×480K · Gas ×120K · Alloy ×70K | 11d 13h | 76,200 | +31.75% | Research Center Lv.29 |
Tactical Advance V
Max Lv.6 · 6 levels Increases Biker Defense. Biker Defense +4.75% to +31.75%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K | 2d 7h | 11,400 | +4.75% | Research Center Lv.24 · Mounted Fire V Lv.1 |
| 2 | Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K | 2d 7h | 22,800 | +9.5% | Research Center Lv.25 |
| 3 | Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K | 2d 13h | 34,200 | +14.25% | Research Center Lv.26 |
| 4 | Ammo ×1M · Cash ×1M · Electricity ×210K · Gas ×53K · Alloy ×30K | 4d 1h | 45,600 | +19% | Research Center Lv.27 |
| 5 | Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×61K · Alloy ×35K | 4d 20h | 57,000 | +23.75% | Research Center Lv.28 |
| 6 | Ammo ×2.4M · Cash ×2.4M · Electricity ×480K · Gas ×120K · Alloy ×70K | 11d 13h | 76,200 | +31.75% | Research Center Lv.29 |
Defense Training V
Max Lv.6 · 6 levels Increases Squad Defense. Squad Defense +2% to +13.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K | 3d 18h | 16,800 | +2% | Research Center Lv.25 · Defense Formation V Lv.1 · Stealth Training V Lv.1 · Tactical Advance V Lv.1 |
| 2 | Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K | 3d 18h | 33,600 | +4% | Research Center Lv.26 |
| 3 | Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K | 4d 3h | 50,400 | +6% | Research Center Lv.27 |
| 4 | Ammo ×1.7M · Cash ×1.7M · Electricity ×340K · Gas ×86K · Alloy ×49K | 6d 13h | 67,200 | +8% | Research Center Lv.28 |
| 5 | Ammo ×2M · Cash ×2M · Electricity ×400K · Gas ×100K · Alloy ×58K | 7d 21h | 84,000 | +10% | Research Center Lv.29 |
| 6 | Ammo ×3.9M · Cash ×3.9M · Electricity ×790K · Gas ×190K · Alloy ×110K | 18d 19h | 113,400 | +13.5% | Research Center Lv.30 |
Survival Training V
Max Lv.6 · 6 levels Increases Squad Health. Squad Health +2% to +13.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K | 3d 18h | 16,800 | +2% | Research Center Lv.25 · Defense Training V Lv.1 |
| 2 | Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K | 3d 18h | 33,600 | +4% | Research Center Lv.26 |
| 3 | Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K | 4d 3h | 50,400 | +6% | Research Center Lv.27 |
| 4 | Ammo ×1.7M · Cash ×1.7M · Electricity ×340K · Gas ×86K · Alloy ×49K | 6d 13h | 67,200 | +8% | Research Center Lv.28 |
| 5 | Ammo ×2M · Cash ×2M · Electricity ×400K · Gas ×100K · Alloy ×58K | 7d 21h | 84,000 | +10% | Research Center Lv.29 |
| 6 | Ammo ×3.9M · Cash ×3.9M · Electricity ×790K · Gas ×190K · Alloy ×110K | 18d 19h | 113,400 | +13.5% | Research Center Lv.30 |
Assault Training V
Max Lv.6 · 6 levels Increases Squad Penetration. Squad Penetration +2% to +13.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K | 3d 18h | 16,800 | +2% | Research Center Lv.25 · Defense Training V Lv.1 |
| 2 | Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K | 3d 18h | 33,600 | +4% | Research Center Lv.26 |
| 3 | Ammo ×1.4M · Cash ×1.4M · Electricity ×280K · Gas ×71K · Alloy ×41K | 4d 3h | 50,400 | +6% | Research Center Lv.27 |
| 4 | Ammo ×1.7M · Cash ×1.7M · Electricity ×340K · Gas ×86K · Alloy ×49K | 6d 13h | 67,200 | +8% | Research Center Lv.28 |
| 5 | Ammo ×2M · Cash ×2M · Electricity ×400K · Gas ×100K · Alloy ×58K | 7d 21h | 84,000 | +10% | Research Center Lv.29 |
| 6 | Ammo ×3.9M · Cash ×3.9M · Electricity ×790K · Gas ×190K · Alloy ×110K | 18d 19h | 113,400 | +13.5% | Research Center Lv.30 |
Troop Expansion V
Max Lv.6 · 6 levels Increases Deployment Capacity per march. Deployment Capacity +1.2K to +8K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×1.5M · Cash ×1.5M · Electricity ×300K · Gas ×77K · Alloy ×44K | 4d 15h | 21,600 | +1.2K | Research Center Lv.26 · Survival Training V Lv.1 · Assault Training V Lv.1 |
| 2 | Ammo ×1.5M · Cash ×1.5M · Electricity ×300K · Gas ×77K · Alloy ×44K | 4d 15h | 43,200 | +2.4K | Research Center Lv.27 |
| 3 | Ammo ×1.5M · Cash ×1.5M · Electricity ×300K · Gas ×77K · Alloy ×44K | 5d 2h | 64,800 | +3.6K | Research Center Lv.28 |
| 4 | Ammo ×1.8M · Cash ×1.8M · Electricity ×370K · Gas ×92K · Alloy ×53K | 8d 2h | 86,400 | +4.8K | Research Center Lv.29 |
| 5 | Ammo ×2.1M · Cash ×2.1M · Electricity ×430K · Gas ×100K · Alloy ×62K | 9d 17h | 108,000 | +6K | Research Center Lv.30 |
| 6 | Ammo ×4.2M · Cash ×4.2M · Electricity ×850K · Gas ×210K · Alloy ×120K | 23d 3h | 144,000 | +8K | Research Center Lv.30 |
Fierce Combat V
Max Lv.6 · 6 levels Increases Guard Penetration. Guard Penetration +4.75% to +31.75%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×16K | 1d 10h | 6,650 | +4.75% | Research Center Lv.27 · Troop Expansion V Lv.1 |
| 2 | Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×16K | 1d 10h | 13,300 | +9.5% | Research Center Lv.28 |
| 3 | Ammo ×550K · Cash ×550K · Electricity ×110K · Gas ×27K · Alloy ×16K | 1d 14h | 19,950 | +14.25% | Research Center Lv.29 |
| 4 | Ammo ×660K · Cash ×660K · Electricity ×130K · Gas ×33K · Alloy ×19K | 2d 12h | 26,600 | +19% | Research Center Lv.30 |
| 5 | Ammo ×770K · Cash ×770K · Electricity ×150K · Gas ×38K · Alloy ×22K | 3d | 33,250 | +23.75% | Research Center Lv.30 |
| 6 | Ammo ×1.5M · Cash ×1.5M · Electricity ×300K · Gas ×76K · Alloy ×44K | 7d 5h | 44,450 | +31.75% | Research Center Lv.30 |
Precision Shot V
Max Lv.6 · 6 levels Increases Marksman Penetration. Marksman Penetration +4.75% to +31.75%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K | 3d 11h | 16,625 | +4.75% | Research Center Lv.27 · Troop Expansion V Lv.1 |
| 2 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K | 3d 11h | 33,250 | +9.5% | Research Center Lv.28 |
| 3 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K | 3d 19h | 49,875 | +14.25% | Research Center Lv.29 |
| 4 | Ammo ×1.5M · Cash ×1.5M · Electricity ×310K · Gas ×79K · Alloy ×46K | 6d 1h | 66,500 | +19% | Research Center Lv.30 |
| 5 | Ammo ×1.8M · Cash ×1.8M · Electricity ×370K · Gas ×92K · Alloy ×53K | 7d 7h | 83,125 | +23.75% | Research Center Lv.30 |
| 6 | Ammo ×3.6M · Cash ×3.6M · Electricity ×730K · Gas ×180K · Alloy ×100K | 17d 8h | 111,125 | +31.75% | Research Center Lv.30 |
Pistol Training V
Max Lv.6 · 6 levels Increases Biker Penetration. Biker Penetration +4.75% to +31.75%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K | 3d 11h | 16,625 | +4.75% | Research Center Lv.27 · Troop Expansion V Lv.1 |
| 2 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K | 3d 11h | 33,250 | +9.5% | Research Center Lv.28 |
| 3 | Ammo ×1.3M · Cash ×1.3M · Electricity ×260K · Gas ×66K · Alloy ×38K | 3d 19h | 49,875 | +14.25% | Research Center Lv.29 |
| 4 | Ammo ×1.5M · Cash ×1.5M · Electricity ×310K · Gas ×79K · Alloy ×46K | 6d 1h | 66,500 | +19% | Research Center Lv.30 |
| 5 | Ammo ×1.8M · Cash ×1.8M · Electricity ×370K · Gas ×92K · Alloy ×53K | 7d 7h | 83,125 | +23.75% | Research Center Lv.30 |
| 6 | Ammo ×3.6M · Cash ×3.6M · Electricity ×730K · Gas ×180K · Alloy ×100K | 17d 8h | 111,125 | +31.75% | Research Center Lv.30 |
Cardio V
Max Lv.6 · 6 levels Increases Guard Health. Guard Health +4.75% to +31.75%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×1.6M · Cash ×1.6M · Electricity ×330K · Gas ×83K · Alloy ×48K | 4d 8h | 21,375 | +4.75% | Research Center Lv.27 · Fierce Combat V Lv.1 |
| 2 | Ammo ×1.6M · Cash ×1.6M · Electricity ×330K · Gas ×83K · Alloy ×48K | 4d 8h | 42,750 | +9.5% | Research Center Lv.28 |
| 3 | Ammo ×1.6M · Cash ×1.6M · Electricity ×330K · Gas ×83K · Alloy ×48K | 4d 18h | 64,125 | +14.25% | Research Center Lv.29 |
| 4 | Ammo ×1.9M · Cash ×1.9M · Electricity ×390K · Gas ×99K · Alloy ×57K | 7d 14h | 85,500 | +19% | Research Center Lv.30 |
| 5 | Ammo ×2.3M · Cash ×2.3M · Electricity ×460K · Gas ×110K · Alloy ×67K | 9d 2h | 106,875 | +23.75% | Research Center Lv.30 |
| 6 | Ammo ×4.5M · Cash ×4.5M · Electricity ×910K · Gas ×220K · Alloy ×130K | 21d 16h | 142,875 | +31.75% | Research Center Lv.30 |
Marksman Armor V
Max Lv.6 · 6 levels Increases Marksman Health. Marksman Health +4.75% to +31.75%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K | 2d 7h | 11,400 | +4.75% | Research Center Lv.27 · Precision Shot V Lv.1 |
| 2 | Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K | 2d 7h | 22,800 | +9.5% | Research Center Lv.28 |
| 3 | Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K | 2d 13h | 34,200 | +14.25% | Research Center Lv.29 |
| 4 | Ammo ×1M · Cash ×1M · Electricity ×210K · Gas ×53K · Alloy ×30K | 4d 1h | 45,600 | +19% | Research Center Lv.30 |
| 5 | Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×61K · Alloy ×35K | 4d 20h | 57,000 | +23.75% | Research Center Lv.30 |
| 6 | Ammo ×2.4M · Cash ×2.4M · Electricity ×480K · Gas ×120K · Alloy ×70K | 11d 13h | 76,200 | +31.75% | Research Center Lv.30 |
Helmet Mod V
Max Lv.6 · 6 levels Increases Biker Health. Biker Health +4.75% to +31.75%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K | 2d 7h | 11,400 | +4.75% | Research Center Lv.27 · Pistol Training V Lv.1 |
| 2 | Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K | 2d 7h | 22,800 | +9.5% | Research Center Lv.28 |
| 3 | Ammo ×880K · Cash ×880K · Electricity ×170K · Gas ×44K · Alloy ×25K | 2d 13h | 34,200 | +14.25% | Research Center Lv.29 |
| 4 | Ammo ×1M · Cash ×1M · Electricity ×210K · Gas ×53K · Alloy ×30K | 4d 1h | 45,600 | +19% | Research Center Lv.30 |
| 5 | Ammo ×1.2M · Cash ×1.2M · Electricity ×240K · Gas ×61K · Alloy ×35K | 4d 20h | 57,000 | +23.75% | Research Center Lv.30 |
| 6 | Ammo ×2.4M · Cash ×2.4M · Electricity ×480K · Gas ×120K · Alloy ×70K | 11d 13h | 76,200 | +31.75% | Research Center Lv.30 |
Weapons Training VI
Max Lv.6 · 6 levels Increases Squad Attack. Squad Attack +2.25% to +15.25%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K | 18d 1h | 18,900 | +2.25% | Research Center Lv.28 · Cardio V Lv.1 · Marksman Armor V Lv.1 · Helmet Mod V Lv.1 |
| 2 | Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K | 18d 1h | 37,800 | +4.5% | Research Center Lv.29 |
| 3 | Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K | 19d 20h | 56,700 | +6.75% | Research Center Lv.30 |
| 4 | Ammo ×6M · Cash ×6M · Electricity ×1.2M · Gas ×300K · Alloy ×99K | 31d 14h | 75,600 | +9% | Research Center Lv.30 |
| 5 | Ammo ×7M · Cash ×7M · Electricity ×1.4M · Gas ×350K · Alloy ×110K | 37d 22h | 94,500 | +11.25% | Research Center Lv.30 |
| 6 | Ammo ×13M · Cash ×13M · Electricity ×2.7M · Gas ×690K · Alloy ×220K | 90d 6h | 128,100 | +15.25% | Research Center Lv.30 |
Counterattack VI
Max Lv.6 · 6 levels Increases Guard Attack. Guard Attack +5.5% to +36.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×1.9M · Cash ×1.9M · Electricity ×380K · Gas ×97K · Alloy ×32K | 6d 22h | 7,700 | +5.5% | Research Center Lv.29 · Weapons Training VI Lv.1 |
| 2 | Ammo ×1.9M · Cash ×1.9M · Electricity ×380K · Gas ×97K · Alloy ×32K | 6d 22h | 15,400 | +11% | Research Center Lv.30 |
| 3 | Ammo ×1.9M · Cash ×1.9M · Electricity ×380K · Gas ×97K · Alloy ×32K | 7d 15h | 23,100 | +16.5% | Research Center Lv.30 |
| 4 | Ammo ×2.3M · Cash ×2.3M · Electricity ×460K · Gas ×110K · Alloy ×38K | 12d 3h | 30,800 | +22% | Research Center Lv.30 |
| 5 | Ammo ×2.7M · Cash ×2.7M · Electricity ×540K · Gas ×130K · Alloy ×44K | 14d 14h | 38,500 | +27.5% | Research Center Lv.30 |
| 6 | Ammo ×5.3M · Cash ×5.3M · Electricity ×1M · Gas ×260K · Alloy ×88K | 34d 17h | 51,100 | +36.5% | Research Center Lv.30 |
Sniper Training VI
Max Lv.6 · 6 levels Increases Marksman Attack. Marksman Attack +5.5% to +36.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K | 16d 16h | 19,250 | +5.5% | Research Center Lv.29 · Weapons Training VI Lv.1 |
| 2 | Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K | 16d 16h | 38,500 | +11% | Research Center Lv.30 |
| 3 | Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K | 18d 8h | 57,750 | +16.5% | Research Center Lv.30 |
| 4 | Ammo ×5.5M · Cash ×5.5M · Electricity ×1.1M · Gas ×270K · Alloy ×92K | 29d 4h | 77,000 | +22% | Research Center Lv.30 |
| 5 | Ammo ×6.5M · Cash ×6.5M · Electricity ×1.3M · Gas ×320K · Alloy ×100K | 35d | 96,250 | +27.5% | Research Center Lv.30 |
| 6 | Ammo ×12M · Cash ×12M · Electricity ×2.5M · Gas ×640K · Alloy ×210K | 83d 8h | 127,750 | +36.5% | Research Center Lv.30 |
Mounted Fire VI
Max Lv.6 · 6 levels Increases Biker Attack. Biker Attack +5.5% to +36.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K | 16d 16h | 19,250 | +5.5% | Research Center Lv.29 · Weapons Training VI Lv.1 |
| 2 | Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K | 16d 16h | 38,500 | +11% | Research Center Lv.30 |
| 3 | Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K | 18d 8h | 57,750 | +16.5% | Research Center Lv.30 |
| 4 | Ammo ×5.5M · Cash ×5.5M · Electricity ×1.1M · Gas ×270K · Alloy ×92K | 29d 4h | 77,000 | +22% | Research Center Lv.30 |
| 5 | Ammo ×6.5M · Cash ×6.5M · Electricity ×1.3M · Gas ×320K · Alloy ×100K | 35d | 96,250 | +27.5% | Research Center Lv.30 |
| 6 | Ammo ×12M · Cash ×12M · Electricity ×2.5M · Gas ×640K · Alloy ×210K | 83d 8h | 127,750 | +36.5% | Research Center Lv.30 |
Defense Formation VI
Max Lv.6 · 6 levels Increases Guard Defense. Guard Defense +5.5% to +36.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×5.8M · Cash ×5.8M · Electricity ×1.1M · Gas ×290K · Alloy ×96K | 20d 20h | 24,750 | +5.5% | Research Center Lv.29 · Counterattack VI Lv.1 |
| 2 | Ammo ×5.8M · Cash ×5.8M · Electricity ×1.1M · Gas ×290K · Alloy ×96K | 20d 20h | 49,500 | +11% | Research Center Lv.30 |
| 3 | Ammo ×5.8M · Cash ×5.8M · Electricity ×1.1M · Gas ×290K · Alloy ×96K | 22d 22h | 74,250 | +16.5% | Research Center Lv.30 |
| 4 | Ammo ×6.9M · Cash ×6.9M · Electricity ×1.3M · Gas ×340K · Alloy ×110K | 36d 11h | 99,000 | +22% | Research Center Lv.30 |
| 5 | Ammo ×8.1M · Cash ×8.1M · Electricity ×1.6M · Gas ×400K · Alloy ×130K | 43d 18h | 123,750 | +27.5% | Research Center Lv.30 |
| 6 | Ammo ×16M · Cash ×16M · Electricity ×3.2M · Gas ×800K · Alloy ×260K | 104d 4h | 164,250 | +36.5% | Research Center Lv.30 |
Stealth Training VI
Max Lv.6 · 6 levels Increases Marksman Defense. Marksman Defense +5.5% to +36.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K | 11d 2h | 13,200 | +5.5% | Research Center Lv.29 · Sniper Training VI Lv.1 |
| 2 | Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K | 11d 2h | 26,400 | +11% | Research Center Lv.30 |
| 3 | Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K | 12d 5h | 39,600 | +16.5% | Research Center Lv.30 |
| 4 | Ammo ×3.7M · Cash ×3.7M · Electricity ×740K · Gas ×180K · Alloy ×61K | 19d 10h | 52,800 | +22% | Research Center Lv.30 |
| 5 | Ammo ×4.3M · Cash ×4.3M · Electricity ×870K · Gas ×210K · Alloy ×71K | 23d 8h | 66,000 | +27.5% | Research Center Lv.30 |
| 6 | Ammo ×8.5M · Cash ×8.5M · Electricity ×1.7M · Gas ×420K · Alloy ×140K | 55d 13h | 87,600 | +36.5% | Research Center Lv.30 |
Tactical Advance VI
Max Lv.6 · 6 levels Increases Biker Defense. Biker Defense +5.5% to +36.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K | 11d 2h | 13,200 | +5.5% | Research Center Lv.29 · Mounted Fire VI Lv.1 |
| 2 | Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K | 11d 2h | 26,400 | +11% | Research Center Lv.30 |
| 3 | Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K | 12d 5h | 39,600 | +16.5% | Research Center Lv.30 |
| 4 | Ammo ×3.7M · Cash ×3.7M · Electricity ×740K · Gas ×180K · Alloy ×61K | 19d 10h | 52,800 | +22% | Research Center Lv.30 |
| 5 | Ammo ×4.3M · Cash ×4.3M · Electricity ×870K · Gas ×210K · Alloy ×71K | 23d 8h | 66,000 | +27.5% | Research Center Lv.30 |
| 6 | Ammo ×8.5M · Cash ×8.5M · Electricity ×1.7M · Gas ×420K · Alloy ×140K | 55d 13h | 87,600 | +36.5% | Research Center Lv.30 |
Defense Training VI
Max Lv.6 · 6 levels Increases Squad Defense. Squad Defense +2.25% to +15.25%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K | 18d 1h | 18,900 | +2.25% | Research Center Lv.30 · Defense Formation VI Lv.1 · Stealth Training VI Lv.1 · Tactical Advance VI Lv.1 |
| 2 | Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K | 18d 1h | 37,800 | +4.5% | Research Center Lv.30 |
| 3 | Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K | 19d 20h | 56,700 | +6.75% | Research Center Lv.30 |
| 4 | Ammo ×6M · Cash ×6M · Electricity ×1.2M · Gas ×300K · Alloy ×99K | 31d 14h | 75,600 | +9% | Research Center Lv.30 |
| 5 | Ammo ×7M · Cash ×7M · Electricity ×1.4M · Gas ×350K · Alloy ×110K | 37d 22h | 94,500 | +11.25% | Research Center Lv.30 |
| 6 | Ammo ×13M · Cash ×13M · Electricity ×2.7M · Gas ×690K · Alloy ×220K | 90d 6h | 128,100 | +15.25% | Research Center Lv.30 |
Survival Training VI
Max Lv.6 · 6 levels Increases Squad Health. Squad Health +2.25% to +15.25%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K | 18d 1h | 18,900 | +2.25% | Research Center Lv.30 · Defense Training VI Lv.1 |
| 2 | Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K | 18d 1h | 37,800 | +4.5% | Research Center Lv.30 |
| 3 | Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K | 19d 20h | 56,700 | +6.75% | Research Center Lv.30 |
| 4 | Ammo ×6M · Cash ×6M · Electricity ×1.2M · Gas ×300K · Alloy ×99K | 31d 14h | 75,600 | +9% | Research Center Lv.30 |
| 5 | Ammo ×7M · Cash ×7M · Electricity ×1.4M · Gas ×350K · Alloy ×110K | 37d 22h | 94,500 | +11.25% | Research Center Lv.30 |
| 6 | Ammo ×13M · Cash ×13M · Electricity ×2.7M · Gas ×690K · Alloy ×220K | 90d 6h | 128,100 | +15.25% | Research Center Lv.30 |
Assault Training VI
Max Lv.6 · 6 levels Increases Squad Penetration. Squad Penetration +2.25% to +15.25%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K | 18d 1h | 18,900 | +2.25% | Research Center Lv.30 · Defense Training VI Lv.1 |
| 2 | Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K | 18d 1h | 37,800 | +4.5% | Research Center Lv.30 |
| 3 | Ammo ×5M · Cash ×5M · Electricity ×1M · Gas ×250K · Alloy ×83K | 19d 20h | 56,700 | +6.75% | Research Center Lv.30 |
| 4 | Ammo ×6M · Cash ×6M · Electricity ×1.2M · Gas ×300K · Alloy ×99K | 31d 14h | 75,600 | +9% | Research Center Lv.30 |
| 5 | Ammo ×7M · Cash ×7M · Electricity ×1.4M · Gas ×350K · Alloy ×110K | 37d 22h | 94,500 | +11.25% | Research Center Lv.30 |
| 6 | Ammo ×13M · Cash ×13M · Electricity ×2.7M · Gas ×690K · Alloy ×220K | 90d 6h | 128,100 | +15.25% | Research Center Lv.30 |
Troop Expansion VI
Max Lv.6 · 6 levels Increases Deployment Capacity per march. Deployment Capacity +2K to +13.4K
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×5.4M · Cash ×5.4M · Electricity ×1M · Gas ×270K · Alloy ×89K | 22d 5h | 36,000 | +2K | Research Center Lv.30 · Survival Training VI Lv.1 · Assault Training VI Lv.1 |
| 2 | Ammo ×5.4M · Cash ×5.4M · Electricity ×1M · Gas ×270K · Alloy ×89K | 22d 5h | 72,000 | +4K | Research Center Lv.30 |
| 3 | Ammo ×5.4M · Cash ×5.4M · Electricity ×1M · Gas ×270K · Alloy ×89K | 24d 10h | 108,000 | +6K | Research Center Lv.30 |
| 4 | Ammo ×6.5M · Cash ×6.5M · Electricity ×1.3M · Gas ×320K · Alloy ×100K | 38d 21h | 144,000 | +8K | Research Center Lv.30 |
| 5 | Ammo ×7.6M · Cash ×7.6M · Electricity ×1.5M · Gas ×380K · Alloy ×120K | 46d 16h | 180,000 | +10K | Research Center Lv.30 |
| 6 | Ammo ×14M · Cash ×14M · Electricity ×2.9M · Gas ×740K · Alloy ×240K | 111d 2h | 241,200 | +13.4K | Research Center Lv.30 |
Fierce Combat VI
Max Lv.6 · 6 levels Increases Guard Penetration. Guard Penetration +5.5% to +36.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×1.9M · Cash ×1.9M · Electricity ×380K · Gas ×97K · Alloy ×32K | 6d 22h | 7,700 | +5.5% | Research Center Lv.30 · Troop Expansion VI Lv.1 |
| 2 | Ammo ×1.9M · Cash ×1.9M · Electricity ×380K · Gas ×97K · Alloy ×32K | 6d 22h | 15,400 | +11% | Research Center Lv.30 |
| 3 | Ammo ×1.9M · Cash ×1.9M · Electricity ×380K · Gas ×97K · Alloy ×32K | 7d 15h | 23,100 | +16.5% | Research Center Lv.30 |
| 4 | Ammo ×2.3M · Cash ×2.3M · Electricity ×460K · Gas ×110K · Alloy ×38K | 12d 3h | 30,800 | +22% | Research Center Lv.30 |
| 5 | Ammo ×2.7M · Cash ×2.7M · Electricity ×540K · Gas ×130K · Alloy ×44K | 14d 14h | 38,500 | +27.5% | Research Center Lv.30 |
| 6 | Ammo ×5.3M · Cash ×5.3M · Electricity ×1M · Gas ×260K · Alloy ×88K | 34d 17h | 51,100 | +36.5% | Research Center Lv.30 |
Precision Shot VI
Max Lv.6 · 6 levels Increases Marksman Penetration. Marksman Penetration +5.5% to +36.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K | 16d 16h | 19,250 | +5.5% | Research Center Lv.30 · Troop Expansion VI Lv.1 |
| 2 | Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K | 16d 16h | 38,500 | +11% | Research Center Lv.30 |
| 3 | Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K | 18d 8h | 57,750 | +16.5% | Research Center Lv.30 |
| 4 | Ammo ×5.5M · Cash ×5.5M · Electricity ×1.1M · Gas ×270K · Alloy ×92K | 29d 4h | 77,000 | +22% | Research Center Lv.30 |
| 5 | Ammo ×6.5M · Cash ×6.5M · Electricity ×1.3M · Gas ×320K · Alloy ×100K | 35d | 96,250 | +27.5% | Research Center Lv.30 |
| 6 | Ammo ×12M · Cash ×12M · Electricity ×2.5M · Gas ×640K · Alloy ×210K | 83d 8h | 127,750 | +36.5% | Research Center Lv.30 |
Pistol Training VI
Max Lv.6 · 6 levels Increases Biker Penetration. Biker Penetration +5.5% to +36.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K | 16d 16h | 19,250 | +5.5% | Research Center Lv.30 · Troop Expansion VI Lv.1 |
| 2 | Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K | 16d 16h | 38,500 | +11% | Research Center Lv.30 |
| 3 | Ammo ×4.6M · Cash ×4.6M · Electricity ×930K · Gas ×230K · Alloy ×76K | 18d 8h | 57,750 | +16.5% | Research Center Lv.30 |
| 4 | Ammo ×5.5M · Cash ×5.5M · Electricity ×1.1M · Gas ×270K · Alloy ×92K | 29d 4h | 77,000 | +22% | Research Center Lv.30 |
| 5 | Ammo ×6.5M · Cash ×6.5M · Electricity ×1.3M · Gas ×320K · Alloy ×100K | 35d | 96,250 | +27.5% | Research Center Lv.30 |
| 6 | Ammo ×12M · Cash ×12M · Electricity ×2.5M · Gas ×640K · Alloy ×210K | 83d 8h | 127,750 | +36.5% | Research Center Lv.30 |
Cardio VI
Max Lv.6 · 6 levels Increases Guard Health. Guard Health +5.5% to +36.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×5.8M · Cash ×5.8M · Electricity ×1.1M · Gas ×290K · Alloy ×96K | 20d 20h | 24,750 | +5.5% | Research Center Lv.30 · Fierce Combat VI Lv.1 |
| 2 | Ammo ×5.8M · Cash ×5.8M · Electricity ×1.1M · Gas ×290K · Alloy ×96K | 20d 20h | 49,500 | +11% | Research Center Lv.30 |
| 3 | Ammo ×5.8M · Cash ×5.8M · Electricity ×1.1M · Gas ×290K · Alloy ×96K | 22d 22h | 74,250 | +16.5% | Research Center Lv.30 |
| 4 | Ammo ×6.9M · Cash ×6.9M · Electricity ×1.3M · Gas ×340K · Alloy ×110K | 36d 11h | 99,000 | +22% | Research Center Lv.30 |
| 5 | Ammo ×8.1M · Cash ×8.1M · Electricity ×1.6M · Gas ×400K · Alloy ×130K | 43d 18h | 123,750 | +27.5% | Research Center Lv.30 |
| 6 | Ammo ×16M · Cash ×16M · Electricity ×3.2M · Gas ×800K · Alloy ×260K | 104d 4h | 164,250 | +36.5% | Research Center Lv.30 |
Marksman Armor VI
Max Lv.6 · 6 levels Increases Marksman Health. Marksman Health +5.5% to +36.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K | 11d 2h | 13,200 | +5.5% | Research Center Lv.30 · Precision Shot VI Lv.1 |
| 2 | Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K | 11d 2h | 26,400 | +11% | Research Center Lv.30 |
| 3 | Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K | 12d 5h | 39,600 | +16.5% | Research Center Lv.30 |
| 4 | Ammo ×3.7M · Cash ×3.7M · Electricity ×740K · Gas ×180K · Alloy ×61K | 19d 10h | 52,800 | +22% | Research Center Lv.30 |
| 5 | Ammo ×4.3M · Cash ×4.3M · Electricity ×870K · Gas ×210K · Alloy ×71K | 23d 8h | 66,000 | +27.5% | Research Center Lv.30 |
| 6 | Ammo ×8.5M · Cash ×8.5M · Electricity ×1.7M · Gas ×420K · Alloy ×140K | 55d 13h | 87,600 | +36.5% | Research Center Lv.30 |
Helmet Mod VI
Max Lv.6 · 6 levels Increases Biker Health. Biker Health +5.5% to +36.5%
| Lv | Research cost | Time | Power | Effect | Requirement |
|---|---|---|---|---|---|
| 1 | Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K | 11d 2h | 13,200 | +5.5% | Research Center Lv.30 · Pistol Training VI Lv.1 |
| 2 | Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K | 11d 2h | 26,400 | +11% | Research Center Lv.30 |
| 3 | Ammo ×3.1M · Cash ×3.1M · Electricity ×620K · Gas ×150K · Alloy ×51K | 12d 5h | 39,600 | +16.5% | Research Center Lv.30 |
| 4 | Ammo ×3.7M · Cash ×3.7M · Electricity ×740K · Gas ×180K · Alloy ×61K | 19d 10h | 52,800 | +22% | Research Center Lv.30 |
| 5 | Ammo ×4.3M · Cash ×4.3M · Electricity ×870K · Gas ×210K · Alloy ×71K | 23d 8h | 66,000 | +27.5% | Research Center Lv.30 |
| 6 | Ammo ×8.5M · Cash ×8.5M · Electricity ×1.7M · Gas ×420K · Alloy ×140K | 55d 13h | 87,600 | +36.5% | Research Center Lv.30 |